View Full Version : WC3 - What race do you play?
Ghost
06-22-2007, 03:41 PM
What race do you play in Warcraft III: The Frozen Throne and why?
What hero do you play in your race and why?
I know the naga arent a real playable race but, hell, you can play them in campign and on custom maps.
I personally play the undead, I love their cheap units, their ability to summon and unsummon buildings, necromancers and they have one of my favourite units in the game, the Frost Wyrm.
I use the dreadlord most of all because his Infernal can really turn the tide in times of need.
coalescence
06-22-2007, 03:47 PM
Gnolls, the best race in warcraft 3.
Ghost
06-22-2007, 03:51 PM
omgkthxlolbb
coalescence
06-22-2007, 03:58 PM
Nah joking.
I prefer undead, altough I find Frost Wyrms really too expensive for what they do.
Heroes; I usally make a Dreadlord and a Crypt Lord, altough I always try to give the last one an item that enlarges his mana capacity or something that enhances its mana regeneration, because the beetles (altough very useful, especially on level 3, so I never turn it off) suck up the mana I need for the other spells.
Ghost
06-22-2007, 04:01 PM
Kewl, i havent really adapted to crypt lords too well since I played the undead since Reign of Chaos. But I have to admit that on bnet they are real poweful when they us them againt me.
Itsmyship
06-22-2007, 04:51 PM
I was personally an orc man myself...Far Seer could really do some major dmg. I had at least one hero i was good with in each race: NE = Demonhunter, Keeper of the Grove, Human = Archmage, that dwarf king thing, Undead = Crypt Lord, Orc = Far Seer, Blademaster
paragon
06-22-2007, 05:21 PM
I hate this game with the fiery passion of a billion suns and will never play it again. However, when I did play it, I played all the races equally. Except undead. I hate undead.
When I still played it, Orcs only.
Gnolls are too overpowered to be playable race.
coalescence
06-22-2007, 09:12 PM
Kewl, i havent really adapted to crypt lords too well since I played the undead since Reign of Chaos. But I have to admit that on bnet they are real poweful when they us them againt me.
They once announced the Crypt Lord while TFT was still in development, and I liked it so much that the first thing I did when I got TFT was start a custom game with the undead and play with the Crypt Lord, and after that one I never played another undead game (except campaigns games where you don't have it, if they exist) withouth the Crypt Lord on TFT.
zeratul11
06-23-2007, 12:53 AM
the human race is the best. because i like knights and the human heroes. lets get it on.
paragon
06-23-2007, 01:29 AM
Tauren rape knights like there is no tomorrow. Especially bloodlusted tauren. That was the last strategy I ever used in a WC3 game as the last few games I played were with Orc and that strategy won me each game I did it. I mean wow Bloodlusted Tauren? Who would have ever thought of that. It's so original... this is why I hate WC3, boring unoriginal strategies and you win. Just run at them with tauren and shamen and have an ally get anti air.
goliath
06-23-2007, 08:23 AM
i always tend to play as humans
sordid
06-23-2007, 07:48 PM
Humans, but my Bnet icon is NE since me and my brother share an account and we both like that race.
SirBaron
06-24-2007, 01:36 AM
Tauren rape knights like there is no tomorrow. Especially bloodlusted tauren. That was the last strategy I ever used in a WC3 game as the last few games I played were with Orc and that strategy won me each game I did it. I mean wow Bloodlusted Tauren? Who would have ever thought of that. It's so original... this is why I hate WC3, boring unoriginal strategies and you win. Just run at them with tauren and shamen and have an ally get anti air.
Kek. That strat owns. And i used it pretty much in any game and won, too. :S
paragon
06-24-2007, 02:05 AM
And in any 4v4 if i'm human I go mass mortar teams cause they rape. Then one ally gets melee, one casters, and one anti air. Such an easy game if you have a team that actually cooperates.
[LightMare]
06-24-2007, 05:10 AM
naga aren't a race
paragon
06-24-2007, 07:07 AM
Yes they are, they just aren't playable in multiplayer. And they are unbalanced and half-assed.
daviep
06-27-2007, 09:06 AM
Night Elf
deminemi
06-29-2007, 01:44 AM
it really depends i think, if it is a 1v1 or a group that isn't premade i generally go undead for fiends -> necs/wyrms , but if someone else is covering anti-air (<3 dragon riders) then i love going orc and BM harassing -> grunt rushing. Although paragon does have a point, a good tank/mortar attachment generally rips casters and air to shreds. The only group i never really liked was night elves, well, not after the taverns came out anyhow.
Ghost
06-29-2007, 02:23 AM
Well, i like night elfves for their focus firing while theyre mounted ontop of em birdy things. And yes, naga are very half assed indeed.
burkid
06-29-2007, 03:01 AM
i love playin undead and just getting a ton of crypt feinds.
Ghost
06-29-2007, 03:45 AM
Yea, easy counter to that is massing footmen, and I always have a groud of 12 haning back.
burkid
06-29-2007, 03:48 AM
not really, i would decimate footmen. all you have to do is bait the footies with your hero, then when they get just inside your base unburrow the fiends at the entrance and all of a sudden you have a lot of dead soldiers withoul losing a single unit.
Ghost
06-29-2007, 03:51 AM
not really, i would decimate footmen. all you have to do is bait the footies with your hero, then when they get just inside your base unburrow the fiends at the entrance and all of a sudden you have a lot of dead soldiers withoul losing a single unit.
Forgeting defend? 12 footmen can take on about 24 fiends with defend, ive seen it done and done it myself.
burkid
06-29-2007, 03:52 AM
hmm... maybe because most people underestimate and forget defend. i personally have never had to deal with defend when ive gone fiends.
Ghost
06-29-2007, 03:54 AM
hmm... maybe because most people underestimate and forget defend. i personally have never had to deal with defend when ive gone fiends.
Lucky you =D
I am a HUGE fan of defend and any defensive ability and I use them to the most, my first hero is pally, 2 awsome defen abilites, 1 healing and one recylcing. I use priests because of their inner fire (+5 armor) and I complete the defend upgrades asap. This way a group of 12 footmen with defend a lvl 3 pally and about 3 priests can take on huga armies of non air units.
burkid
06-29-2007, 03:59 AM
i go through a similar cycle for fiends, i get dk first, then a graveyard and get a few fiends, then get burrow and web as soon as i can, and get a lich and 2 obsidian statues (1 healing, 1 mana restoring) and i can take on large melee armies and large air armies no problem. if im bored ill get a bunch of destroyers too.
Ghost
06-29-2007, 04:01 AM
fiends definately own air, ill give you that.
burkid
06-29-2007, 04:03 AM
haha... air units dont exist againt my fiends... for very long...
i love it when humans get tons of riflemen, i just ambush them with burrow and i can take them down even if their army is double my size.
Ghost
06-29-2007, 04:59 AM
yea, rifle men and archer dont stand a chance against fiends, man, i just got back from playing with a mate and bloodlusted cryptfiends are AWSOME
[LightMare]
06-29-2007, 05:01 AM
lawlz for one of my old accounts, his night elf record is 150-35. i love night elf. but i dislike the KotG skin. i am trying to find a Malfurion Stormrage skin for it. Warden pwns. dryads + bears+ mountain giants win most of my games. unless it's Full Scale Assault. sometimes i go chims and hipp riders,
Ghost
06-29-2007, 05:05 AM
Man, I have a buddy that does nothing but mass hipp riders and hes actually rly annoying, if I got anti air he dismounts, if I go anti ground he rides, if I go average he focuses fire and pwns, so I have to use crypt fiends or raiders alot. With humans I just stick with defend and aerial shackles.
paragon
06-29-2007, 06:28 AM
Man, I have a buddy that does nothing but mass hipp riders and hes actually rly annoying, if I got anti air he dismounts, if I go anti ground he rides, if I go average he focuses fire and pwns, so I have to use crypt fiends or raiders alot. With humans I just stick with defend and aerial shackles.
This is a good example of why WC3 sucks. You can mass one thing and be "good."
mass Faerie dragons are also very good. Especially when undead goes frost wyrms, night elf goes chimeras, human goes gryphons, and orc goes tauren. This actually happened one game and none of the idiots on the other team ever thought to scout so, when I noticed all their AA was magic damage, mass faerie dragons. I slaughtered them. They said it was a cheap tactic. I said the game sucked. They lost.
Ghost
06-29-2007, 02:52 PM
Well, it was actually wize of you man, if I would of seen that I would of gone full spellbreaker and attacked their base.
burkid
06-29-2007, 02:55 PM
i hate it when spell breakers steal buff for me, or, when i get the crypt lord(not often), they steal my beetles.
Ghost
06-29-2007, 02:58 PM
I remember once this guy attacked my bastion with full grunts and shamans (for bloodlust), man it was so funny, in less that 15 seconds I had an army of bloodlusted giants reaping through his ranks like he intended to do to me =D
burkid
06-29-2007, 03:05 PM
thats happened to me... on my first and last orc game haha.
Ghost
06-29-2007, 03:09 PM
xD
Its cool when your the one incharge hehe
burkid
06-29-2007, 03:13 PM
yes, very. i love luring their army with my dk into a dead end, then shadowmeld (when i have a cloak of shadows) and unburrow my guys at the entrance. it always takes them a minute to relise that they are getting killed. haha.
paragon
06-29-2007, 04:39 PM
I've rarely seen people even get spellbreakers. And when they do it's too little, too late.
Ghost
06-29-2007, 05:13 PM
When I use humans I always have 4-5 of each spellcaster on stand-by, you never know what can happen and Ive had a few casters turn the tide of battle for me previously.
paragon
06-29-2007, 05:18 PM
I almost never went casters when I was human. I went knights a few time but usually mortars/tanks.
Ghost
06-29-2007, 05:28 PM
A piece of advise, humans have the best combination of spellcasters around, imagine getting a group of 5-6 sorcereces to make a troop of 15 knights invisible, then inner fire them and sneaking them into your enemies base past his defenses, if you are feeling cheeky sneek in the casters to so you can recast incis if your getting pounded, run back to your base, heal with priests and play the same play, talk about havoc.
paragon
06-29-2007, 05:47 PM
Imagine 24 mortars blowing all those spellcasters to bits before they do a single thing.
Ghost
06-29-2007, 05:55 PM
imagein 24 invisible mortars taking tactical positions while you enemy doesnt even know it as they are invis =D
paragon
06-29-2007, 07:04 PM
Behind the melee units is about as tactical as they need to be.
Ghost
06-29-2007, 07:07 PM
Yesh, very true. Anyway, Im not a big fan of massing to I use the casters to aid my wide range of units, more than 12 of a unit is too much for me.
burkid
06-29-2007, 07:19 PM
Yesh, very true. Anyway, Im not a big fan of massing to I use the casters to aid my wide range of units, more than 12 of a unit is too much for me.
i never get more than 12fiends, its normally around 10 then my 2 heros for 1 group.
paragon
06-29-2007, 07:44 PM
Generally I wont get more than 12 of something.
except footmen, I get like 20 some of those sometimes in the beginning for a rush
or archers i get like 24 of them sometimes
or faeries, like 24 sometimes
and mortars i try to get as many as i can, usually this is 24... 24 mortars make **** just disappear.
burkid
06-29-2007, 07:55 PM
i love fragmentation grenades. makes them so much more effective vs infantry.
paragon
06-29-2007, 08:03 PM
i love fragmentation grenades. makes them so much more effective vs infantry.
Everything except knights, tauren, and air is just utterly annihilated.
burkid
06-29-2007, 08:06 PM
i mean teir 1-2 when i say infantry. for teir 3 i call it heavy infantry.
deminemi
06-30-2007, 03:36 AM
fiends + mortars even makes air disappear! =D
that with a few shaman to buff them up and you can make some serious hurt
Ghost
06-30-2007, 06:37 AM
Man, i just imagined the havoc of 24 bloodlusted mortars lol.
paragon
06-30-2007, 01:31 PM
Oh I've had bloodlusted mortars before. Those are even more ridiculous.
burkid
06-30-2007, 06:30 PM
Oh I've had bloodlusted mortars before. Those are even more ridiculous.
yeah... ive seen those before too... on the other team...
one sucky unit in WC3: Seige engine
Oh I've had bloodlusted mortars before. Those are even more ridiculous.
yeah... ive seen those before too... on the other team...
one sucky unit in WC3: Seige engine
My bro had a use for them in team games. Have one near one of enemies' bases and attack another base with whole unit of tanks. When they tp trying to defend the base he teleported all tanks to that single one with AM and attacked another base. Little chance they could get there on foot before base is razed.
It wasn't for very advanced level though
paragon
06-30-2007, 07:32 PM
Um... seige engines rip apart massed light air (everything but the frost wyrm and chimera)
Ghost
06-30-2007, 11:40 PM
Ya, ive used them for AA support in an island match, them hipp riders had no chance, but besides AA i think they are somewhat useless, i use mortars for all my building sieging.
paragon
07-01-2007, 01:23 AM
well yeah mortars are a lot better for attacking buildings.
Ghost
07-01-2007, 01:29 AM
What do you recon is the best siege unit from both games?
paragon
07-01-2007, 02:00 AM
Guardian
Ghost
07-01-2007, 02:03 AM
oh lol, ddnt c that one coming, i guess your right.
paragon
07-01-2007, 02:22 AM
Flying siege unit for the win. None of the other siege can even touch it.
Fallrider
07-02-2007, 12:21 AM
I played as Undead, I would play as Orcs, but their Grunts are HORRIBLY overpriced. Your paying an extra 100 gold for 2 extra attack points? Screw that.
I use the Dready and the Crypt Lord mostly, sometimes I'll use a Deathknight depending on who/what I'm playing against. Orcs I use Far Seer and the Troll hero (whatever it's name was).
Ghost
07-02-2007, 12:58 AM
I played as Undead, I would play as Orcs, but their Grunts are HORRIBLY overpriced. Your paying an extra 100 gold for 2 extra attack points? Screw that.
I use the Dready and the Crypt Lord mostly, sometimes I'll use a Deathknight depending on who/what I'm playing against. Orcs I use Far Seer and the Troll hero (whatever it's name was).
Paying 100 more gold for 100% more hp too, and one more armor point.
burkid
07-02-2007, 01:09 AM
and they can get pillage.
Ghost
07-02-2007, 01:12 AM
Anyone know that the % of reasources stolen per hit of pillage is?
burkid
07-02-2007, 01:14 AM
im not sure, but i know raiders get more than grunts.
Ghost
07-02-2007, 01:15 AM
but thats just because they deal more damage to buildings, or am I wrong?
burkid
07-02-2007, 01:16 AM
no, thats it.
Ghost
07-02-2007, 01:19 AM
who wins, a inner fired footman or a bloodlusted grunt, both fully upgraded.
burkid
07-02-2007, 01:20 AM
i think the grunt
Itsmyship
07-02-2007, 01:22 AM
prolly grunt...cuz it takes like 2 or 3 footmen to take one down
Ghost
07-02-2007, 01:25 AM
Which of the two is more cost effective? (including the price for upgrades and spellcasters), footman right?
paragon
07-02-2007, 02:25 AM
No probably the grunt.
burkid
07-02-2007, 03:57 AM
do shaman cost less than priests?
paragon
07-02-2007, 04:06 AM
I think getting to bloodlust costs less.
burkid
07-02-2007, 04:11 AM
oh. that might be it. i havent played that game for months.
paragon
07-02-2007, 04:26 AM
yeah me neither i'm just guessing
Ghost
07-02-2007, 04:57 AM
what baffles me is the difference in upgrade costs, i just checked them and it costs so much more to fully upgrade grunts =S
burkid
07-02-2007, 04:58 AM
do you mean including berserker strength, or the other upgrades?
Ghost
07-02-2007, 05:00 AM
including berserker strenght and pillage
burkid
07-02-2007, 05:06 AM
well no matter how you look at it, grunts got 1 more upgrade so it'll cost more.
3 armor + 3 weapon +grunt cost + shaman cost + 2 shaman upgrades + berserker str + pillage
>
3 armor + 3 weapon + footie cost + priest cost + 2 priest upgrades + defend.
Ghost
07-02-2007, 05:08 AM
ok thats that mystery solved =D.
Best GtA unit?
burkid
07-02-2007, 05:14 AM
cryptfiend. with web of course or it wouldnt be GtA
Ghost
07-02-2007, 05:15 AM
true, best AtG?
paragon
07-02-2007, 05:17 AM
yes but you need 2 footmen to kill the grunt. The one footman will always be killed by the one grunt.
Ghost
07-02-2007, 05:17 AM
yes but you need 2 footmen to kill the grunt. The one footman will always be killed by the one grunt.
Is it two exactly?
burkid
07-02-2007, 05:19 AM
yeah, so with the cost of 2 footies in there, they are probably about the same.
true, best AtG?
gotta go frost wyrms, their freezing breath is amazing and their splash-slowing attack owns.
edit: it would actually probably be 3 footies, with the grunt having berserker strength.
Ghost
07-02-2007, 05:21 AM
yeah, so with the cost of 2 footies in there, they are probably about the same.
true, best AtG?
gotta go frost wyrms, their freezing breath is amazing and their splash-slowing attack owns.
edit: it would actually probably be 3 footies, with the grunt having berserker strength.
Footman VS Grunt:
Yea, cuz footy defend has nothing on grunt.
Best AtG:
Yea, although in groups Griffon Riders are also quite good.
burkid
07-02-2007, 05:22 AM
o i though you meant as single unit. in groups, riders own. and destroyers with mana.
Ghost
07-02-2007, 05:24 AM
and destroyers with mana.
I never really go destroyers, are they worth the trouble?
burkid
07-02-2007, 05:26 AM
only if you can manage to get them mana. its nice to absorb bloodlust from a group of orcs then use it to kick their asses with an extra 20 damage and splash.
paragon
07-02-2007, 05:28 AM
Mass faerie dragons are the best air to ground. They rape everything that can hit them and they eventually kill everything that can't.
Ghost
07-02-2007, 05:29 AM
only if you can manage to get them mana. its nice to absorb bloodlust from a group of orcs then use it to kick their asses with an extra 20 damage and splash.
Lol, nice, ill use that to counted grunt-raider massers (which are backed up by shamans). That +20 dmg always looked juicy.
Ghost
07-02-2007, 05:30 AM
Mass faerie dragons are the best air to ground. They rape everything that can hit them and they eventually kill everything that can't.
Ive never really even built those, skills?
burkid
07-02-2007, 05:30 AM
Mass faerie dragons are the best air to ground. They rape everything that can hit them and they eventually kill everything that can't.
yeah i love mana flare
Ghost
07-02-2007, 05:32 AM
im going into blizzard to check them out in detail.
paragon
07-02-2007, 05:39 AM
they are magic immune so they are also the best anti air air unit because all the heavy hitting ones do magic damage and because bats explode making them no longer useful.
burkid
07-02-2007, 05:40 AM
^renders them immune to frostwyrms :(
Ghost
07-02-2007, 05:44 AM
I just checked them out and kewl! Mana flare looks awsome and im looking foward to exploiting it muahahah, funny, in the units description is mentions not to mass them lol
burkid
07-02-2007, 05:45 AM
haha really? i never saw that and i used to live on that site.
Ghost
07-02-2007, 05:53 AM
LOL
Major Willy
07-02-2007, 09:36 AM
I revolve around Human and Orc. I'm famous for never getting a 2nd hero among my friends. That just kills my fingers in that much Micro. I prefer the Paladin, Mountain King, Archmage, Far Seer, and Blademaster.
paragon
07-02-2007, 04:40 PM
Aw but second heroes are so good. And third heroes... man if you get three heroes up to high levels you're unstoppable.
burkid
07-02-2007, 04:42 PM
i normally only get 2 heroes, unless the game is going long and both of mine get past lvl 6. then ill get a third.
Ghost
07-02-2007, 04:47 PM
When humans i normally get the paladin, archmage and mountain king.
When orcs i normally get blademaster, tauren warchief and shadow hunter.
When undead i normally get dreadlord, lich and death knight
When nightelf i normally get demon hunter, the tiger woman and the keeper of the groove
EDIT: Sidenote: Damn, i lost 2 power levels last night.
paragon
07-02-2007, 05:59 PM
When humans i normally get the mountain king or archmage and then paladin last if at all
When orcs i normally get blademaster or farseer and then shadow hunter last.
When undead i normally get a hero from the shop because I hate undead heroes. If I can't then I get dreadlord
When nightelf i normally get demon hunter or priestess of the moon and then warden
And lots of times when there is a hero shop I get dark ranger.
burkid
07-02-2007, 06:02 PM
yeah dark archer is my second hero most of the time, or lich if there isnt a shop (dk is first)
Ghost
07-02-2007, 06:28 PM
yeah dark archer is my second hero most of the time, or lich if there isnt a shop (dk is first)
Dark knight is kewl, but paladins are much more useful on their own.
burkid
07-02-2007, 07:41 PM
yeah, but paladins holy light can only hurt undead, whereas death coil can hurt everyone but undead.
Itsmyship
07-02-2007, 07:45 PM
My heroes would go as such : Orc = Far Seer
Human = Archmage
NE = Demonhunter/Keeper
Undead = Crypt Lord
I was just all around bad with Undead, the only thing that kept me going was the Crypt Lord. Far Seer was just bomb...ghost wolves were badass
paragon
07-02-2007, 10:16 PM
i really hate paladins. whenever i would get them they would die a lot because i went heal and the aura rather then divine shield. and they attack slow and they have no offensive spells except against undead.
burkid
07-02-2007, 10:22 PM
ressurection is a nice support ability, if you could somehow manage to get the pally that high.
death knights animate dead is better in a fight though, since the revived units are invincible.
btw, itsmyship, nice sig. im assuming paragon made it, so nice job paragon.
paragon
07-02-2007, 10:39 PM
Yeah except with animate dead they are on a timer while with resurrection they are fully alive again.
And I like charm a lot. Yay mind control.
Itsmyship
07-02-2007, 10:41 PM
Problem with ressurection is that it ate up almost all of the paly's mana and it took forever to bring it back up...hence why Animate Dead is better, you can use it more often. Also, ressurection only resses your own side's units, as opposed to animate dead that ressurected the nearest ones to you
burkid
07-02-2007, 10:59 PM
i love animating knights and abominations in the middle of a fight.
paragon
07-02-2007, 11:02 PM
which is hilarious when someone does it too early and the only units that have died are some footmen from the beginning of the game.
I absolutely hate reanimated mortars though. you think your casters are safe cause they have no siege but then REANIMATED MORTARS! and your casters disappear.
burkid
07-02-2007, 11:08 PM
yeah thats annoying too.
i love using charm on enemy shaman or tauren, it makes it so much easier to kill them.
paragon
07-02-2007, 11:21 PM
shaman's kinda a waste. It's so easy to kill them anyways. I only charm the biggest hunks on the battlefield.
burkid
07-03-2007, 02:02 AM
i love getting a charm on tauren, especially if they have pulverize and upgrades, and even more so if they are in the back near the casters. that way i can start harrasing the casters while my main force engages the rest of the army.
i also love using silence on casters and heroes.
paragon
07-03-2007, 02:40 AM
yeah. silence a hero then focus fire faerie dragons on them. For some reason faerie rape heroes like no other.
burkid
07-03-2007, 02:42 AM
its because they see faries and they get an urge to cast something. or a lot of things.
paragon
07-03-2007, 02:50 AM
oh i never use mana flare. thats such a waste. It's their high rate of fire.
burkid
07-03-2007, 02:51 AM
o i love flying faries over casters then use mana flare, it just decimates them.
Ghost
07-03-2007, 05:58 PM
When the enemy sends in a couple of super units (knights/abomination/tauren) with a SH*T load of support casters i love doing the following:
Humans: MORTARS!!!
N.Elf: Farie dragon mana flare overthem, specially if they have autocast on =D
Undead: Sneak banshees by in the heat of battle and posses their best casters.
Orc: Sneaking in my blademaster with windwalk and BLADESTORM!
Itsmyship
07-03-2007, 06:12 PM
For Humans, The Archmage's Blizzard works wonders, and if the battle's going south, just mass teleport your *** out. And of course the mortars ;)
For Orcs, Blademaster works fine...I've always loved Far Seer's abilities though, nothing beats a good earthquake/ chain lightning/ ghost wolves
And I never really liked playing NE or Undead too much, so I can't say much about them :P
paragon
07-03-2007, 11:04 PM
people in team games used to have 1 human go archmage and 1 human go bloodmage when the frozen throne just came out and they would both blizzard/firestorm the workers at the mine who would all die before they could get out of the way because firestorm was ridiculously overpowered.
Ghost
07-03-2007, 11:26 PM
Yea but I think an update solved that problem right?
I mean they dont stack dmg anymore.
burkid
07-03-2007, 11:28 PM
they dont? ive never encountered that anyways, but i wouldnt think that they would make it so they wouldnt stack
Ghost
07-03-2007, 11:33 PM
They used too, not anymore though, they do stack but only 50-50 of the dmg, not the full 100%
paragon
07-04-2007, 02:09 AM
i thought each spell still did the full amount of damage whereever. They just made the damage for flamestrike less.
Ghost
07-04-2007, 04:24 AM
That too, but apparently players where making up using blizzard ontop (sized buildings incredibly quick).
paragon
07-04-2007, 04:56 AM
ah well good for them. that strategy didn't last that long anyways.
theGhoSt
07-04-2007, 11:10 AM
id always say orc:D
Patuljak
07-04-2007, 12:24 PM
Nothing could beat casting a death coil with your last 75 mana on a running hero with 5 hp. Ahhhh, good old days...I always loved nuking heroes ;)
paragon
07-04-2007, 03:20 PM
Best nuke is stormbolt or w/e it was. The hammer the mountain king threw cause you could catch up to the hero and surround it if it didn't die.
Patuljak
07-04-2007, 03:25 PM
Coil and frost nova worked better. Sure, stormbolt sounds better in theory, but judging from my experience the undead nuking works way better. The reason could be, of course, that MK was usually the second hero a human made and his stormbolt couldn't reach as high a level as DK's death coil.
burkid
07-04-2007, 03:26 PM
i loved impale, beats stormbolt and death coil. hurts and stuns all units in a line.
paragon
07-04-2007, 03:49 PM
except they aren't hurt that much and they aren't stunned for that long.
Ghost
07-04-2007, 04:02 PM
Yeah lol, storm bolt ftw. Frost nova comes in second.
Patuljak
07-04-2007, 08:43 PM
A good player won't let you surround his hero when he's stunned from a stormbolt. On the other hand, he can't do much to prevent coil/nova nuking ;D
Ghost
07-04-2007, 10:59 PM
Yea but strombolt deals as much dmg as coil ;D
Lemonparty
07-06-2007, 06:58 PM
Nagas, I got to rank 1 in Solo Ladder by massing Murlocs.
Ghost
07-06-2007, 08:13 PM
LOL, nice.
Monan
07-07-2007, 04:03 AM
i usually use the Night elfs.
BUT
i then created a map giving balanced stats to the Nagas, and making them as a race, with upgrades and everithing, it was one hell of a job, but it was worth it; if i could always choose them (in normal games) i would play with them always, they are great.
Ghost
07-07-2007, 04:13 AM
Looks like the nagas have a place in this poll
Monan
07-07-2007, 04:21 AM
Looks like the nagas have a place in this poll
LOL, Agreeed
Lemonparty
07-07-2007, 05:03 AM
Only cool people use Nagas on battle.net
Don't ask how we do it, we can't tell anything.
Cause yeah we do it..
and it's a secret.
Nagas are an awesome race too hehe
It's true....
Seriously it is.
I say so therefore it's true.
Oh and yeah it's the armageddon tomorrow.
Yeaaah really.
DontHate
07-07-2007, 05:07 AM
i only play with humans because i like unlocking all their cool little icons. every other race has dumb units as icons.
paragon
07-07-2007, 06:59 AM
the coolest icons are 1500 but I have I life and don't spend near enough time to get that many wins or even total games played.
Skylark
07-07-2007, 12:19 PM
I've always been partial to the undead. I don't know, maybe it's due to my like of any and all malevolent factions in rts and rts-like games, but the undead units (namely the Frost Wyrm) always seem to be far more effective for me than those of any other race. Oh, and they look *****in'. XD
paragon
07-07-2007, 02:20 PM
So then you must like the zerg in starcraft even though your avatar is protoss and your race is protoss...
Since protoss are generally benevolent, zerg are always malevolent, and terrans are either
Lemonparty
07-07-2007, 03:19 PM
Losing an unit to make a building never appealed me :(
Skylark
07-07-2007, 03:29 PM
Well, to be fair, the first impressions of the Protoss in SC are that they're malevolent. In fact, I started playing as the Protoss in multiplayer before even finishing the Terran campaign, so to me, at that time, they were malevolent.
In fact, I believe Starcraft is the one example where I did not, in fact, choose a malevolent faction.
paragon
07-09-2007, 11:03 PM
but protoss safeguard many worlds so that nobody will harm them while they develop. this is not a sign of malevolence. also, they destroyed the worlds so that they would not fall to the zerg. the zerg had already overrun those planets.
Lemonparty
07-09-2007, 11:11 PM
Protoss are pretty cool, plus, Terran started attacking them first, and they totally saved Raynor, how cool is that? They're pretty gentle actually.
Skylark
07-13-2007, 08:01 AM
I didn't say they were malevolent. I said the *first impression* of them is that they're malevolent (think the first half of the Terran campaign). About halfway through completing the Terran campaign, I decided to pick up online play, and fiddled around until I got the hang of the Protoss. Granted, it wasn't because I thought they were malevolent, I just preferred their balance structure over that of the Terrans (and at that time, I really sucked with the Zerg).
Ghost
07-13-2007, 02:23 PM
I've changed from using undead to human/orc variance now.
night elf. i can like use the stone-throwing-tree thingys to add to my artillery whenever i attack. lol.
zeratul11
07-22-2007, 02:31 AM
yah i also use that but it takes a while before they can actually come and help you, this old trees move so slow. i always move them first and station them near the enemy base.
i like the 4 races. this is what i like about warcraft, pretty balance, they all got cool units, abilities, style of playing, and heroes. yah like starcraft. blizzard is the best.
Major Willy
07-22-2007, 06:15 AM
I liked how Blizzard emphasised each race with a certain strength (like Starcrafts Zerg masses, Protoss few but proud, Terran being excellent counter... ers). Orcs were the dominant ground force. Night Elves had insane ranged powers. Undead did well with large masses. Humans were dominant casters.
But somehow the game didn't cling to me and the rare times I play, I find myself being Human. The only race I have trouble against are the Undead. Orcs I get more Sorceresses to Slow because Orc can't dispel anything. Night Elves I emphasize heavy hitting units. Other Humans I play the look and counter-build.
Undead I find are buggers to VS.
burkid
07-22-2007, 02:26 PM
haha crypt fiends kick @ss as the undead. i love burrowing them behind where the fight is gonna be, or just outside my base, then right when the enemy army passes by, i unburrow and kill all their casters, then bring my heroes in.
counter for undead using fiends as human- defend ability.
bleuchill
07-23-2007, 04:51 AM
I play Human just because I'm partial to a race that looks like me. Heh.
I bring out the AM as first unit most of the time, with the MK for 1vs1. Pally or the BM second hero.
Gryphon Riders. Like 'em a lot. And Sorcs, too.
MarineCorp
07-28-2007, 11:07 PM
i play humans because they have invincible units such as the steam tanks which can destroy air AND effective against enemy structures
Plus the Furbolgs are the best race ever
TerranTemplar
07-31-2007, 06:46 PM
I play the Night Elves most frequently, followed by Orcs, Undead, and finally the Humans. Why do I play the Night Elves so much? Quite honestly, they just seemed to have a very intriguing history as i read it in the WC3 manual, plus I liked how they changed the elf idea in fantasy realms to something more believable to me. O, and the Demon Hunter helped, but more on him later.
With Night elves, it was more fun to launch sneak attacks with their night invisibility, with ballistas, chimeras (twin headed dragons spewing acid) and later, clubbing the opposition in the ground with Mountain giants. I really loved how the mountain giant is a pretty good unit by itself, but with good support, full upgrades, and a tree in hand (yes, just picks up trees) it'll take a good deal of thrashing to give him the beat down. I also preferred the Night Elf spellcasters over other races, particularly the Druid of The Claw. Not only can he heal your units over a span of a few seconds, but can also join in the fray as a freaking bear and maul like crazy.
Lastly, this might be a bit cheap or cowardly, but hilarious in multi player. At the start of my playing I was a really bad player, and got trounced a lot. But with night elves, i reasoned "well, there are trees, my building are trees..soo...aha! idea!" And so when things looked bad for my side i would go to a far side of the map, and cut down the edge trees to go inside, but not make it so noticeable that opponents would pick up on it quickly. I created a little maze for my main tree and sent him into it to wait. My teammates and I spent about 10 minutes holding our sides from laughter as our opponents, who had trashed talked us to no end, couldn't fathom why i was still alive ^^
As for heroes, it comes close between blade master and Demon Hunter, but the latter wins. I like the idea of the hero, plus immolation is a frequent skill i always get to lvl 3 first. It wasn't until I became a better player that I really learned how to use mana burn effectively, but that just made the hero into a much more deadly machine against spell casters. Evasion was also a good skill I liked, since I have always had the philosophy of agility/speed over brute strength. And finally, if things were in a pinch, I always had the option to transform into a demon of destruction. Good times. Also, his phrases were over the top. Especially the phone call to death :P
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