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Fenix
06-04-2007, 04:53 AM
I just thought of a terrible horrible thing....Reject_666_6, you made me think of it with your DA/Battlecruiser comment in the "Underused or Overspecialized Unit that will most likely be removed or revamp" thread..


What if your Mothership gets Mind Controlled? Do you think Blizz will have a block for that if in fact Mind Control is in the second StarCraft?

reject_666_6
06-04-2007, 05:26 AM
You flatter me, you ol' dawg... ;)

If the Dark Archon will be in Sc2, then you have 1 of 2 options:
1. You CAN mind-control it if you haven't got one already.
2. You CAN'T if you already have one.
Or it'll just be the boring "Invalid Target" message...

If the DA isn't in Sc2, then it'll be ok...

hillzagold
06-04-2007, 06:03 AM
with two protoss players ona BNet map, you could make like 5 motherships. badass.

TheDarkTemplar
06-04-2007, 12:48 PM
I don't see why it wouldn't be possible. You'd be gutted if it happened you though :no:

mc2
06-04-2007, 02:03 PM
It is possible that the Dark Archon can capture motherships meaning a protoss player will have more than one mothership

heck, in SC1 u can have protoss and terran and zerg from Dark Archon's mind control and it technically raised ur unit cap to 600.

So i think they'll make it so DA can MC an enemy mothership.

Zeratul
06-04-2007, 03:41 PM
You dont see hero units Mind Controlled in the main campaigns of sc do you? Think they stopped it with triggers.. not sure.
Anyway the Mothership isnt really one being surely? So how could you control a whole collection of beings with one DA.
Then again maybe the Mothership is controlled by one main pilot or energy complex which could theoretically be controlled.
But as for MC'ing a Mothership, I think its HIGHLY unlikely

coalescence
06-04-2007, 04:11 PM
You dont see hero units Mind Controlled in the main campaigns of sc do you? Think they stopped it with triggers.. not sure.
Anyway the Mothership isnt really one being surely? So how could you control a whole collection of beings with one DA.


Well they also could control battlecruisers who also have a whole crue, it's just a game. But for the sake of balance, please no MC on mothership :)

reject_666_6
06-04-2007, 05:18 PM
Imagine a Protoss player attacking with a Mothership, but then the enemy uses a DA to MC it, but the player has come prepared with his OWN Dark Archon to re-MC the Mothership. But the other player had another DA handy.... And on and on like that until the Terrans 8x Yamato it and finish off the aliens!!! Mwahahahahaaaaaa!

Pix
06-04-2007, 09:27 PM
xD Now that is a battle I'd love to see, Reject =P
~Pix~

NotDeadYet
06-04-2007, 09:36 PM
Actually you can mind control hero units, but the campaign AI scripts are specially designed so that they will never MC a hero.

Anyways, maybe the Mothership's captain has some sort of special Psionic power that can negate mind control... that would explain it if you couldn't MC a mothership. After all, they would only entrust very powerful Protoss with the command of a Mothership.

coalescence
06-04-2007, 09:57 PM
Actually you can mind control hero units, but the campaign AI scripts are specially designed so that they will never MC a hero.


Same thing as your heroes net get broodling-ed?

mc2
06-05-2007, 02:17 PM
You dont see hero units Mind Controlled in the main campaigns of sc do you?


Ok, I've just went and played the protoss campaign in BW where you have to kill Aldairs. You CAN actually mind control Aldaris, once he's mind controlled he dies and I won.

coalescence
06-05-2007, 02:21 PM
You dont see hero units Mind Controlled in the main campaigns of sc do you?


Ok, I've just went and played the protoss campaign in BW where you have to kill Aldairs. You CAN actually mind control Aldaris, once he's mind controlled he dies and I won.


NO! Thats an illusion! You MC the Illusion and then it dies! :) Aldaris dies scripted, killed by Kerrigan + 3 Lurkers.

mc2
06-05-2007, 02:30 PM
Yeah, they've scripted the story so that he has to be killed by Kerrigan's forces in the end. The player's objective is to kill the "main illusion" on the far side of the map. and by mind controlling him does happen to kill it.

Apart from that particular mission we don't get to interact with an enemy hero in-game. So there's no way to prove it.

coalescence
06-05-2007, 02:39 PM
Yeah, they've scripted the story so that he has to be killed by Kerrigan's forces in the end. The player's objective is to kill the "main illusion" on the far side of the map. and by mind controlling him does happen to kill it.

Apart from that particular mission we don't get to interact with an enemy hero in-game. So there's no way to prove it.


Well, by not fighting an real hero they didn't need to make it impossible (but its a shame you can do it in user made maps), the only thing they needed to do is make the enemy al NOT mind control or broodling your heroes.

Btw, if you play Enslavers one with broodwar, can you make dark archons and mind control the torasque?

NotDeadYet
06-05-2007, 07:46 PM
I think you can MC torrasques. That's why Enslavers was designed for the original Starcraft.

Wow... can you imagine getting an army of Torrasques and crushing everything on the map? That would be fun.

Fenix
06-05-2007, 08:41 PM
I think you can MC torrasques. That's why Enslavers was designed for the original Starcraft.

Wow... can you imagine getting an army of Torrasques and crushing everything on the map? That would be fun.


I did that once....I used "The Gathering", but no God cheat. You really decimate everything. It's amazingly awesome

Gold
06-07-2007, 11:37 PM
I think you can MC torrasques. That's why Enslavers was designed for the original Starcraft.

Wow... can you imagine getting an army of Torrasques and crushing everything on the map? That would be fun.


are enslavers zerg units from before the starcraft1 alpha, do you have a screenshot?

coalescence
06-07-2007, 11:48 PM
Enslavers is the campaign you get in sc1, its in the custum maps under custom campaign. They say Brood war has Enslavers 2 (tho I never found it :no: maybe its up for download). Never tried to play enslavers 1 in brood war.

mc2
06-09-2007, 07:29 PM
So back to topic and to the original question, yes you can mind control an enemy mothership.
So the 2 protoss players will probably create lots of Dark Archons and keeps on mind controlling each other's motherships :P :D

Meloku
06-09-2007, 07:34 PM
Im pretty sure it would be an invalid target. XD

sordid
06-09-2007, 09:11 PM
Didn't the Blizz FAQ say that it's one Mothership at a time PER GAME? That would make it extra weird...because it would be like you pass it back and forth...

T-man
06-09-2007, 09:36 PM
I find it hard to believe that there is just one mothership spread out amongst all of the players in a game.
It would ruin gameplay for the Protoss, because then everyone views it as a race to get the MS first, and deny everyone else it.

Zombine
06-09-2007, 11:26 PM
post rendered obsolete by reading

mc2
06-10-2007, 02:25 AM
If it's really only one mothership per game, it would be very unbalanced. Every Protoss player should be able to get one mothership.
Maybe you'll need seveal DAs to mind control one?

ShoGun
06-10-2007, 09:57 AM
I think it's one mothership per protoss player.

But heres a thought... is it possible for a mothership to get sucked into it's own black hole?

Meloku
06-10-2007, 09:29 PM
I think it's one mothership per protoss player.

But heres a thought... is it possible for a mothership to get sucked into it's own black hole?


"very dangerous to ENEMY fliers"

looks like we have a black hole that chooses sides.

and also I believe that "each player can have only one mothership" means that when your mothership dies, its done for good. You can't bring it back.

Bumbaloe
06-10-2007, 09:42 PM
I think that you won't be able to mind control motherships. I think they will be buildings that just happen to be able to move. :D

Gold
06-10-2007, 09:47 PM
its supposed to be a floating city, how do you mind control a floating city?

theve got the animation down though, it sorta sits there steaming away

mc2
06-11-2007, 12:28 AM
The mothership is not a floating city guys. It is more like a Battlecruiser + Arbiter.

If a Protoss player has their mothership destroyed, it would make sense that they can build another one. The sensible idea is "Each Protoss player can have a maximum of 1 mothership at any given time"

ShoGun
06-11-2007, 02:48 AM
Im pretty sure you can replace your mothership, you just cant own more then one at a time.

Zeratul
06-11-2007, 03:52 AM
I now realise that MCing a mothership is very possible. It just promotes the idea that you do not want to create a Mothership when vsing another protoss player which is already an aspect included in starcraft1. If you were in a 1v1v1 (PvPvZ or PvPvT) it may be slightly different, using a mothership wouldn't neccessarily be stupid but knowing when to use it would be important. If you're going to attack a multi of a zerg or terran player it would not be stupid to bring it along. But if you were attacking the protoss player it may be unwise to use it if you know he's using DA's.

slugonice
08-13-2007, 02:16 PM
They should axe mindcontrol