EatMeReturns
11-22-2007, 05:58 AM
Name: Capture The Flags
Description: And the Bunkers too!
Status: 95% Complete.
Summary: Use your Dollars (SCVs) earned by capturing Flags and Bunkers to buy units. Fight the other team with these units to dominate the map.
You start with one Soldier Catalyst (Firebat), and 3 SCVs. You then must use your SCVs to buy more units at the top, which spawn at your base. You must move your units to the flags and bunkers spread out over the map. If you are the only unit at a flag or bunker, you capture that flag or bunker. When you capture a flag, you get 1 mineral. When you capture a bunker, you get 3 minerals. Whenever you get 3 or more minerals, you lose 3 minerals and an SCV is spawned at an unreachable square of terrain. Every 2 minutes, the SCVs are moved to the "Shop" and you can buy more units. Whichever team captures all the flags and bunkers first wins. If you have a unit inside of a bunker and someone tries to take it, the taker will get the bunker and all units inside of it. This will not happen if you have a unit OUTSIDE of the bunker too. Snakemen are neutral units that move around the map, attacking everybody. They are about as strong or worse than the Soldier Catalysts, so they don't do too much damage. Supply Crates give units that find them or players that find them bonuses, such as cloaking the unit for 15 seconds or giving the player complete vision for 10 seconds.
Statistics (Green: Complete, Yellow: Pending, Red: Incomplete):
•5 Capturable Bunkers: 1 SCV (3 Minerals) each capture.
•8 Capturable Flags: 1/3 SCV (1 Mineral) each capture.
•Terrain is Complete.
•Trigger Infrastructure is Complete.
•Breifings are Pending.
•5 Basic Units:
-Soldier Catalyst (Firebat): 2 for $1. 100 HP. 25 Damage. 1 Bonus Damage.
-Automatic Rifleman (Marine): 1 for $1. 175 HP. 25 Damage. 1 Bonus Damage.
-Rapid Hovercycle (Vulture): 1 for $2. 300 HP. 75 Damage. 1 Bonus Damage.
-Dual Automech (Goliath): 1 for $3. 350 HP. 75 Damage. 1 Bonus Damage.
-Heavy Hovertank (Siege Tank): 1 for $4. 400 HP. 100 Damage. 1 Bonus Damage.
•3 Wildlife Units:
-Snakeman Tribal (Hydralisk): 75 HP. 15 Damage. 0 Bonus Damage.
-Snakeman Leader (Hunter Killer): 175 HP. 15 Damage. 0 Bonus Damage.
-Snakeman Rogue (Zergling): 150 HP. 15 Damage. 0 Bonus Damage.
•1 Special Unit:
-Mobile Turret (Fenix): 1 HP. 499 Shields. 50 Damage. 1 Bonus Damage.
•4 Randomly Spawned Supply Crates (Scourges):
-Resources: Gives the Player $3.
-Electro-Magnetic Pulse (EMP): Freezes enemy vehicles for 15 seconds. They can still attack, but not move.
-Battlefield Ping: Enemy shares vision with the Player for 10 seconds.
-Mobile Turret: Gives the player a Mobile Turret.
Current Filename/Version: CaptureTheFlagsv1.7.scx
Download: http://www.freewebs.com/scrisk/CaptureTheFlagsv1.7.scx
Changelog (Green: Tested, Yellow: Untested, Red: Predicted Changes):
v1.1 (11-21-07):
-Fixed Fatal Error "Continuous SCVs" (Courtesy of iMaGiNe.)
v1.2 (11-22-07, 11:40 AM Mountain Time):
-Fixed Incorrect Labeling for Right Base
-Added Fog Of War Locations for Easy Tactics
-Improved Briefings
-Added Changelog
v1.3 (11-22-07, 8:20 PM Mountain Time):
-Added 5 Second Wait between Respawns
-Fixed Bottom Right Bunker Placement
-Marine Attack Lowered to 25
-Snakemen Added
v1.4(11-27-07, 5:40 PM Mountain Time):
-Fixed Fatal Error "Mass Snakemen"
-All Snakemen Damage Reduced to 15
-Fixed Damageable Right Side Labeling
v1.5(12-02-07, 10:00 PM Mountain Time):
-Fixed Fatal Error "Mass Bonuses"
-Added Supply Crates
-Added Mobile Turret
-Improved General Randomization
-Fixed Force 2 Flag 2 Capture
v1.6(12-04-07, 6:05 PM Mountain Time):
-Allowed Mobile Turret Placement
-Added Map Revealers at Neutral Locations
-Fixed Automatic Rifleman Name (Changed Mobile Turret Unit to Fenix)
-Fixed Battlefield Ping Supply Crate
v1.7(03-15-08, 12:45 PM Mountain Time):
-Lowered Goliath HP (balance issue)
-Removed Uncaptureable Base Flags
-Fixed Automatic Rifleman Damage
-Fixed Battlefield Ping Supply Crate (Not Really, still doesn't work)
-Added Dual Arena, Timer, and Match Selections
-Fixed Tribal Snakemen Spawn Minor Error
-Set Up Second Arena
-Updated Mission Briefings
Description: And the Bunkers too!
Status: 95% Complete.
Summary: Use your Dollars (SCVs) earned by capturing Flags and Bunkers to buy units. Fight the other team with these units to dominate the map.
You start with one Soldier Catalyst (Firebat), and 3 SCVs. You then must use your SCVs to buy more units at the top, which spawn at your base. You must move your units to the flags and bunkers spread out over the map. If you are the only unit at a flag or bunker, you capture that flag or bunker. When you capture a flag, you get 1 mineral. When you capture a bunker, you get 3 minerals. Whenever you get 3 or more minerals, you lose 3 minerals and an SCV is spawned at an unreachable square of terrain. Every 2 minutes, the SCVs are moved to the "Shop" and you can buy more units. Whichever team captures all the flags and bunkers first wins. If you have a unit inside of a bunker and someone tries to take it, the taker will get the bunker and all units inside of it. This will not happen if you have a unit OUTSIDE of the bunker too. Snakemen are neutral units that move around the map, attacking everybody. They are about as strong or worse than the Soldier Catalysts, so they don't do too much damage. Supply Crates give units that find them or players that find them bonuses, such as cloaking the unit for 15 seconds or giving the player complete vision for 10 seconds.
Statistics (Green: Complete, Yellow: Pending, Red: Incomplete):
•5 Capturable Bunkers: 1 SCV (3 Minerals) each capture.
•8 Capturable Flags: 1/3 SCV (1 Mineral) each capture.
•Terrain is Complete.
•Trigger Infrastructure is Complete.
•Breifings are Pending.
•5 Basic Units:
-Soldier Catalyst (Firebat): 2 for $1. 100 HP. 25 Damage. 1 Bonus Damage.
-Automatic Rifleman (Marine): 1 for $1. 175 HP. 25 Damage. 1 Bonus Damage.
-Rapid Hovercycle (Vulture): 1 for $2. 300 HP. 75 Damage. 1 Bonus Damage.
-Dual Automech (Goliath): 1 for $3. 350 HP. 75 Damage. 1 Bonus Damage.
-Heavy Hovertank (Siege Tank): 1 for $4. 400 HP. 100 Damage. 1 Bonus Damage.
•3 Wildlife Units:
-Snakeman Tribal (Hydralisk): 75 HP. 15 Damage. 0 Bonus Damage.
-Snakeman Leader (Hunter Killer): 175 HP. 15 Damage. 0 Bonus Damage.
-Snakeman Rogue (Zergling): 150 HP. 15 Damage. 0 Bonus Damage.
•1 Special Unit:
-Mobile Turret (Fenix): 1 HP. 499 Shields. 50 Damage. 1 Bonus Damage.
•4 Randomly Spawned Supply Crates (Scourges):
-Resources: Gives the Player $3.
-Electro-Magnetic Pulse (EMP): Freezes enemy vehicles for 15 seconds. They can still attack, but not move.
-Battlefield Ping: Enemy shares vision with the Player for 10 seconds.
-Mobile Turret: Gives the player a Mobile Turret.
Current Filename/Version: CaptureTheFlagsv1.7.scx
Download: http://www.freewebs.com/scrisk/CaptureTheFlagsv1.7.scx
Changelog (Green: Tested, Yellow: Untested, Red: Predicted Changes):
v1.1 (11-21-07):
-Fixed Fatal Error "Continuous SCVs" (Courtesy of iMaGiNe.)
v1.2 (11-22-07, 11:40 AM Mountain Time):
-Fixed Incorrect Labeling for Right Base
-Added Fog Of War Locations for Easy Tactics
-Improved Briefings
-Added Changelog
v1.3 (11-22-07, 8:20 PM Mountain Time):
-Added 5 Second Wait between Respawns
-Fixed Bottom Right Bunker Placement
-Marine Attack Lowered to 25
-Snakemen Added
v1.4(11-27-07, 5:40 PM Mountain Time):
-Fixed Fatal Error "Mass Snakemen"
-All Snakemen Damage Reduced to 15
-Fixed Damageable Right Side Labeling
v1.5(12-02-07, 10:00 PM Mountain Time):
-Fixed Fatal Error "Mass Bonuses"
-Added Supply Crates
-Added Mobile Turret
-Improved General Randomization
-Fixed Force 2 Flag 2 Capture
v1.6(12-04-07, 6:05 PM Mountain Time):
-Allowed Mobile Turret Placement
-Added Map Revealers at Neutral Locations
-Fixed Automatic Rifleman Name (Changed Mobile Turret Unit to Fenix)
-Fixed Battlefield Ping Supply Crate
v1.7(03-15-08, 12:45 PM Mountain Time):
-Lowered Goliath HP (balance issue)
-Removed Uncaptureable Base Flags
-Fixed Automatic Rifleman Damage
-Fixed Battlefield Ping Supply Crate (Not Really, still doesn't work)
-Added Dual Arena, Timer, and Match Selections
-Fixed Tribal Snakemen Spawn Minor Error
-Set Up Second Arena
-Updated Mission Briefings