View Full Version : Mutalisks Return!
Arachanox
06-18-2007, 03:38 AM
I know not if this is known by the general public, but if you go to the Phoenix section on Blizzard's website for SC2, you'll see a screenshot of some Phoenixes facing a pack of Mutalisks! So for all you Zerg air rushers, here you go...your reign of terror against me will continue. :bad:
http://www.starcraft2.com/features/protoss/index.xml?tab=phoenix
...
:thumbup: Yay Mutalisks!
CallDownTheThunder
06-18-2007, 03:41 AM
yay! i hope they do more damage now tho :(
Honus
06-18-2007, 03:43 AM
Well, mutas were already confirmed if you watched the gameplay footage. It shows a colossus being raped by a pack of them before they're countered by some phoenix.
Arachanox
06-18-2007, 03:44 AM
Hey, if they do more damage, than increase their cost and build time. I can't tell you how many times I've been SWARMED by about 60 mutalisks. There's no stopping them, even with a barricade of photon canons as wide as the Grand Canyon. And corsairs? They do nothing. My carriers get cut down, and my favorite Dark Templar can't do anything at all! >.<
PrivateJoker
06-18-2007, 03:49 AM
Are you kidding 10+ attack upgraded corsairs can take on ALOT of mutalisks, at least 30. Use high templar, psi storm is your best friend against zerg swarms.
Edited out quotes. Please read the forum rules and refrain from quoting unnecessarily.
*jedi hand wave* these aren't the zerg your looking for.
paragon
06-18-2007, 04:13 AM
You're almost 1 month late Arachanox.
wuffle
06-18-2007, 06:23 AM
Yeah, but I am excited for their return. They were my favorite unit in SC. I don'tcare if they had lizard tongues, they looked badass in the cinematics. Hopefully they have some cooler upgrades/abilities now. I just love a cool, fast, and unique flyer of the swarm.
FlyingTiger
06-18-2007, 02:52 PM
yea they seem like the glave worm only bounce off of one additional unit instead of two by looking at the gameplay footage. hey i could be wrong!
i think the lizard tongue is the glave worm (their attack)... but hey i could be wrong again! :D
Arachanox
06-18-2007, 03:06 PM
Sorry for being 1 month late; but your advice is good PrivateJoker. I've never really used High Templar. Actually, I haven't used them in over a year. >.<
coalescence
06-18-2007, 03:12 PM
i think the lizard tongue is the glave worm (their attack)... but hey i could be wrong again! :D
Actually, you're quite right. The mutalisk is the only living (not droid I mean) starcraft unit that doesn't show his/her face in the little screen (on the interface bar) but rather its weapon.
http://img.photobucket.com/albums/v640/noxious17/muta.jpg
Sorry for being 1 month late; but your advice is good PrivateJoker. I've never really used High Templar. Actually, I haven't used them in over a year. >.<
Big shame, one of the most effective (and one of my favorite) units in the game
Arachanox
06-18-2007, 03:13 PM
I'm more of a Dark Templar person myself, not a High Templar. :)
FlyingTiger
06-18-2007, 03:15 PM
i think the lizard tongue is the glave worm (their attack)... but hey i could be wrong again! :D
Actually, you're quite right. The mutalisk is the only living (not droid I mean) starcraft unit that doesn't show his/her face in the little screen (on the interface bar) but rather its weapon.
ahh ok yay i was right :powerup:
Merged posts. Please read the forum rules and do not double post.
I'm more of a Dark Templar person myself, not a High Templar. :)
haha then how were you able to play the original starcraft against the mutas? No dark templars there. :D
yea psionic storm from the high templars definetly helped me when i'm up against the zerg. it feels sooo good hearing all those zergling/hydralisk/mutalisks death screams haha
wuffle
06-18-2007, 03:30 PM
Yeah. I knew what the picture was of, but I still thought that was its mouth and all it had on top was eyes. I hate bad animations. Lol.
10-Neon
06-18-2007, 03:53 PM
I'm more of a Dark Templar person myself, not a High Templar. :)
I can understand a person favoring a single race, but a single subset among that race, to the point that you'd rather die than use them? Isn't that a little extreme?
And don't say Corsairs don't work against Mutalisks. The Brood War anti-air units were added specifically to counter large groups of Mutalisks. If you're spending anywhere near as much on Corsairs as your enemy is spending on Mutalisks, you will be wiping them out of the sky. Throw in a little micro (spreading out your units so they don't splash you as much) and they have no chance.
MrFrancko
06-19-2007, 12:00 AM
I was a muta rusher myself back in the day. The bane of my existence was the psionic storm. This was really the only good defense against it. Then again, I could just rebuild my horde again pretty quick. I'm sure they are more expensive now.
Still, judging by the gameplay video, i'm not liking how they look. Their wings don't look right to me. They are too close to their bodies. I'm sure they will change a bit before release. Still, I can't wait!
[LightMare]
06-19-2007, 12:01 AM
Well, mutas were already confirmed if you watched the gameplay footage. It shows a colossus being raped by a pack of them before they're countered by some phoenix.
nuff said
Frost
06-19-2007, 02:02 AM
I actually LOVE the new mutalisk look, and i'm looking forward to harassing with them when i play zerg, i never really did it before but after watching vid's with SaVioR and other great zerg players it made me pretty envious
PrivateJoker
06-19-2007, 02:05 AM
Mutalisk harass used to be wildly over-powered. The Terran could do almost nothing about it. The speed of hit and runs, and the damage type of turrets made it impossible for terrans to defend against mass mutas. I used to use Muta harass in ladder, and my opponents could rarely ever beat me.
Edited out quotes. Please read the forum rules and refrain from quoting unnecessarily.
paragon
06-19-2007, 02:35 AM
And then the valkyries came and laid waste to mutalisks.
And large numbers of goliaths always worked against them.
PrivateJoker
06-19-2007, 02:41 AM
Early in regular SC, the damage type of Goliaths and the units size of Mutas, had the Goliaths doing evenless damage to Mutas, I think 25% of its "real" damage. 12 Mutas would destroy 12 Goliaths. Not to mention massing Zerglings with Mutas was a common and effective strat, and the goliaths would stand no chance. Sci Vessles were useless, iradiate sucked, and Battlecrusiers could be easily overwhelmed by mass mutas, some scourge, and maybe a plague or two. There was a time when Terran was a fully inferior race.
Edited out quotes. Please read the forum rules and refrain from quoting unnecessarily.
paragon
06-19-2007, 02:44 AM
And goliaths would be supported by tanks and bats and marines. And thats why I said large numbers of goliaths. But yes, I am well aware of the time when zerg was OP.
PrivateJoker
06-19-2007, 02:47 AM
Yea. For the love of god, as marginally effective as the terrans were at partially repelling the mutas, they still could not come close to their mobility, the mutas could fly around with some OLS and maybe a queen or two, destroying expansions as they please...as turrets were more expensive, and did half the damage they do now (they were useless and not even marginally cost effective against mutas).
I always thought it was pretty ironic how the dominance of the Muta was pretty much nerfed in Brood War.
Edited out quotes. Please read the forum rules and refrain from quoting unnecessarily.
I personally think wraiths are more effectively against mutalisks, and it's cheaper than valkyries too.
By the time a zerg player can mass mutalisks, a terran player should have a fair amount of anti-air already to counter the mutas. Beside they have the scanning sweeps so they can spy on zerg opponent's strategy. Apart from goliaths and turrets and valks, M+M can also counter mass mutas.
it's nice to see muta return too, I think the zerg should have a stronger air unit by merging a guardian and a devourer
Zerat
06-19-2007, 11:08 AM
the power of the swarm was in it's numbers, all of the units are not very strong, but not very expencive, the zerg way of playing is to get tons of zerg to atack, not 1, 2 grops but to get like 8 grups of zerglings and 2 of some anty air support like muta or hydra
FlyingTiger
06-19-2007, 12:47 PM
eh when I play as terran (although rarely :D), I prefer the goliaths over most units. I think it's the most versatile unit in terms of anti-air and decent ground attack. Put a couple of SCVs, some firebats, and a little bit of micro and you've got a formidable force. 12 Goliaths imo can handle 12 mutas but not 24+ upgraded zerglings.
@PrivateJoker:
I still don't see how mutas are unstoppable before BW. I mean if you have 24+ mutas attacking a few turrets then of course its gonna win. I think terran have plenty of ways to stop mutas. You have cloaked wraiths, goliaths, stim marines, and the science vessel using irradiate. I see no problem taking care of mutalisks when countered right. That's the beauty of starcraft. haha and don't get me worked up on the protoss... psionic storm ftw!
PrivateJoker
06-29-2007, 05:04 AM
Sorry for being 1 month late; but your advice is good PrivateJoker. I've never really used High Templar. Actually, I haven't used them in over a year. >.<
Basically, the High Templar is the Protoss's most versatile most powerful unit. It turns the tables on pivotal battles and are great at defending photon cannoned expansions.
High Templars used to be even more powerful, but Blizz SLIGHTLY downgraded their psi storm to do less total damage.
[LightMare]
06-29-2007, 05:08 AM
the power of the swarm was in it's numbers, all of the units are not very strong, but not very expencive, the zerg way of playing is to get tons of zerg to atack, not 1, 2 grops but to get like 8 grups of zerglings and 2 of some anty air support like muta or hydra
cough cough ultralisk cough cough
paragon
06-29-2007, 06:30 AM
but who actually gets ultralisks?
Well, recently a computer got ultras and sent them against my tanks and goliaths. tanks blasted them till they got close, goliaths finished off their few HP. Even managed to micro 3 goliaths good enough to kill a ultralisk from full HP and not lose any of the three goliaths.
Piretes
06-29-2007, 09:26 AM
A computer using Ultras? That's gotta be a first. Sometimes when I do a 1v3 Melee on say, a 256x256 map with abundant expos, the Toss will tech Carrier and sometimes I neglect to harass a Terran who eventually catches me off my gaurd with some BCs, but the farthest a Zerg Comp has ever gotten is Gaurdians on Island Maps. Hmm.
On the subject of Mutas, great stuff! Never doubted that they would be left out..
paragon
06-29-2007, 01:27 PM
A computer using Ultras? That's gotta be a first. Sometimes when I do a 1v3 Melee on say, a 256x256 map with abundant expos, the Toss will tech Carrier and sometimes I neglect to harass a Terran who eventually catches me off my gaurd with some BCs, but the farthest a Zerg Comp has ever gotten is Gaurdians on Island Maps. Hmm.
Surprised me too. It got like 10 of them too.
thiefingdude
07-01-2007, 01:25 AM
Well, mutas were already confirmed if you watched the gameplay footage. It shows a colossus being raped by a pack of them before they're countered by some phoenix.
Ah! So that's how Protoss reproduce!
paragon
07-01-2007, 01:59 AM
yeah. and zergling rape-age
Edited out quotes. Please read the forum rules and refrain from quoting unnecessarily.
lilchibikun
07-05-2007, 03:37 AM
the mutalisks look like flying ugly cars, >>as said from someone in another topic<<
i think the lizard tongue is the glave worm (their attack)... but hey i could be wrong again! :D
Actually, you're quite right. The mutalisk is the only living (not droid I mean) starcraft unit that doesn't show his/her face in the little screen (on the interface bar) but rather its weapon.
http://img.photobucket.com/albums/v640/noxious17/muta.jpg
Sorry for being 1 month late; but your advice is good PrivateJoker. I've never really used High Templar. Actually, I haven't used them in over a year. >.<
Big shame, one of the most effective (and one of my favorite) units in the game
lol. and i always thought that the mutalisk only has a mouth without a face.
btw, do they still evolve into guardians and devourers or something else?
Dreadnought
07-12-2007, 08:10 PM
Mutalisks were soo good for harassing :) im glad they came back. I just hope zerg get better air counters cuz Scourge sucked past 5 minutes of having them.
Star-Crap
07-17-2007, 03:27 AM
I hope they buff them up a bit. They die a bit too fast
UchihaItachi0129
07-17-2007, 03:52 AM
the mutalisk is a survivor yo. the question is. is there a new thing he can evolve to. or did he lose one. or maybe he exchanged one for a different one.
TerranGod
07-17-2007, 04:25 AM
can we still stack them??
i wanna stack them T~T
UchihaItachi0129
07-17-2007, 04:29 AM
i doubt any unit will be able to stack now. i mean blizzard made a patch that killed zerg's burrow stack glitch. if you don't know it don't worry about.... actually here it is. hotkey one hydra to X (any number) then borrow it. next get the units you want stacked and click fast ( not too fast) U ctrl+X X U i think that was it. not to sure. it's been awhile since i've done the glitch. and now it's impossible. unless you hacked or are somehow playing without the new patch.
TerranGod
07-17-2007, 04:31 AM
noooooo
i wanted to do stacking in sc2
Wlck742
07-17-2007, 04:53 AM
I actually really like the look of the new mutas. Now they actually look like they could kill stuff, and not a huge worm with wings.
tweakismyname
07-17-2007, 04:57 AM
i thought i heard somewhere that mutas will be the only unit that can stack due to size or something,
but im not sure
Wlck742
07-17-2007, 05:16 AM
The game being 3D could affect stacking now, although I don't really see how...
I love the new Mutalisk. Especially the ones that were on ign.com. They look soo detailed and scary looking, which is what Zerg units are suppose to look like. I can't wait to see the other units for the Zerg. Everything in SC2 looks soo fully detailed. Zergs are just going to look more scarier and creepier then ever.
TerranGod
07-17-2007, 05:15 PM
arent multas really small though?
in the ceniamic (<--- spelt wrong) thing with tassadar killing overmind, multas were REALLY REALLY small compared to the carrier
thats cause actual carriers are huge same with BCs but ingame they are tiny so as not to take up alot of room on screen
I hate the new look of mutas. I liked my flying shrimp with tiny hyper bat wings. Now they look fat. But anyway, so far, I think mutas are the only air units seen to be able to stack somewhat.
I would be happy even if mutas remain largely unchanged, my lovely mutas. I still wish they'd slim down a little and flap their wing more frantically. I don't want no damn elegance and gracefulness out of my mutas, they are there for making people pull out their hair damn it!
GuiMontag
07-18-2007, 09:22 AM
i think the sc2 mutalisk looks more like its artwork in sc1 than the sc1 mutalisk lol.
on that note, they should completely rework what they want a mutalisk to look like, becuase they looked kind of stupid in sc1 and there still not crash hot in sc2
I thought SC1 mutas were damn sexy. And I mean in-game, not CG.
Nikzad
07-18-2007, 03:36 PM
The faces of the mutalisks in the IGN screenshot where they are attacking the tempests remind me of Faceless Void from DotA. Anyone else agree?
kehmdaddy
07-18-2007, 06:43 PM
I like the new look of the mutas. They look more evil, more dangerous. Hell, I think they even look smarter.
...they even look smarter.
That right there is evidence that the new look is bad. No no no no, bad bad bad bad, we can't have mutas looking smart damn it. Gimme my stupid flying shrimp with hyper little wing back~~!! :upset:
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