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reject_666_6
05-29-2007, 04:02 AM
Good day, commander. :P

ZerglingRUSH
05-29-2007, 04:04 AM
When they die, they should exploded, not fall into pieces. Blizzard jsut want to show off their physics engine with bits bouncing around on the ground but come on! Battlecruisers need to look less toy like. In fact, a lot of things in the game look kinda toyish. I hope they revamp it all and make them look better!

generalrievous
05-29-2007, 04:35 AM
ya they have done a good job with them especialy the animation they put in for the charge to the yamato cannon

Fenix
05-29-2007, 07:50 AM
When they die, they should exploded, not fall into pieces. Blizzard jsut want to show off their physics engine with bits bouncing around on the ground but come on! Battlecruisers need to look less toy like. In fact, a lot of things in the game look kinda toyish. I hope they revamp it all and make them look better!


Actually, them falling apart is more realistic than an explosion.....It's like how in movies, if a car crashes, BOOM, but not in real life.

EDIT: Unless the Battlecruiser runs on Hydrogen gas. Then, yeah, it has an excuse to go BOOM.

starcraft2iscoming
05-29-2007, 07:52 AM
When they die, they should exploded, not fall into pieces. Blizzard jsut want to show off their physics engine with bits bouncing around on the ground but come on! Battlecruisers need to look less toy like. In fact, a lot of things in the game look kinda toyish. I hope they revamp it all and make them look better!
and the pieces disappear?Â* :P

windwalker
05-29-2007, 08:42 AM
Yeah disappearing remains make games unrealistic, but also eats up more pc resources.
I think some units look toyish because of the proportion. The design's good, at least for me, but the small size of things that are supposedly huge can't be avoided in RTS games.

l2k
05-29-2007, 10:47 AM
I think the battlecruisers are pretty ****ty without yamato gun... Their normal attack sux... at least in the video shown :-\ Graphical wise, it's pretty awesome, at least way better than the plastic like siege tanks... :P

red_dragoon
05-29-2007, 11:20 AM
They made the yamato guns a lot weaker I think, but you can fire it more often? They should change it to the way it was before. High damage high cooldown.

TheDarkTemplar
05-29-2007, 01:42 PM
I think they've made them weaker but made the cooldown a lot shorter.

starcraft2iscoming
05-29-2007, 04:05 PM
You think they will have the same guy who talks when you use a Battlecruiser in SC2? I kinda didn't like the old voice, they need it to be more like the wraiths, talking about battle plans in a cool way, not in a fancy way.

Whatsifsowhatsit
05-29-2007, 10:17 PM
Hmmm well I kinda really liked the Battlecruiser's character... I think it fits the unit... same goes with the Wraith, but I think somehow the Wraith's kind of personality wouldn't be as fitting to a slow ship like the BC....

starcraft2iscoming
05-29-2007, 10:19 PM
I just want the Battlecrusier to be fixed. From size to sound.

starcraft2iscoming
05-29-2007, 10:20 PM
yes..imagine a wraith pilot screaming '' FASTER !! GO FASTER U STUPID PIECE OF SH*T! "
lol that was alsome i lmao!

Whatsifsowhatsit
05-29-2007, 10:22 PM
yes..imagine a wraith pilot screaming '' FASTER !! GO FASTER U STUPID PIECE OF SH*T! "
Lol that was alsome i lmao!


Hehehe me too =P oooh I really should write a Starcraft fanfiction soon...

Come to think of it, wouldn't it be cool to have such a section in here somewhere? Maybe when we grow somewhat though, so it'll be more likely to have many posts in there... I mean I wouldn't like to post such a thing in the Lounge, or is there a place for it already? Srry then...

reject_666_6
05-30-2007, 02:34 AM
What?!?!? You dare question the Battlecruiser's captain's voice?

Battlecruiser > you.

l2k
05-30-2007, 03:30 AM
For me, the usefullness > all. I would not build something that single target + ok damage + hell long recharging time + expensive thing... But it's just pre-alpha stage, it will be balanced after all...

reject_666_6
05-30-2007, 03:36 AM
Yes, that single-target thing annoys me very much also. they should equip the BC with two anti-ground lasers that shoot from each corner of it's front. Also they should have an anti-air attack made up of dual missiles (probably identical to the Valkyrie) that would attack independently of the the ground lasers and can also fire simultaneously as the lasers. The Yamato Gun should be fired from the middle part of it's front and should follow the "high damage but slow to recharge" scheme instead of the "slightly above-average damage but faster recharge" scheme. It's overall damage should be more than just ok, if implemented right.

10-Neon
05-30-2007, 06:46 PM
Just a few unorganized Battlecruiser thoughts:

Yamato Gun was supposed to do splash in Ghost, maybe it's main hit damage will be reduced in exchange for splash and a higher fire rate.

<fantasy>In the cut scenes, Battlecruisers were big enough to dock multiple Dropship-sized units.</fantasy>

You have to respect the only non-hero unit in the game that can survive a nuke.

I don't mind debris from units disappearing, but I do mind it disappearing only 2 seconds after it was created.

I often refer to Battlecruisers as Cattlebruisers.

l2k
05-31-2007, 03:09 AM
sorry, but imo the battlecruiser is the best air unit in sc...it could defeat a carrier in a duel, and its cost is actully lower than the carrier since it has to build interceptors...also, the battlecruiser is more effective than the carrier in 1 vs 1...
the yamato canon can illiminate AA towers and prottoss photon canons...


Yes and No I would say. When mass, I think carriers are much flexible air unit than battlecruisers. Better hit and run thanks to the faster movement speed, hit while moving, superior range (heck, they don't even need to bother about the AA towers...), good combo with arbiter. Only downside is, longer time interval switching from one target to another and much more vurnerable to the little flying suicide scourge...

WHAT!
05-31-2007, 01:51 PM
as long as they have the cool accent they always be flying in my fleet.

coalescence
05-31-2007, 02:34 PM
sorry, but imo the battlecruiser is the best air unit in sc...it could defeat a carrier in a duel, and its cost is actully lower than the carrier since it has to build interceptors...also, the battlecruiser is more effective than the carrier in 1 vs 1...
the yamato canon can illiminate AA towers and prottoss photon canons...


That's only when it has enough power for yamato. If you just fried a shuttle or building with yamato and a cruiser comes at your bc it will be in deeeeep **** (the bc that is)

TheDarkTemplar
05-31-2007, 03:25 PM
I always thought that, considering it's meant to be the Terrans best air unit, the Battlecruiser was actually quite weak. I mean, you would think it would be able to fire at multiple targets considering it's size!

reject_666_6
05-31-2007, 04:58 PM
It needs a lot of work. I gave my suggestions a while back. And make it a little bigger! Mothership size, imo.

Seth_Almighty
05-31-2007, 09:27 PM
^^I agree about the size of the BC and think it should be mothership sized, but I also think the mothership should be larger as it looks like it has some sort of battle station on top of it (where the bubble of sheild constantly is). So increase BC/Mothership size. Also I think the debris is quite cool, but it needs to last longer and fade away instead of dissapearing(I am not positive, but I am pretty sure I remember it poofing away). It should be a good 10 seconds or so just to get the full effect while not being too cumbersome on machines.

BC little lazer is weak, but the yamato gun is still pretty strong. I agree that it should get more lazers because 1 lazer and thats it for that entire ship doesn't make much sense (3 would be good I think). The yamato gun is fine because it wouldn't take too many shoots to kill the mothership (two BC fire at the mothership while being taken into black hole and almost kill it), so it is pretty good in power and a faster recharge is definitly a bonus as it makes it more reliable than the one-hit-wonder-then-out ship.

coalescence
05-31-2007, 09:32 PM
^but I also think the mothership should be larger as it looks like it has some sort of battle station on top of it (where the bubble of sheild constantly is).

Very true, in the story line info (dont know where I read it) it stated that it were floating protoss cities, brought to battlefields as a last resort.

Gold
05-31-2007, 10:19 PM
yeah its way to small, most blizzard games have been a little cartoony (marines coming from the rax) but there is no way that is a city.

reject_666_6
06-01-2007, 02:56 AM
It looks more like one of those oil tankers, the ones that had like a neighborhood built on it so that workers would live there with their families on the job.

l2k
06-01-2007, 04:12 AM
I don't know if anyone has noticed this, the battlecruisers seem to be able to attack both ground and air units simultaneously... :o

reject_666_6
06-01-2007, 05:16 AM
Really???? Pics, or it didn't happen. :P

l2k
06-01-2007, 05:47 AM
Sorry, I meant "almost" simultaneously...

1st attack
http://img297.imageshack.us/img297/2797/sc10000sy5.jpg (http://imageshack.us)

2nd attack (a very small delay)
http://img183.imageshack.us/img183/1453/sc20000xj3.jpg (http://imageshack.us)

coalescence
06-01-2007, 08:24 AM
Sorry, I meant "almost" simultaneously...

1st attack
*picture*

2nd attack (a very small delay)
*picture*



Nice, but whats a small delay? Like a quarter of a second?

l2k
06-01-2007, 08:47 AM
Sorry..I should have posted larger pics.. I just wanna point out, the battlecruisers seem to be equipped with dual laser cannons, one is for air units and vice versa. If you watch the gameplay footage from around 18:20 - 19:00, try observing the upper battlecruiser, you will got what I mean.

reject_666_6
06-01-2007, 02:15 PM
Yes, I looked at the video as you suggested and noticed what you meant. The BC has one air to air laser cannon and one air to ground laser cannon, and those two fire independently of each other, but never simultaneously, and at the same cooldown for each laser.

l2k
06-01-2007, 04:18 PM
My bad :-[ Should have used "independently" instead of "simultineously". Glad you got what I mean ::)

Whatsifsowhatsit
06-01-2007, 06:35 PM
Hmm not so sure if it's really independently..? Maybe it's like when after you shoot Yamato Gun (in Starcraft 1) you can immediately fire your original laser again... of course, this is with two lasers so there is a new weapon there, but maybe they can only be fired almost at once, but not quite..?

Well, there's no way to tell for sure based on what we can refer to I suppose...

reject_666_6
06-01-2007, 07:25 PM
No, they seem independent by looking at the gameplay video. The upper Battlecruiser always has at last one ground target in range, so it's ground laser never stops targeting something. The air laser, however, is sometimes idle because after a Warp Ray died, it took a few secs for another one to come into range, so we can see that the air laser has the same cooldown, but starts at different timings in comparison to the ground laser. It's hard to explain, but my point is that they each target their own separate units.

mc2
06-02-2007, 01:16 AM
It's not logical that the anti and ground cannot fire simultanenously. There's something like 8 pilots/engineers in a BC. So they should have 2 people controlling the 2 lasers separately.

reject_666_6
06-02-2007, 01:24 AM
Maybe the BC can't harness enough power for both of the batteries to discharge simultaneously. And if they have to independent laser, it's only just as logical for both of them to be able to attack targets at the same elevation too.

Whatsifsowhatsit
06-02-2007, 03:28 PM
It's not logical that the anti and ground cannot fire simultanenously. There's something like 8 pilots/engineers in a BC. So they should have 2 people controlling the 2 lasers separately.


But well you couldn't fire lasers while loading up for a Yamato Gun in Starcraft 1 either...? Still in this case specifically, it would be weird I guess... Also I guess the laser after the Yamato Gun isn't cause it just has to come immediately after, but just because it can't while charging the Yamato Gun and afterwards it already has gone through its cooldown time, so it just fires immediately... so I guess I can retreat that point...


but starts at different timings in comparison to the ground laser.


Ya? I didn't see that, but if that's true then you're right of course... now I can especially retreat my point :-X

starcraft2iscoming
06-03-2007, 02:46 AM
Maby there will be a new terran unit more powerful than the mighty Battlecrusier! In the power order, it would be like, Wraths, Battlecrusiers, then new unit.

mc2
06-03-2007, 02:50 AM
The Battlecruiser is definitely returning in SC2, and the Terran and Zerg will not have a super unit.

starcraft2iscoming
06-03-2007, 02:58 AM
The Terran and Zerg will not have a super unit.
Why say that? Why cant they have a supierer unit?

Fenix
06-03-2007, 03:01 AM
Because the Gods decreed it so.
8)

l2k
06-03-2007, 03:23 AM
The Terran and Zerg will not have a super unit.
Why say that? Why cant they have a supierer unit?


I have quoted it in previous post:

Drag to the bottom and read : http://pc.gamespy.com/pc/starcraft-2/790195p1.html

The example given was the powerful Protoss Mothership. There will be a counter available for both Terrans and Zerg to use against it, but they will deliberately not be provided with a similar super-unit.

reject_666_6
06-03-2007, 03:53 AM
Yeah, the Battlecruiser will be the strongest individual unit the Terran navy is capable of producing. If you want something really strong, just look into the Nuke.

asdfasdf9876
06-03-2007, 04:50 AM
yea the battlecruisers need to be stronger, bigger blah blah blah i agree with all that. but damn its like a command ship why only one gun? i thought they would make it more like the star destroyers in starwars.

l2k
06-03-2007, 05:15 AM
It has 2 guns dude, excluding the yamato gun :P Read the previous post and watch the gameplay video you will know what I mean :D

zeratul11
06-03-2007, 06:17 AM
i hope they make 2 or more animations of a unit dying or exploding so the game would look more cooler! the battlecruiser should either explodes completely, fall into pieces, or crush down to earth. the units which kills the battlecruiser triggers these animations. ;D

oh yeah. the normal attack of the BC sucks. a bc with a huge gatling laser gun is cooler. this should be the basic attack of the bc, a multipowered laser machine gun. plus the yamato makes the bc the coolest terran unit ever. so that we will not be bored because we have already seen and use the bc in SC1. change its attack animation please!!!!!!!!!!!!!!!!!!!

reject_666_6
06-03-2007, 06:07 PM
I hope that they give each unit a different animation for every possible type of death. Lasered to death? Make an burning animation. Destroyed by a Bling? Make a gib animation. Skewered by bullets? Make a slow, agonizing death animation. Shot to hell by missiles? Make a knockback animation etc...

coalescence
06-03-2007, 09:41 PM
What about making multiple lasers with a long cooldown time (and a short amount of time before another laser can shoot). Maybe that it has the same cooldown but lasers come down from different parts of the ship.

zeratul11
06-03-2007, 11:56 PM
yes. the BS is big and should have many arsenal of weapons. not only 2 mediocre lasers coming out from it. BLIZZARD! are you blind or something. the BC is a waste in SC2 if you dont do something or add something with it.

have you seen the reapers in the demo. they die differently. some suddenly explodes, others got their jet packs malfunction and threw themselves up in the sky before they explodes etc. COOL! but i hope all units also die differently. marines are important and zealots. the zealots die in the same way, they turn into souls while looking up and both hands spread. at least 2 dying animation for zealots please! marines? the anogizing death fits on them well. heheh. cut off legs and hands etc before dying. heheh ;D

reject_666_6
06-04-2007, 12:04 AM
I still like my contextual death animations better than just giving units multiple generic animations. The Nuke explosion in the demo should have knocked the BCs up into the air, have them flip backwards upside-down and crash onto land while leaving a massive scar on the ground and debris hurled everywhere. It's not that hard if you have the model ready, so why not Blizz???

TheDarkTemplar
06-04-2007, 12:38 AM
System requirements? Blizz aren't big on the animations and effects, they've said before they want to make the game as accessible as possible to as many people as possible. In other words, as much money as possible!

starcraft2iscoming
06-04-2007, 01:52 AM
System requirements? Blizz aren't big on the animations and effects, they've said before they want to make the game as accessible as possible to as many people as possible. In other words, as much money as possible!
Very true. I dought we will see more than 2 death animations, and all those effects will limit how many people can play it. Less money for Blizzard! But people will buy it to see what happens next in the Starcraft history, or get to play Starcraft in a 3-D way. Dont get your hopes up for super special effects in this game guys. :afro:

reject_666_6
06-04-2007, 01:55 AM
:'( Then why have death animations at all? Why give it graphics? Why not just make Starcraft 2 text-based? That way we'll be sure that everybody could play it.

zeratul11
06-04-2007, 02:11 AM
text based- starcraft2? ^_^

a big scar on the ground and broken things everywhere after a nuke. the effects should remain for about a minute! that would be COOL! come on blizzard! do this. NUKING IS RARE in real life, so in starcraft2 with all the nuke details then we can really unlimitedly enjoy ourselves nuking others. ;D

i dont like pistol for the reapers. put on them secondary weapon so that they can switch and adapt in situations. thats what terran are known for, right? the reapers 2nd weapon? THE FLAMETHROWER. yeah, flying flame throwers is awesome! 8)

hey, what do you call the thing below the screen during the game were the attack buttons, map, unit frame, etc. is shown? tell me please. i have a great idea on it. i'll post a new topic for it, so what is it called? ;D

reject_666_6
06-04-2007, 02:38 AM
Either the Command Menu, or the Interface, whichever sounds better to you. ;D

And I believe I mentioned the Reaper + Flame-thrower idea somewhere, but great minds think alike! :good:

MyWifeforauir
06-04-2007, 09:23 AM
I hope that they give each unit a different animation for every possible type of death. Lasered to death? Make an burning animation. Destroyed by a Bling? Make a gib animation. Skewered by bullets? Make a slow, agonizing death animation. Shot to hell by missiles? Make a knockback animation etc...


well if u look at the gameplay vid u can already see 4 diff ways of a marine dying. 1 cut horizently by a zealot 2. cut vertically by a zelaot 3. bloody death like from a lazer 4. burning death from mothership planet cracker.

hmm and thats only one unit...

Fenix
06-04-2007, 09:31 AM
:'( Then why have death animations at all? Why give it graphics? Why not just make Starcraft 2 text-based? That way we'll be
sure that everybody could play it.


XD, can you image a rush?


- - YOUR ZERGLING HAS DIED - -
- - YOUR ZERGLING HAS DIED - -
- - YOUR ZERGLING HAS DIED - -
- - YOUR ZERGLING HAS DIED - -
- - YOU HAVE KILLED AN ENEMY ZEALOT - -
- - YOUR ZERGLING HAS DIED - -
- - YOUR ZERGLING HAS DIED - -
- - YOUR ZERGLING HAS DIED - -
- - YOUR ZERGLING HAS DIED - -
- - YOUR ZERGLING HAS DIED - -
- - YOUR ZERGLING HAS DIED - -
- - YOUR ZERGLING HAS DIED - -
- - YOUR ZERGLING HAS DIED - -
- - YOU HAVE KILLED AN ENEMY ZEALOT - -



:thumbup:

l2k
06-04-2007, 10:44 AM
:'( Then why have death animations at all? Why give it graphics? Why not just make Starcraft 2 text-based? That way we'll be
sure that everybody could play it.


XD, can you image a rush?


- - YOUR ZERGLING HAS DIED - -
- - YOUR ZERGLING HAS DIED - -
- - YOUR ZERGLING HAS DIED - -
- - YOUR ZERGLING HAS DIED - -
- - YOU HAVE KILLED AN ENEMY ZEALOT - -
- - YOUR ZERGLING HAS DIED - -
- - YOUR ZERGLING HAS DIED - -
- - YOUR ZERGLING HAS DIED - -
- - YOUR ZERGLING HAS DIED - -
- - YOUR ZERGLING HAS DIED - -
- - YOUR ZERGLING HAS DIED - -
- - YOUR ZERGLING HAS DIED - -
- - YOUR ZERGLING HAS DIED - -
- - YOU HAVE KILLED AN ENEMY ZEALOT - -



:thumbup:


I suggest you try out UTOPIA :thumbup:

reject_666_6
06-04-2007, 05:10 PM
It seems I have started an uproar with my text-based suggestion. :)

And yes, now that I looked at it, the Marine has impressed me. Well, at least my favourite unit has what I want from it, so I don't care about the others. ;D

CarriersMustReturn
06-04-2007, 06:39 PM
The new Yamato Gun looks AWESOME, somebody told me it had splash damage, is that true?

zeratul11
06-04-2007, 11:40 PM
:'( Then why have death animations at all? Why give it graphics? Why not just make Starcraft 2 text-based? That way we'll be
sure that everybody could play it.


XD, can you image a rush?


- - YOUR ZERGLING HAS DIED - -
- - YOUR ZERGLING HAS DIED - -
- - YOUR ZERGLING HAS DIED - -
- - YOUR ZERGLING HAS DIED - -
- - YOU HAVE KILLED AN ENEMY ZEALOT - -
- - YOUR ZERGLING HAS DIED - -
- - YOUR ZERGLING HAS DIED - -
- - YOUR ZERGLING HAS DIED - -
- - YOUR ZERGLING HAS DIED - -
- - YOUR ZERGLING HAS DIED - -
- - YOUR ZERGLING HAS DIED - -
- - YOUR ZERGLING HAS DIED - -
- - YOUR ZERGLING HAS DIED - -
- - YOU HAVE KILLED AN ENEMY ZEALOT - -



:thumbup:

wwweeeeeeeeeeeeeeeeeeeeeeeeeee..... ;D

4 animations of a dying marine. wow! ok, ive seen it now. COOL! i hope others too, specially big units like battle cruiseres and the collusus.

zeratul11
06-04-2007, 11:43 PM
Either the Command Menu, or the Interface, whichever sounds better to you. ;D

And I believe I mentioned the Reaper + Flame-thrower idea somewhere, but great minds think alike! :good:


ow the comand menu! thanks!
yah we are gifted! ;D

Ych9
06-26-2007, 08:06 AM
I'm not sure if anyone has noticed this or if this has been talked about. But has anyone noticed that the BattleCruisers in the Gameplay video at the final battle between the Terrans and Protoss were shooting Yamato Cannon between very short intervals?

I remembered in SC1, the Yamato Cannon's energy cost like 150. When you finish shooting one, even if you have full energy, it takes quite awhile until you can shoot another one.

But in the gameplay video, pay attention to the BattleCruisers to the right. At 18:51, it shoots off the Yamato Cannon. It shoots out the next one at 19:06. That is only 15 sec delay till the next. If that is the case, I'm assuming that Yamato Cannon's energy has been reduced? Or the Yamato Cannon works with a cooldown now?

Or, this could be a cheat that Blizzard implemented for the BattleCruisers just like they did it for the Motherships. But, still, I haven't seen people talking about this, so I think this is an interesting topic to talk about since there really isn't much to talk about for SC2 recently with the lack of info.

So, has anyone noticed this?

SirBaron
06-26-2007, 08:30 AM
I'm not sure if anyone has noticed this or if this has been talked about. But has anyone noticed that the BattleCruisers in the Gameplay video at the final battle between the Terrans and Protoss were shooting Yamato Cannon between very short intervals?

I remembered in SC1, the Yamato Cannon's energy cost like 150. When you finish shooting one, even if you have full energy, it takes quite awhile until you can shoot another one.

But in the gameplay video, pay attention to the BattleCruisers to the right. At 18:51, it shoots off the Yamato Cannon. It shoots out the next one at 19:06. That is only 15 sec delay till the next. If that is the case, I'm assuming that Yamato Cannon's energy has been reduced? Or the Yamato Cannon works with a cooldown now?

Or, this could be a cheat that Blizzard implemented for the BattleCruisers just like they did it for the Motherships. But, still, I haven't seen people talking about this, so I think this is an interesting topic to talk about since there really isn't much to talk about for SC2 recently with the lack of info.

So, has anyone noticed this?

Maybe the energy reg is/was higher.

Zeratul
06-26-2007, 08:37 AM
Maybe the energy reg is/was higher.


What u mean?

I think its just a cheat that they implemented for the demo. I think its too powerful to be able to shoot twice in 15 seconds.

SirBaron
06-26-2007, 08:39 AM
Maybe the energy reg is/was higher.


What u mean?

I think its just a cheat that they implemented for the demo. I think its too powerful to be able to shoot twice in 15 seconds.

I meant, maybe they've implemented a faster energy regeneration either for retail OR just for the gameplay trailer, of which the latter seems most likely.

EDIT: Or they just cheated. I mean, "The Gathering" works both for the player and all computers in SC1.

overmind
06-26-2007, 08:57 AM
its the same with the mothership. every source says that the mothership only has enough energy to use two abilities per battle but it uses three in very short intervals.
used for effect in trailer

10-Neon
06-26-2007, 12:29 PM
If you watch between shots, the Mothership regenerates energy like crazy. I think that's the "cheat" they threw in.

ImaGiNe.
06-26-2007, 01:30 PM
The guy who says the keynote on the StarCraft 2 said that they tweaked the settings to display the abilities and their respective animations.

generalrievous
06-26-2007, 01:58 PM
looks like they gave it more energy or lowered the cost per shot

Meloku
06-26-2007, 03:59 PM
The same cheat that was affecting the mothership affected the terrans as well.

More cheating: The protoss had power overwhelming (or a variation of it) on, because the battlecruisers normal shots weren't damaging the mothership, but the yamato cannons did. Spells were always unaffected by cheats.

PowerkickasS
06-26-2007, 04:04 PM
actually spells which causes damage do affect. remember that when you cast the spell in power overwhelming of course it damages cause you damage lol. comps that casts yamato dont do any damage to anything, and the same goes for psionic storm and plague

would be cool if battlecruisers had a cooldown rather than energy, and even better if didnt need to research yamato cannon. i mean that's their trademark! their size is unnecessary without it :P

MrFrancko
06-26-2007, 06:29 PM
I wouldn't mind a cooldown on the yamato. I really didn't use it that often to be honest. If i'm using Bcs I usually have a big group of them and they tear through things anyways. I could def. see the yamato costing a bit less though. I think that would give me an incentive to use it more.

capthavic
06-26-2007, 07:21 PM
As they have said many times everything is subject to change and has been for demo purposes. It would be nice if the cannon didn't rely on power and just had a cooldown period or just reduced the cost so it was more useful.

hillzagold
06-26-2007, 08:42 PM
i think the yamato cannon should never stop. i mean, it should just be able to tear a hole through something and then keep moving. losing power over greater distances and based ont he number of things it plows through. and only on air units.

[LightMare]
06-26-2007, 09:32 PM
it's a lot beastlier

paragon
06-26-2007, 11:40 PM
It's probably very similar to what it was in SC. Although it may still be a little faster (assuming they cheating with the BC's energy) I hope it doesn't have a cooldown though because I use them like crazy and having the energy have to regen is cooldown enough.

bleuchill
06-27-2007, 06:15 AM
I wouldn't mind being able to fire the Yamato at shorter intervals. Would be great incentive to use the cannon more. However, I just remembered, one Yamato shot downed a Tempest in the PC Gamer demo. Even with a Tempest armada twice the number of the BCs, they'll die in just 15 seconds. That would suck for the Protoss.


But chances are, some nerfing will happen before they release it.

Inside Sin
06-27-2007, 08:00 AM
The cooldown might be altered. But they could send smal yamatoes for less energy insteadf of larger ones.

paragon
06-27-2007, 02:40 PM
Well tempests are weak vs air anyways so it's no surprise the yamato destroyed it in one hit. But, tempests definitely wont be able to go head to head with battlecruisers like carriers could even if yamato is the same.

DKutrovsky
07-09-2007, 10:21 PM
I read the other battlecruiser topic, but that kinda went in a different direction.

So from i've seen the battlecruiser is somewhat mediocre of a ship to be honest...

Not much firepower to it, although they did change the fact that it can shoot at air and ground targets with 2 different lazer batteries check the orig vid in the final battle, its pretty clear.

However i do think it needs more of multiple unit killing skill, someone kinda suggested a gattling cannon of some sort for its main weapon, but im taking that idea and putting it in a different way.

You know those big Airplanes, that look like a normal transport plane but have HUGE guns mounted on them(transformers movie the 105mm heat shells)

I think they should have the yamato gun, for single target, and a Gun support option that requires 150 mana for more of a gattling gun, multiple target, special attack, that will give the BC the air support firepower it deserves as the crown pearl of the Terran armada.

Itsmyship
07-09-2007, 10:28 PM
I get what you're saying, and I like it. However, instead of energy, maybe it could be a large burst that goes on for a certain amount of time, and then its on a cooldown; I'm thinking a cooldown is better for something like that (I may be wrong, I like cooldowns a LOT better than energy though). All in all, I like where you're going, but I want to see what the Terran get first, because if the Battlecruiser is still the Terran flagship....I want it to FEEL like a flagship  :)

Gorythax
07-09-2007, 10:44 PM
I love your idea. Although I don't mainly play Terran, I tried it a couple times and they're pretty good. I also noticed the defect in the Battlecruisers which didn't allow them to have much success against masses. A Gatling Gun option would be nice, with a cooldown as Itsmyship suggested. Also, I'd like to add to that idea that it should NOT be upgradeable. It should come directly with the Battlecruiser, since it's already pretty much tier 3.
:powerup:

DKutrovsky
07-09-2007, 10:59 PM
I suggest mana, because it may be a little too powerfull.

Think about it, battlecruiser enters the battle, Yamato, takes out a warp ray, or some other medium sized unit in one gulp, than switches to gattling mode with the CD, kills a few small units, than continues to pew pew with lazers, 50 mana later, another medium sized unit gone in a yamato gun, multiply this 4-5 times and it becomes a little OP, dont you think?

Or you may just have an option, yamato gun and the gattling barrage share the same CD, no mana for either.

Itsmyship
07-09-2007, 11:02 PM
I'm preety sure I heard of something that said that Yamato is on a CD system now, which is awesome because Cooldown > Energy

DKutrovsky
07-09-2007, 11:05 PM
Oh thats very cool, that makes the idea even better, give the BC a choice, either a single yamato, or barrage for small units, it shouldnt be overpowered, and it makes it versatile, 4-5 BC, using gattling fire, may be a good counter for those pesky interceptors from the tempests.


I was thinking that the Terran might get some sort of a bomber, which i've been waiting for, for quite some time now. Like a flying reaver or something...although that would be a huge damage dealing ship, who will probably not have any air defense or high HP, whereas the Battlecruiser is THE ultimate air support, when you combine the survivability and damage. So it should have some other damage options...

generalrievous
07-09-2007, 11:05 PM
mabey there will be upgrade where you can add another laser battery or mabey the ability to carry dropships that would be kool

Lemonparty
07-09-2007, 11:10 PM
Get 30 Tanks and not many ground units will survive (considering you have more than only tanks and the guy doesn't have a ****load of Ultralisks)

DKutrovsky
07-09-2007, 11:23 PM
Heh, you know what would be cool, if the battlecruiser presence increases the siege tank's range via giving coordinates

Gorythax
07-09-2007, 11:50 PM
oh HELL no. Tanks already have enough range as it is, dude. You wanna give Protosses an even harder time? D:

DontHate
07-09-2007, 11:59 PM
tbh, i'm not a fan of this idea. sounds too powerful.

marinepower
07-14-2007, 10:32 PM
This might work well if it's layout is like a scarab. You spend say 30 minerals for the turret, which lasts maybe 5 seconds and does 50 damage during that time. This way it won't be too cheap as it can deplete your minerals quickly, but it can kill anything if you have 10 BC's with 5 turrets each ready to be deployed one at a time. This might be a cheap research option, like the yamato cannon costs 100 mins/gas, but it is devestating against light and medium armored units and can kill maybe 3 marines during thouse 5 seconds.

capthavic
07-15-2007, 03:18 AM
lol he said mana.

Anyway I think a sweeping laser attack, like more powerful colossus attack, would be better.

Ych9
07-15-2007, 03:47 AM
I really don't like the BattleCruisers attack animation.
Something so big shouldn't have puny little lasers shooting out like that. It looks too weak.

I think that the BattleCruisers should attack similiarly to how the MotherShips attack, in that it fires multiple lasers. But those multiple lasers should deal the same amount of damage that the 1 laser we have for the BattleCruisers. So basically, it would make the BattleCruisers attack animation look much better and deadlier.

LimaBeanMage
07-15-2007, 04:35 AM
I like this idea but it shouldn't be too powerful in its use otherwise a squadron of Battle Cruisers would be lethal against both large targets and small armies; four can use their mass target while the other four can target the big ships. It wouldn't be that bad depending on how many small targets it could kill with a sweep of its gattling guns.

DKutrovsky
07-15-2007, 07:44 AM
Numbers can always be modified so its not OP. But you have to agree, the BC needs more firesupport on its side. And the lazers it shoots are not puny at all, just kinda sluggish, and they do shoot from different sides of the BC.

Multiple lazers = more times armor reduction = zealot deals 2x8 = 16 so a unit with 1 armor takes 14 damage not 15.

Dreadnought
07-15-2007, 10:18 AM
Not much can stop of a fleet of 8-12 BCs (i know that number is hard to reach but...)
BC's already have the longest range weapon that can instant kill most units. Its almost like really long range broodlings that can also be used to damage buildings. The BC has high damage per shot (25+9) 34 damage per shot for an air unit.. thats pretty good. I like BCs the way they are.

kehmdaddy
07-15-2007, 08:05 PM
I love the idea of giving battle cruisers a mothership type attack, but for balancing purposes, maybe making it mostly aesthetic and only be able to hit 3-4 units at a time but have lots of different lasers of different sizes coming out of it, obviously with weaker damage/hit

LJYLJ
07-18-2007, 09:50 PM
25 base dmg (unupgraded for a BC) does pack a punch (remember we are talking laser/normal damage witch does equal damage to every unit / building regardless of size etc) and with 500hp they are somewhat hard to kill.

and with a yamato gun to use every 150energy u cant really ask for more, if u have ever seen a BC fleet in the right hands and what they are capable of u wouldnt ask for more :)

ill give a pat on the back for a nice idea m8

DKutrovsky
07-20-2007, 11:53 AM
Yeah, its not a gattling gun upgrade but the battlecruise is getting an AoE attack :)

Its called Plasma Injection or something, HAH YEY ME!!!!!!!!!!

Gorythax
07-20-2007, 08:36 PM
Meh I think something like Yamato Bomb or something like that would be more appropriate xD

BaneOfHumanity
07-20-2007, 08:50 PM
They should just make it transform into a giant mech.....almost like thor...

DKutrovsky
07-21-2007, 10:56 AM
LOL, guys cmon, we had the goliath already, the Viking replaces the goliath and we get one more mech, its not C&C...

kehmdaddy
08-03-2007, 09:39 PM
Look at this... http://media.pc.ign.com/media/850/850126/img_4764225.html (http://media.pc.ign.com/media/850/850126/img_4764225.html) (then go to image 4... link won't go directly to)
This is exactly what I wanted and what people have been asking for. The Battlecruiser can now shoot at/down many enemies and this is simply incredible.. This could be the new plasma injection (plasma cannon?) ability, but I'm hoping this is the main attack. Discuss.

Ych9
08-03-2007, 09:43 PM
All I can say is that Blizzard really is reading all the fans constructive feedbacks and implementing it when it's right.

Combined with the fans feedback + Blizzards talent, I can now conclude for sure that SC2 is going to blow SC1 out of the water.

burkid
08-03-2007, 09:44 PM
one of the things mentioned today was a 'plasma cannon' upgrade for BCs, so this might be what they look like after upgrading (speculation).

kehmdaddy
08-03-2007, 09:46 PM
@ Ych9
Completely agree. They are actually paying attention to everything being said, and that is something I love. Everything I've had a problem with so far, they've gotten rid of or changed. This game is going to be perfect. And the graphics looking unbelievably good now. It's unreal, they're doing everything right!!
Maybe the plasma cannon is the new name for plasma injection, or that is what the upgrade itself is called. I think you may very well be right.

burkid
08-03-2007, 09:50 PM
i still want to see the plasma torpedo ability. AOE on ground units. yay.

kehmdaddy
08-03-2007, 10:00 PM
Go to image four after the link. They all have the same address so it won't link directly to what I'm trying to go to. Sorry for the inconvenience.

burkid
08-03-2007, 10:05 PM
? thats just the battlecruisers attacking like weve been discussing. i think that the plasma torpedo is something different, like a yamato that can only hit ground and has splash.

Hadean
08-03-2007, 10:23 PM
No. Thats the special ground attack. If you look at the IGN pictures you can tell the difference. If you choose the ground attack the BC has about 10 - 12 extra lasers on the front and sides, if you choose the Air attack the BC has one huge ass Yamato Cannon going right down the center.

Also in that screen shot you can see the red circle he's targetting with that ground attack move. It's clearly not their standard attack, that'd just be ridiculous and unbalanced.

burkid
08-03-2007, 10:58 PM
ah, ok i see what you mean. i just took a glance at it and thought it was the other BC pic. yes i believe that is the ability.

capthavic
08-04-2007, 12:57 AM
I think thats the plasma injection special attack but it looks awsome.

Indigent
08-04-2007, 04:12 AM
That looks super cool but, I think that battle should be able to do that passivly like a regular weapon. Why would a giant battle ship only have one laser on it..? Why not go the whole mile and give it turrents for people to shoot from? That is going to be awsome though.

Sir_Wezlo
08-04-2007, 04:19 AM
It's about freaking time they can shoot more than 1 time, this new ability is cool BUT I'm sure theres some kind of cool down recoil after using it.(The lazer cannons are glowing red their so hot) And for Pic 4 with the BattleCruisers did anyone notice theres some kind of different attachment on the top of the Command Center besides the Fortress upgrade...?

burkid
08-04-2007, 04:21 AM
theres a survelliance station upgrade for CCs as well as PF. its like a comstat

Sir_Wezlo
08-04-2007, 04:27 AM
Ahh thanks was wondering if it was the same. Just discovered this place and has ALOT more stuff about the game than any other place. So I've got some catching up to do tonight haha.

paragon
08-04-2007, 11:33 PM
I like the lasers cause they make the battlecruisers look like they have a ridiculously awesome attack.

burkid
08-04-2007, 11:37 PM
i like the torpedoes because it was sweet to see the marines getting burnt to a crisp in like 4 seconds

Fenix
08-04-2007, 11:38 PM
The lasers....If makes them actually seem like a capital ship, spewing lazer death upon all the pitiful mortals down below....

*pew pew pew pew!!*

burkid
08-04-2007, 11:39 PM
^or flying even with them. not all are necessarily below. ;)

Fenix
08-04-2007, 11:45 PM
Pitiful mortals!!

ninerman13
08-04-2007, 11:49 PM
The multiple 'laser shots' were the Plasma Torpedoes. Weren't they?

Fenix
08-04-2007, 11:50 PM
No, multiple lasers as in attacking air and ground at the same time.

@burkid.....Since the BCs are capital ships, I assume they fly higher than everything. Hence "below"

ninerman13
08-04-2007, 11:53 PM
I get it now. The word 'multiple' threw me off, because the Plasma Torpedoes look like a storm of shots (multiple) and attacking air and ground is just two lasers.

**EDIT - Just saw a video, and clearly saw multiple lasers lol. Nevermind.**

Itsmyship
08-05-2007, 12:01 AM
I like the torpedoes...such fiery death to the marines that WISHED they could be able to drive one of those bad boys :P

paragon
08-05-2007, 12:14 AM
yeah sorry for the confusion i meant what fenix said for the multiple lasers

Ghost
08-05-2007, 12:40 AM
I hate zerg massers so I love the new Plasma Torpedos for dealing with anything massed, thats the same reason for which I love the Banshee too.

capthavic
08-05-2007, 12:49 AM
That plasma torpedo attack (that killed all those marines) is just awesome. It just looked like a hailstorm of death and destruction ^_^

DontHate
08-05-2007, 12:56 AM
wait, the multiple lazers is an upgrade? i thought u always had it, but anyways i chose it becuase it really adds to the bc and it's omg! factor.

paragon
08-05-2007, 02:37 AM
it's an upgrade from what the BC had in starcraft so i put it in the poll

burkid
08-05-2007, 04:18 AM
paragon how did you manage to get negative?

@ fenix, those vikings didnt seem so intimidated, more like ass-kickin to me. so height doesnt matter. lol.

Shadowdragon
08-05-2007, 06:43 AM
I don't really know how effective all of these things will be (except the Yamato cannon), but multiple lasers sounds like a fun time for obliterating hordes of units quickly with a number of battlecruisers. So I cast my vote for that. I will miss yelling out FIRE every time I shoot the Yamato cannon's though. Oh well, you win some, you lose some...

burkid
08-05-2007, 06:45 AM
you can have turrets (torpedoes) and yamato, just not on the same BC. so you can still yell fire.

Ych9
08-05-2007, 06:58 AM
Everyone is liking the new torpedo upgrade because it is soo fresh and new. It also looks very cool. I'm sure that once the game is released, everything will die down and people would upgrade accordling.

That is why I voted for the updated laser animation. Because it simply makes the BattleCruiser look like an actual Captial Ship. :good:

Shadowdragon
08-05-2007, 07:57 AM
Cool! Time to break out the old admiralty uniform! Send in the fodder force, captain, it's time for my silly sailors to have their revenge!

zeratul11
08-05-2007, 08:07 AM
the multiple laser is an upgrade too? it looks kinda weaker than both the torpedo and yamato.

maybe its the default attack of the bc now....hhmmm.

plasma torpedo should also attack air units. that would be nice to look at. but maybe too imba. anyway i still like the idea.

TerranTemplar
08-05-2007, 08:10 AM
Lasers are pretty

Who doesn't want to adorn the battlefield in pretty colors?

JudicatorPrime
08-05-2007, 09:00 AM
I voted the multiple lasers, nothing else looks cooler. Puts the Thors tiny cannons to shame really...

Exvasion
08-05-2007, 12:15 PM
I have a question regarding Battlecruisers, if anyone knows the answer I would like to know. Can you have different Battlecruisers with different special abilities, like some BCs with Plasma torpedo and some with yamato? Do you upgrade for each individual battlecruiser, or do you research just one ability from whatever building? Or do you research them both and then choose which one to use for each battlecruiser? In the terran video at the beginning when BCs were attacking some of them used yamato and others used torpedo. So I'm not sure which is true.

Steve22x
08-05-2007, 01:03 PM
The yamato is always a great standby but those plasmas SHREDDED those friggin' marines. I cant decide...

Steve22x
08-05-2007, 01:05 PM
I have a question regarding Battlecruisers, if anyone knows the answer I would like to know. Can you have different Battlecruisers with different special abilities, like some BCs with Plasma torpedo and some with yamato? Do you upgrade for each individual battlecruiser, or do you research just one ability from whatever building? Or do you research them both and then choose which one to use for each battlecruiser? In the terran video at the beginning when BCs were attacking some of them used yamato and others used torpedo. So I'm not sure which is true.


I think it starts off as a plain old bc but it must go through some transformation after its built and im assuming you can choose either one to mix and match because they did in the terran demo. (yamato on the radar tower and plasmas for the rines)

DKutrovsky
08-06-2007, 02:24 PM
I mean its starting to get cooler than the mothership, geez. I'll be making a lot more of those bad boys...

thrif
08-06-2007, 02:39 PM
Hell yeah it is. :D They were cool in SC1, now they're just... ultra-cool. Another reason to play terran. ;)

GrahamTastic
08-06-2007, 05:23 PM
Absolutely. The new idea for two upgrades for the BattleCruiser is great.

Wait a minute...so can you have a Yamato Cannon and a Plasma Torpedo Launcher on the same BattleCruiser, or do you need to decide which one you want for each one?

cereal
08-06-2007, 05:24 PM
I'm pretty sure you have to decide on one for each.

ShdwyTemplar
08-06-2007, 07:11 PM
They are separate upgrades of which a Battlecruiser can have one or the other. I think I'll just get Plasma Turrets as Viking's can decimate most aerial forces. So all in all I'm more in love with BC than I was before. ;D

Ghost
08-06-2007, 07:17 PM
The BC is now the most badass air unit around, i dont care what you say about the MS the BC is just waaaaaay out of its league.

LordKerwyn
08-06-2007, 07:21 PM
The new battlecruiser is just awsome i hope they give carriers a new trick and fix the mothership as well though. Also as sweet as the plasma torpedos look the yamato is still a nice siege ability.

FlyingTiger
08-06-2007, 07:30 PM
yea i looooove the new Battlecruisers. Definetly improved their primary attack (which is a longer Wraith laser lol). And the plasma torpedos? daaaaaamn!

Nikzad
08-06-2007, 07:44 PM
I know, I think I might be switching to Terran this time around...they are just sooooo cool; not to mention they are kinda implementing one of my ideas/hopes (visual changes marking upgrades)

Ghost
08-06-2007, 07:58 PM
My original race in SC1 was Terran, I might keep them in SC2.We'll have to see the zerg, however i never really liked them and their fleshyness.

DKutrovsky
08-06-2007, 09:17 PM
Yep terran will be the new race.

The Batllecruser(BC doesnt absorb its current awesomens anymore) is a true capitol ship now, its really something to look forward to. You can actually use it vs protoss and zerg now. And it looks so cool. I no longer care about carriers since we now have a real big ship.

Fenix
08-06-2007, 09:52 PM
Yeah....They're actually capital ships now instead of just big slow hunks of metal and lazer.

Itsmyship
08-06-2007, 09:54 PM
This has given more prestige to the great BC, which rivals both Viking and Ghost as my favorite Terran unit :)

Also, with the Carrier's inclusion....the battle of the capital ships is still on! :P

Ghost
08-06-2007, 10:46 PM
I wonder if due to the inclusion of this new awy weapon to the Battlecruisers arsenal the original Yamato gun´s power will be reduced, I hope not.

Mikosz
08-06-2007, 10:59 PM
It will lead only to confusion and looses on terran side...

Imagine, the poor Terran commander sitting in a known pose holding a zergling skull...

Yamato.... or Plazma..... :D

And the tides of Lings flood the world......

BCs were always good :) made 3-4 of them to keep as last line of defence :) when the dust settled only thing left were some defences and my litle babies ^^ and it was Judgment day :P

Ghost
08-06-2007, 11:05 PM
Lol, but thats actually an easy decision if your begin owned by tides of weaklings (yea, it works too).


PLASMA TORPEDO!!!

Nuclear Launch
08-06-2007, 11:14 PM
The Battle Cruiser was the second best unit overall for the Terran in SC1 (losing only to mighty Siege Tanks), and I hope it stays that exact same way.

Ghost
08-06-2007, 11:17 PM
Welcome to the forums Nuclear Launch, it seems we share a passion for nukes xDD

Anyway, I hope the only changes they make to the BC's are positive ones, they are fine like they are right now (with plasma and multiple lasers)

PancakeChef
08-06-2007, 11:25 PM
The thing I like most about is the awesome effect when the Plasma Torpedos fire and all those beams just lay waste to all the units.

zeratul11
08-06-2007, 11:29 PM
i wanted to say this.

I LOVE THE BC NOW! they are NOT useless anymore NOW. starcraft 2 owns starcraft 1. lol

Ghost
08-07-2007, 12:01 AM
Lol yea, the BC's in SC1 where just kinds threatning, now that 3 BC's can lay waste to near endless amounts of units a player fighting them has to be REAL carefull with what he does.

DKutrovsky
08-07-2007, 01:22 AM
Plasma vs zerg, yamato vs toss.

I think plasma vs terran and yamato if he makes a lot of thors and whatnot

TerranTemplar
08-07-2007, 02:05 AM
Gotta love battlecruisers. In the first game, its a big unit sure, but it didnt quite capture the "highest unit you can make badassery" feeling for me ><

Plus, it looked silly with just thier pew pew lasers and one supercharged laser. Love the idea of massive bombardment :P

paragon
08-07-2007, 02:10 AM
probably wont even get them that often in the game cause i roll quick

BnechbReaker
08-07-2007, 03:33 PM
although i like the new multiple laser attacking animation, the lasers themselves looks too weak imo. should look more powerful

Ghost
08-07-2007, 03:37 PM
Well if you compare the size of the laser with the size of an in-game marine the lasers are bigger than marines lol, thats pretty big.

BnechbReaker
08-07-2007, 03:48 PM
maybe they attack too fast now, the new lasers doesn't have that charged effect it used to have

Ghost
08-07-2007, 03:53 PM
Do you mean the Yamato gun or the nomal attack animation??

BnechbReaker
08-07-2007, 04:04 PM
the normal attack animation used to have a charged feel to it.

MarineCorp
08-07-2007, 04:06 PM
I'm also loving the BC a lot and it's so much cooler than the MS ^_^ ;D :thumbup: :good:

Ghost
08-07-2007, 04:15 PM
Yeah, its way cooler now.

@BnechbReaker: Yeah it did have a little load, but I a capital ship that already has a super cannon that loads should have Fast Laser Batteries to deal with secondary threats.

Itsmyship
08-07-2007, 08:45 PM
I hope we still have the same Capitan voice for the BC...I always got chills when he said "Batlecruiser Operational." :P

Nikzad
08-07-2007, 11:52 PM
awwwwwww yeeeeeeeahhhhhhh
That Russian guy was soooo ill
I do a pretty good impression too...

Mikosz
08-08-2007, 11:27 AM
He he he...

Dunno why but i get the feeling we will get a Tea-sipper as BC comander now :)
Remember the Terran oficer shown in boxes during protoss preview ? I think he seats in a nice comfy chair and sips tea comencing orbital barrage at unsuspecting civillians...... i mean the Zerg :P

DKutrovsky
08-08-2007, 11:46 AM
How much hp does the BC have ? 500 like in SC1?

Matriarch
08-08-2007, 12:08 PM
I really feel bad for all the marines in SC2, i mean, MS Planet Cracker/Banshee/BC Lazer Torpedos...they all just slaughtered like 60 marines in about 10 seconds :(

zeratul11
08-08-2007, 12:37 PM
that goes for the zerglings, hydras, stalkers, dark templars, etc. and even zealots too. ^^

-LT-
08-08-2007, 01:21 PM
Poor little creatures. LOL :D

drewcbarnard
08-08-2007, 01:39 PM
I really feel bad for all the marines in SC2, i mean, MS Planet Cracker/Banshee/BC Lazer Torpedos...they all just slaughtered like 60 marines in about 10 seconds :(


Whatever... you can't feel too bad for them now that you can pump new ones out in no time with the reactor upgrade for the Barracks...Marines are going to be just as disposable as zerglings....

Ghost
08-08-2007, 08:25 PM
that goes for the zerglings, hydras, stalkers, dark templars, etc. and even zealots too. ^^


Not really toss, because at least they get a warning. Their shields take damage first so they have time to pray to Adun. Marines and others just get decimated without previous warning but a probable zzzzzrrsshhh! kind of noise.

Major Willy
08-08-2007, 08:46 PM
Battlecruisers always got destroyed by large enough groups of Hydralisks.

Plasma Torpedoes will fix that now.

Ghost
08-09-2007, 12:27 AM
Exactly, no more overpowering the BC's with a crapload of hydras or marines. And with the passive multiple laser uprade the BC will decimate smaller gounrd units soooooo efficiently.

LordKerwyn
08-09-2007, 01:54 AM
The new battlecruiser is great it looks like a far more complete unit than the SC1 battlecruiser was while still having a couple of good counters.

Indigent
09-09-2007, 07:37 PM
I like the multiple lazer thing. It should shoot like a mother ship shooting from multiple turrents, shooting multiple units, like they should, rather then a volley of lasers from one cannon.

Seradin
09-09-2007, 08:22 PM
Yes, maybe make multiple laser bursts a upgrade? instead of the normal single attack one whitch was rather pathetic for this giant thing having one gun, maybe make it so each turret can attack different air targets, maybe make the turrets only anti air.

Indigent
09-09-2007, 08:32 PM
I would rather have it the other way, multiple turrents for ground, and seperate guns on the nose.

BirdofPrey
09-09-2007, 08:36 PM
The multiple laser make it seem more like a warship now. I am glad we have them.

Seradin
09-09-2007, 08:42 PM
I think for ship repair the ships should have to land on the starports and whatnot.

Indigent
09-09-2007, 08:45 PM
Lol. We are stealing alota ideas from Red Alert.

Seradin
09-09-2007, 08:46 PM
whats red alert?

BirdofPrey
09-09-2007, 08:48 PM
C&C game a what if scenario. Hitler was killed and the soviets attacked instead of the Germans

Indigent
09-09-2007, 08:58 PM
Lol. What is a C&C game?

BirdofPrey
09-09-2007, 09:01 PM
The second best game of all time

hillzagold
09-10-2007, 02:10 AM
am i the only one who hates the multiple lasers? it makes the attack take so much longer then it did in SC1. i was honestly expecting there to be alot of small lasers at the same time, on the wings and bridge and such. an attack that takes 2 seconds sucks

Indigent
09-10-2007, 02:41 AM
I want lazers on all parts of the battle cruiser, not just the front, like the mother ship.

coreyb
09-10-2007, 02:51 AM
Lol. What is a C&C game?
C&C is command and conquer!!! they rule!

I own Command and conuqer generals

Command and conquer generals zero hour

And Command and conquer 3 Tibarium wars

They are a good serie's You honestly should get the one's I named and espesilly iff You like SC! because I personally think Star craft 2 and command and conquer 3 are alike.

BirdofPrey
09-10-2007, 03:02 AM
LOL go to a C&C fan site and they will tell you those games are not real C&C games

coreyb
09-10-2007, 03:06 AM
LOL go to a C&C fan site and they will tell you those games are not real C&C games
What....the.....fudge?.

BirdofPrey
09-10-2007, 03:09 AM
True story many people say Generals isn't a true C&C game and 3 was a big piece of crap because genearls had a different interface and 3 didn't stay close enough to TS and didn't hjave that many walkers

ANYWHO Battle cruisers

Shoud be able to fire 360 degrees without having to turn since they are a capital ship

coreyb
09-10-2007, 03:15 AM
Yeah let's not get off topic before this is locked so yer...damm You took my thing what I was ganna say about 360 digree's and anyone got a pic of the battlecruiser?

hillzagold
09-10-2007, 03:26 AM
360 degrees is stupid, you might as well make it a floating disc. oh wait-

asdfasdf9876
09-10-2007, 04:04 AM
True story many people say Generals isn't a true C&C game and 3 was a big piece of crap because genearls had a different interface and 3 didn't stay close enough to TS and didn't hjave that many walkers

ANYWHO Battle cruisers

Shoud be able to fire 360 degrees without having to turn since they are a capital ship


yea i think it should be able to shoot its guns while on the move, so when it is being chased or something it can still defend it self. i see the battlecruiser as like the star destroyer that has guns all over it.

burkid
09-10-2007, 05:23 AM
360 degrees is stupid, you might as well make it a floating disc. oh wait-

Raise your hand if you think he was implying the gay mothership!!

*raises hand*

Joneagle_X
09-10-2007, 05:47 AM
I get the feeling that burkid doesn't like the Mothership. I don't either if it's in its current retarded weakling state. Planet cracker!!! Get your planet crackers!!!! Only slightly spicy, won't even burn you if you sit under it for a week! Only need SPF 10!!!

But with regards to the Battlecruisers, and all air units in general, I had hoped Blizzard would go with more of the cinematic death animation where it catches on fire and then plummets to the ground and then explodes.

BirdofPrey
09-10-2007, 05:50 AM
Yeah Fire burning explosions. In the WWI vid erything just fell into pieces and fell to the ground like a set of legos.

Unentschieden
09-10-2007, 10:25 AM
Well they have to watch out not to clog up the screen to mutch. Not being able to see whats happening is frustrating.

Seradin
09-10-2007, 12:13 PM
indeed like that stupid video, find the probe!

BnechbReaker
09-10-2007, 02:19 PM
they could make it fly in a higher orbit to stop them from blocking everything underneath

Joneagle_X
09-10-2007, 06:04 PM
I don't see how having it turn into a fireball and crash gets in the way of what you're seeing. I'd rather know that my opponent's BC is going down....

MAYDAY MAYDAY!!! *CRRROOOSH*

BirdofPrey
09-10-2007, 06:57 PM
Well they have to watch out not to clog up the screen to mutch. Not being able to see whats happening is frustrating.
No one ever said it had to go out in a Star Trek nuclear explosion filling the screen. A few small explosions on par with siege tank shells would be sufficient and some fire like what happens to the buildings. As long as it does not just fall apart.

Protosscommander
09-10-2007, 06:59 PM
Well in my observation, the Battle Cruiser now lool so similar ti the first one in SC1, well the difference now is the Graphic and desighns well is there any new added Ability to BattleC except for Yamato Gun ???

SOGEKING
09-10-2007, 10:38 PM
Personally I prefer my old and faithful Yamato Cannon ! ;)

hillzagold
09-10-2007, 11:27 PM
plasma torps ownzorz yamato gun

Indigent
09-11-2007, 04:37 AM
Multiple turrents acting as seperate units, that need to be build before hand like interceptors!!

Wlck742
09-11-2007, 05:11 AM
Yamato > all Terran units.

Protoss > Terran

There. I said it.

Indigent
09-11-2007, 05:42 AM
I don't get it.. Can you show your work?.... Carry the squar root.. Multiply the time in between contractions...

BirdofPrey
09-11-2007, 05:52 AM
Hmm buildable turrets sounds interesting.


Protoss > Terran

I don't get it.. Can you show your work?.... Carry the squar root.. Multiply the time in between contractions...
WellI got the same answer.

BnechbReaker
09-11-2007, 03:15 PM
but also Terran > Zerg and Zerg > Protoss
so Terran > Protoss

omg everything is a contradiction

Gorythax
09-12-2007, 01:32 AM
^ you got it backwards...

Protoss > zerg (no contesting that, a lot can kill 2 or 3 hydras if upgraded)
zerg > terrans
terrans > protoss

its like rock paper scissors

kenshin72
09-12-2007, 01:49 AM
supposed to be like this:
protoss
/\
/ \
/ _ \
zerg terran

I arrange it based which is more advanced species

Protoss beats terran because they are more advance and their psionic ability because they have been for a long time and they are far advance than humans.

Terran beats zerg because humans are more intellectual than them they cannot reason and does not have an insect like system similar to that ant and bees. (thats pretty much zerg is)

Zerg can beat toss because even though protoss is soo high and mighty zerg can compensate it for their number and their will to serve whoever is in charge of them I.E overmind,infested kerrigan, etc

P.S. this is not about the which is a better race this is just a diagram showing how it usually goes in a balance game its still depends on the player

TerranGod
09-12-2007, 02:00 AM
zerg > protoss and terran
protoss > terran and zerg
terran > protoss and zerg

1 4m duh w1nn4rz!

Gorythax
09-12-2007, 02:03 AM
Meh... I don't know... To me, protoss are still made up to beat on the zerg, if you think about it... and the terran siege tank is perfect against protoss turtlers...

reavers and cannons own lings/hydras, same with lots...
Battlecruisers are a bit better than carriers, especially with other air units...
Carriers own zergs, although the guardians pose a threat to turtlers...

In the end, the beginning is way arranged, but in the end, I guess a skilled player can do anything.
Of course, that's not taking in the fact that a real player can rush and win with basically any race.

Trooper_Lozer
09-12-2007, 04:02 AM
i went with the multiplelasers as this makes the battlecruiser look like something from a sci-fi movie, any way a one shot battlecruiser wouldnt be very logical.

-Trooper

BirdofPrey
09-12-2007, 04:10 AM
The campaign should have a Battleship named Yamato

Indigent
09-12-2007, 04:52 AM
They should have specific units just for heros like in Warcraft or something.

BirdofPrey
09-12-2007, 04:54 AM
The campaign should have a Battleship named Yamato
Cookie to anyone who recognises the reference

Ximnipot69
09-12-2007, 08:40 AM
Yay! Cookies! I know this one...
The Yamato was the biggest, heaviest and most powerful battleship in the Japanese navy during World War 2. It got sunk by the end of the war by US aircraft and was considered to be a symbol of Japan and it's defeat...

Unentschieden
09-12-2007, 10:02 AM
Which is why it was "retrofittet" as Spacecruiser in the classic Anime "Space Battleship Yamato" aka "Starblazers". The signature technology was the "wave motion gun" wich the Starcraft Yamato gun is a obvious reference to.

Ximnipot69 was right just not complete.

Ximnipot69
09-12-2007, 10:41 AM
I knew I forgot something... I have heard about that anime but I've never seen it. I'm much better at history than anime.

BnechbReaker
09-12-2007, 01:12 PM
^ you got it backwards...

Protoss > zerg (no contesting that, a lot can kill 2 or 3 hydras if upgraded)
zerg > terrans
terrans > protoss

its like rock paper scissors



actually in pro level game play its t>z>p>t

BirdofPrey
09-12-2007, 04:00 PM
I haven't seen that. None of the races are sure to beat another they are pretty balanced. It is more based on what the player does at the begining if he will win or not

coreyb
09-12-2007, 04:22 PM
Yay! Cookies! I know this one...
The Yamato was the biggest, heaviest and most powerful battleship in the Japanese navy during World War 2. It got sunk by the end of the war by US aircraft and was considered to be a symbol of Japan and it's defeat...
Ha ha ah ah aha ha!!!! I would like to see that some huge ship just get sunk in a war :P and it is true tho!

Anyway a bit off topic the battlecruiser is massive I watched a video with it in it and I was like wow :O BUT not as powerful as the thor...man that owns!!!! , pure pwnage :D

I was banned for something I didn't do.

BnechbReaker
09-12-2007, 07:01 PM
Yay! Cookies! I know this one...
The Yamato was the biggest, heaviest and most powerful battleship in the Japanese navy during World War 2. It got sunk by the end of the war by US aircraft and was considered to be a symbol of Japan and it's defeat...


it was the biggest battleship in not just the japaneses navy, but in the whole world, however battleships became obsolete towards the end of ww2 as aircraft carriers have much longer range and battleships become sitting ducks.

coreyb
09-12-2007, 07:05 PM
What really...wow that's new to me but arewell I'm more of an aircraft fan then the navy but still i thought battleship's had more range...well there ya go but let's remember not to go off topic!

Gorythax
09-13-2007, 01:55 AM
Well... I voted multiple lasers, (even though I'm protoss :P) because... Yes, I'm a huge WoW fan, and in general I think that splash damage is better than one shot damage... Think of it, you take one multiple cannon that deals like 10-20 dmg on target but that requires 100 energy... then you use it with 1 battleship and it does a significant bit of damage... make it like 10 targets max and then you have basically the same damage yamato gun did.

burkid
09-13-2007, 02:01 AM
i think you are thinking of plasma torpedoes. thats the splash attack.

multiple lasers is just the default attack, just instead of 1 big laser its several fast, small lasers.

BnechbReaker
09-13-2007, 02:14 AM
does a burst of laser count as a single powerful attack (so only deduct armor once) or many weaker attacks? if it's many weaker attacks than high armored unit would be good against it

Trooper_Lozer
09-13-2007, 02:40 AM
good question...

Gorythax
09-13-2007, 08:31 PM
hmmm... then I guess I misvoted, but i didnt think of splash, but something like multiple attacks against some random targets... not AoE... Anyways, it should count as many small attacks, making the game even more interesting.

Joneagle_X
09-14-2007, 05:03 AM
@ Trooper_Lozer , please keep your posts like that to a minimum(under 3 words and/or pointless). Unless you're going to contribute actively to the discussion, don't post at all. :D Thanks!

Also, I do believe the Battlecruiser's Plasma Torpedo would count as an ABILITY. It's just like Psi Storm in its effect. Instead of being a beam that crosses, units within it receive damage at a specified interval. So every time within that interval (say once every second) the unit will receive a certain amount of damage. That damage IS affected by the unit's armor.

So while a unit remains in its AoE, it is being damaged a number of times, not just once.

BirdofPrey
09-14-2007, 05:11 AM
Plasma torpedo is like having a legion of colossi firing at once then not being there anymore

Gorythax
09-16-2007, 06:51 PM
Yes, but I do believe that by burst of laser, BnechbReaker meant a multiple laser firing ability rather than a plasma torpedo.

burkid
09-16-2007, 09:00 PM
does a burst of laser count as a single powerful attack (so only deduct armor once) or many weaker attacks?

i watched vikings taking damage from BCs in the hi def video, and its many weaker attacks, but it looked like each still did a bunch of damage.

Gorythax
09-16-2007, 09:03 PM
It's an AoE though... It will still do more damage rather than an attack that shoots at 10 random targets... well, depending on the size of the units in the area. Of course, if bigger units it makes less damage because the size of the units makes them more armored and they also take up more space, and in the other case.. well, you saw the video.

SID
09-17-2007, 01:07 PM
I pretty much agree with unit dimensions.... it seems that all these years... the 3 races have beet eating a lot and so they got a lot fatter....
Plasma torpedos heh.... im sick of lasers and these days....

Heavyarms2050
09-17-2007, 05:25 PM
there should be another upgrade where the bc becomes an strong anti-air aircraft. It shoots like 10 missiles at a time or something like that