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View Full Version : does anybody else think terran air is weak?


motto
06-28-2007, 08:55 PM
the reason i think they are weak is because they are so slow. Like battlecruisers and wraith fire 1 laser at a time. Its so slow. One of the sc trailers from the original sc showed wraith firing 3 lasers at one time at a target..so why not do that in the actual game? same with Battlecruiser. That huge thing should be able to fire multiple lasers.

MrFrancko
06-28-2007, 08:57 PM
No race is weaker than the other. The BCs are beasts when it comes to taking damage so it wouldn't be fair if they fired faster. Plus, with upgrades that one blast + Yamato tears through stuff.

Exterranminator
06-28-2007, 09:17 PM
Terran flyers are strong aerial attacks but suffers against ground targets...
(maybe exept b-cruisers against the terran...but only combined with siege tanks)

paragon
06-28-2007, 09:39 PM
I think that the only terran air that is good vs ground is the battlecruiser but that doesn't make terran air weak. The terran have seige tanks to deal with ground targets.

Fenix
06-28-2007, 10:34 PM
Ever seen what happens to Zerg air when a fleet of Valkeries comes by? It ain't pretty.

paragon
06-28-2007, 11:07 PM
Ever seen what happens to Zerg air when a fleet of Valkeries comes by? It ain't pretty.

Haha I think it's beautiful. That huge swarm thinks it's all that and then it just disappears into a mist of blood and guts.

[LightMare]
06-29-2007, 12:05 AM
terran air is among the strongest

eclipse
06-29-2007, 12:18 AM
and you forget wraiths can cloak which will catch most people off guard

Itsmyship
06-29-2007, 12:20 AM
Terrans have, imo, the best air force out of the three races. No combo makes me happier than Valkyrie/Battlecruiser :)

motto
06-29-2007, 04:59 AM
yea air to air they are pretty dominant. but what about ground units against terran air? pretty weak.

paragon
06-29-2007, 06:24 AM
yea air to air they are pretty dominant. but what about ground units against terran air? pretty weak.

1) Battlecruiser
2) they don't need mass anti ground for their air because they have... siege tanks...

Proxy-serva
07-02-2007, 05:44 PM
i find only the terran warights are good becuase for bcs u need a long time too make and they can be fast destroyed by a defiler ot by a high templer

Fenix
07-02-2007, 05:50 PM
yea air to air they are pretty dominant. but what about ground units against terran air? pretty weak.


Yamato Cannon son

for-glory
07-02-2007, 05:53 PM
ehh more like rock paper sissors...each unit has strengths and counters. kinda hard to say they suck because in this situation they get owned. So ya terran air is strong

Proxy-serva
07-02-2007, 05:55 PM
but i find its not so strong like protoss air..

Fenix
07-02-2007, 05:56 PM
Although, if you look at it, Terran air is mostly geared for air-to-air. The most a Wraith can do is harass (8 DMG against ground).....Battlecruisers are the only things that can effectively attack ground, but they're top tier.


IMO, Protoss air is the strongest. I don't care what anyone says, Scouts rock.

Proxy-serva
07-02-2007, 05:58 PM
mass scouts on a nexus or something else is very good but not vs ground units..

Fenix
07-02-2007, 06:10 PM
Yeah, but they uber-pwn air. Antimatter missile FTW!

generalrievous
07-02-2007, 06:13 PM
BC + Wraiths + few science vessels = air pwnage

Fenix
07-02-2007, 06:13 PM
Exactly. You gotta mix it up.

Proxy-serva
07-02-2007, 06:16 PM
there are vs all mixed units or unmixed some other good units^^this is the problem

Fenix
07-02-2007, 06:40 PM
No group is good unmixed if that's what you're asking. You need some variety, otherwise they'll hit on a snag and conquer your mad force.

paragon
07-02-2007, 10:07 PM
I don't care what anyone says, Scouts rock.

On paper scouts do rock... as long as you smudge out the high cost.

And I think zerg air is the strongest. They've got a ground pounded (guardian), an all purpose/harasser (mutalisk), an anti air support unit (devourer), and a suicidal bomb (scourge)

burkid
07-02-2007, 10:25 PM
yeah, zerg rule the skies.

paragon
07-02-2007, 10:40 PM
However, with the phoenix, they won't anymore because all zerg air is light air and light air will be destroyed by overload.

Itsmyship
07-02-2007, 10:50 PM
I don't care what anyone says, Scouts rock.

On paper scouts do rock... as long as you smudge out the high cost.

And I think zerg air is the strongest. They've got a ground pounded (guardian), an all purpose/harasser (mutalisk), an anti air support unit (devourer), and a suicidal bomb (scourge)


Zerg air is by far the most annoying form of air...but then again it gives me an excuse to use the good ol' valkyries

paragon
07-02-2007, 11:03 PM
exactly, valkyries ate up zerg air. Which, tying this back into the topic's title, is one reason why terran air is not weak. And why valkyries don't suck.

burkid
07-02-2007, 11:06 PM
^remy is probably gonna yell at you for that again

L0ck and L04d
07-04-2007, 02:57 AM
I'd bet anything that if they bring back the devourer the'll give it a shorter cool down and maybe a cooler attack...I meen come on, who here has ever looked at a devourer attack and been like: ...(criket sound)
ITS A GIANT PUPLE BLOB LIKE SOME ONE CHEWED UP BARNEY THE DINOSAUR AND SPIT HIM OUT WITH ACID SPORED!

burkid
07-04-2007, 04:34 AM
^I can honestly say that i havent

paragon
07-04-2007, 05:01 AM
we'll visually I'm sure they will make it better but I doubt they would shorten to cooldown unless they adjust other things.

LimaBeanMage
07-04-2007, 05:14 AM
Terran air isn't weak, however it is not utilized half of the time because of the time and resources it takes to get to them. I believe Terran have the second best air. Zerg beats them hands down by speed. Wraiths are good but they aren't the dominant air unit.

Everybody has pointed out, valks and BCs rule the skies. But, what I think everyone failed to mention is that they take quite a bit of time to get a sufficient amount of them on the battlefield and a fair amount of resources to maintain that army.

lilchibikun
07-05-2007, 03:28 AM
terran air isnt weak, like limabeanmage. u just hafto have these units in sky battalions. if u attack in clusters youll be sure to dominate

L0ck and L04d
07-07-2007, 02:08 AM
you dominate anyway if you attack in clusters with any race!

overmind
07-07-2007, 02:36 AM
terran needs an attack helicopter-like unit with mini guns and rockets for air -to- ground but no anti-air attack that way you could mass them with valkyries and still have a reseonable attack force.

DontHate
07-07-2007, 03:59 AM
i like the idea of the helecopter with the air to ground missles but it sounds too low tech for terrans, i mean c'mon, a helecopter!? it better be cool looking at least, because there would be no use for a helecopter if jet fighter such as the wraith could stop on a dime. but yea terran need a good air unit for ground that can be accessed earlier. also, when a pheonix overloads does it only attack air?

Major Willy
07-07-2007, 04:22 AM
I liked the Devourer attack.

Nobody messes with big globs of acid.

On topic though, the Terran air is very powerful. Cloaked Wraiths for ambushes and harassment while Valkyries clean up anything in their way.

Itsmyship
07-07-2007, 04:25 AM
i like the idea of the helecopter with the air to ground missles but it sounds too low tech for terrans, i mean c'mon, a helecopter!? it better be cool looking at least, because there would be no use for a helecopter if jet fighter such as the wraith could stop on a dime. but yea terran need a good air unit for ground that can be accessed earlier. also, when a pheonix overloads does it only attack air?


I actually had an idea like this a while back on a different thread, I called it the Terran Praetorian.

paragon
07-07-2007, 06:52 AM
how about that unit from the cinematic, that was helicopterish except more of an advanced VTOL craft

overmind
07-07-2007, 07:18 AM
i did say helicopter-like

i actually forgot about the thing in the cins that is helicopter-like but not primitive.

paragon
07-07-2007, 02:08 PM
Oh and good unit name Itsmyship. Praetorian. I usually put that with my lists of cool names. And Cohort. And Legionary

L0ck and L04d
07-08-2007, 12:54 AM
what cinematic was the helicopter in and I think I feel like starting a hole new thread...

Itsmyship
07-08-2007, 12:55 AM
I'm preety sure we have one for the helicopter.

FlyingTiger
07-08-2007, 01:39 AM
here ya go!

http://www.starcraft2forum.org/forums/index.php?topic=873.0

paragon
07-09-2007, 11:12 PM
back on topic, in the original starcraft i would sometimes make a few battlecruisers (6-8) as the ground pounders with about 20 wraiths flying air cover for them. I also had science vessels nearby as both detectors and for their three incredibly useful abilities. battlecruiser about to die? defense matrix it and send it back to the base for repair. protoss? emp. zerg? irradiate.

Lemonparty
07-09-2007, 11:16 PM
I'm surprised they wouldn't make Dark archons/Devourers+scourges or mutalisks

Itsmyship
07-09-2007, 11:17 PM
Original SC didn't have Dark Archons or Devourers.

UchihaItachi0129
07-09-2007, 11:26 PM
2 words. BATTLE CRUISER

Major Willy
07-10-2007, 08:31 PM
Battlecruiser operational.

Better 2 words.

ShoGun
07-11-2007, 07:35 AM
Which army would win. . . a full unit cap of valkeries, or a full unit cap of carriers with maximum interceptors?

Major Willy
07-11-2007, 05:08 PM
Valkyries. Focus fire them on a Carrier and add in splash damage to other Carriers.

L0ck and L04d
07-11-2007, 06:15 PM
ok, now a full unit cap of devourers vs. a full unit cap of valkyries?

Major Willy
07-11-2007, 07:42 PM
Devourers attack slower.

ZiiDriX
07-11-2007, 08:07 PM
Valkryies, because of the splash dmg.

brc9210
07-11-2007, 09:27 PM
Actually I tested that with a friend and it really depends on how you attack. If its a head on attack by the devourers Valkyries own them easily, if they attack form different angles at once though the battle is much closer and depends more so on luck.

L0ck and L04d
07-12-2007, 02:30 PM
but devourers have splash damage to and I thought they don't take as much to build and you can make more of them than valkyries.

thrif
07-12-2007, 02:43 PM
All races had good air, SV's were just insane when used correctly. Using them to their full capacity, you could change the course of war with ease.

10-Neon
07-14-2007, 12:17 AM
but devourers have splash damage too...


Nope, they only deal damage to the unit they attack. Only the Acid Spores splash.

Fenix
07-14-2007, 12:27 AM
An answer to all the "full pop" air battles.


Scourge, microed.

L0ck and L04d
07-14-2007, 03:03 AM
but devourers have splash damage too...


Nope, they only deal damage to the unit they attack. Only the Acid Spores splash.

Ya but thats still splash damage, I meen it makes them fire slower.

marinepower
07-14-2007, 08:48 PM
There is no way the Valks will win the battle at Full Pop. The max Sprite count on a map is 250 and the valks missiles count as sprites. After around 30 shoot, no more sprites will be able to appear on the map until those rockets hit, leaving 20 valks as useless sitting ducks. But in combination with even 10 devourers, bring 25 valks and each missile would do 9+6, or 15, so the valks will decimate carriers or even BC's.

In respose to the scourage microed answer, I think that's imp for the scourages to win as It's impossible for even JulyZerg to micro 400 units at the same time. Just send one air unit into the crowd and 100 other scourage will explode on it.