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FlyingTiger
06-22-2007, 11:09 PM
http://www.starcraft2.com/features/protoss/index.xml?tab=stargate

daaaamn the stargate looks awesome :thumbup:

nice description too

PrivateJoker
06-22-2007, 11:25 PM
You are my personal hero for the day. (I drool at each little tinge of new information that website.) :powerup:

Itsmyship
06-22-2007, 11:33 PM
Dude, that's sick! At first i missed the longer version, but when i saw the screenshot on the site, 3 or 4 of those lined up look awesome!

Bullet101
06-22-2007, 11:34 PM
That is awesome, I love the new look.

zeratul11
06-22-2007, 11:47 PM
yah that is sick. it looks like more of a warp gate. how does air ships comes out from it? warp in the middle? then it immediately go up (in game mode).

paragon
06-22-2007, 11:52 PM
Needs more grit and dirt. For some of those panels it looks like they just used a standard gradient or maybe even worse, a solid procedural texture with some lighting. Looks sad in that respect. The rest is fine.

PrivateJoker
06-23-2007, 12:04 AM
Needs more grit and dirt. For some of those panels it looks like they just used a standard gradient or maybe even worse, a solid procedural texture with some lighting. Looks sad in that respect. The rest is fine.


Yea but the moving parts and the light sources on it are really cool looking. It sure beats the sprite swap flickering of the original!

Itsmyship
06-23-2007, 12:06 AM
Needs more grit and dirt. For some of those panels it looks like they just used a standard gradient or maybe even worse, a solid procedural texture with some lighting. Looks sad in that respect. The rest is fine.




Yea but the moving parts and the light sources on it are really cool looking. It sure beats the sprite swap flickering of the original!


I LOVE those light motions on it!! I always imagined warping stuff to look awesome, and end in a big BOOM! ;D

FlyingTiger
06-23-2007, 12:12 AM
yea the stargate to the far left is being warped in... sooo cool looking, and in think the one in the far right is popping out a phoenix or warp ray... really cool.


Yea but the moving parts and the light sources on it are really cool looking. It sure beats the sprite swap flickering of the original!


yea the animation is awesome looking haha

PrivateJoker
06-23-2007, 12:14 AM
http://www.starcraft2.com/screenshot.xml?13


Although its in the other thread, here is a link to a very high rez shot of the Stargates. :good:

paragon
06-23-2007, 12:20 AM
Yea but the moving parts and the light sources on it are really cool looking. It sure beats the sprite swap flickering of the original!

Yes but they should fix the actual texture.

mc2
06-23-2007, 01:29 AM
Flying tiger that is a very good site indeed. You might want to submit it as a news items in the news board :)

PrivateJoker
06-23-2007, 01:33 AM
Yea but the moving parts and the light sources on it are really cool looking. It sure beats the sprite swap flickering of the original!

Yes but they should fix the actual texture.


For all you know what they have shown are the tier 2 WarpGate, meaning the structure of the building may change when it gains the teleport ability, and first tier warpgate maybe more similar looking to the building in the original. Would that be cool?

paragon
06-23-2007, 01:48 AM
You mean Stargate not Warpgate right? If you mean Stargate, we dont even know if there will be multiple tiers for the Stargate.

And I want those "tiger stripes" back.

Pix
06-23-2007, 02:10 AM
http://eu.starcraft2.com/features/protoss/index.xml?tab=stargate

What are those ships, bottom right?
They don't look like Warp Rays... the Phoenix are behind them... they aren't Motherships or Phase Prisms, and they're certainly not Star Relics...
Wait, are they some sort of building? They look a little like the old Carriers used to, what with their long tendrils...

~Pix~

FlyingTiger
06-23-2007, 02:15 AM
Flying tiger that is a very good site indeed. You might want to submit it as a news items in the news board :)


yea i forgot oops lol. just too excited to post it.

paragon
06-23-2007, 02:43 AM
http://eu.starcraft2.com/features/protoss/index.xml?tab=stargate

What are those ships, bottom right?
They don't look like Warp Rays... the Phoenix are behind them... they aren't Motherships or Phase Prisms, and they're certainly not Star Relics...


~Pix~

They are absolutely 100% Warp Rays. They are just facing towards the Phoenix's.

GuiMontag
06-23-2007, 03:14 AM
ye they are definately warp rays, just from a weird angle

PrivateJoker
06-23-2007, 05:37 AM
At first glance I swore they were Carriers...oh well. Its just that in all other pics the warp rays have their laser mandible things open...so they look alot like carriers.

paragon
06-23-2007, 05:47 AM
No not really, not even close to carriers.

PrivateJoker
06-23-2007, 06:07 AM
No not really, not even close to carriers.


Ok, based on the re-designs, and the VAGUE similarity to the Carrier, you could assume they were carriers, if you didn't know they were really warp rays.

wuffle
06-23-2007, 07:12 AM
Do you guys see the star gate being warped in?? I wonder if that is how all buildings will warp in now. From top to bottom. Instead of just showing a blue ball until its done.

LoserInLosing
06-23-2007, 08:31 AM
If stargate looks good, imagine all of the other buildings

Pix
06-23-2007, 12:42 PM
Yeah... if the Stargate looks THIS good...
*drools*
~Pix~

Outcaster
06-23-2007, 01:37 PM
U can see a lot of the other buildings in the 22 min gameplay movie, and they ROCK!!, i hope they will reveal more until the BlizzCon

FlyingTiger
06-23-2007, 05:04 PM
haha anyone notice that the stargate page was updated on May 22, 2007?

http://www.starcraft2.com/features/

MrFrancko
06-23-2007, 06:14 PM
I'm lovin' the animation for this sucker. If all the buildings have animations this slick we have nothing to worry about. I just can't wait to see what the zerg buildings look like. I'm sure they have some sick nasty animations to really bring them to life.

paragon
06-23-2007, 06:37 PM
haha anyone notice that the stargate page was updated on May 22, 2007?

http://www.starcraft2.com/features/


nice typo catch

sundance kid
07-19-2007, 09:57 PM
Not that it bothers me too much but does the story of the colossi strike you as a little unusual. Below is an exert given from the offical site on the background of the unit.

The mass slaughter unleashed on the kalathi by roving colossi appalled the protoss.
At the time, the Conclave outlawed the manufacture of colossi, and existing machines were deactivated before being sealed away in distant asteroids and uninhabited moons. Centuries later the war against the zerg has brought forth these engines of destruction to do battle once more.

Given the ferocisty of the zerg prior to the invasion of Aiur alone, not to mention the war taken place on Aiur itself, surly the protoss would have thought of pulling the Colossus out of retirement sooner than ten years after the Brood wars. They even allied themselves to the Dark Templar before considering the manufacture of the Colossus.

coalescence
07-19-2007, 10:11 PM
They allied themselves after their planet was already half laid to ruin, they probably could pump out some normal machines but refitting old machines of war is something else.

for-glory
07-19-2007, 10:24 PM
The protoss didnt really have time to do anything prior to the invasion. They allied themselves with the DTs really late.
So i dont think they had time to revive the colossi

sundance kid
07-19-2007, 10:27 PM
True, but if memory serves the Protoss fleet was severely crippled roughly around the fall of Tarsonis (which I imagine was quite time interval before the zerg travelled to Aiur) hence why Tassadar landed himself into trouble with the conclave. If I had existing arsenal lying about the galaxy locked away in moons and asteroids I'd make a point to go get it in order to beef up my forces. Surly it would have been worth the effort considering they were thought deadly enough to be locked away in the first place.
Locking away your arsenal instead of dismantling is surly for the whole purpose of calling upon in times of need anyway.

kehmdaddy
07-19-2007, 10:33 PM
The Protoss are such a proud race that I think it makes sense that they underestimated the Zerg threat and kept on with tradition, avoiding the revival of what they considered such gruesome machines of war. Plus, once the Zerg were actually nearing Aiur, I don't think the Protoss could have taken the risk of searching for the Colossi, as they needed all of their forces to defend against the upcoming onslaught.

burkid
07-20-2007, 01:27 AM
except aldaris took the risk to look for tassadar.

paragon
07-20-2007, 02:13 AM
The zerg were never really in a "getting close to aiur" phase they kinda just got off char, went into a warp tunnel, and came out over aiur and proceeded to lay waste to it. Really it's zeratul's fault that aiur was overrun by the zerg because the overmind touched his mind when he killed Zasz and learned the location of Aiur from him.
Zeratul should be really depressed if he finds this out if he doesn't know already.

burkid
07-20-2007, 02:15 AM
zeratul already is depressed because he killed his own matriarch.

paragon
07-20-2007, 02:22 AM
then he'll probably just become completely invisible to everyone because he is so depressed.

burkid
07-20-2007, 02:24 AM
isnt he anyways?

kehmdaddy
07-20-2007, 06:21 AM
Hmm, well you guys obviously know your Starcraft lore a bit better than me. Anyhow, about the Colossus in terms of gameplay, do you think it will be more or less effective against infantry units than the Twilight Archon? On starcraft2.com, the Colossus' clip shows it rip apart 5 shielded marines in a matter of seconds, while the two Twilight Archons take on a larger group of marines without shields, they are able to kill a few in a single blast. Twilight Archon and Colossus are the coolest units we've seen so far, in my opinion.

JudicatorPrime
07-21-2007, 04:21 AM
Colossus will have its other uses not just killing infatry... The whole scaling terrain thing supports that... I wonder how it fairs vs. vehicles.

kehmdaddy
07-21-2007, 05:13 AM
Oh, I realize that they will be more useful than just against infantry. I just figured I'd ask since we've only seen them fight basic infantry units. They're going to be awesome, without a doubt. They've got so much health and shields, even though anti-air can hit them, it's still going to take any enemies a good bit of firepower to bring them down.

burkid
07-21-2007, 03:17 PM
wow colossi cost about twice as much as reavers :-\

kehmdaddy
07-21-2007, 09:55 PM
I'm praying that's an exaggeration or that Reavers are on sale in SC2 ^_^
I love the Colossus, I just don't want them to turn into the new Ultralisk, being too late game and costly to even be worth making.