View Full Version : Scout + Corsair vs. Pheonix
didd293
07-08-2007, 09:34 PM
I personally like the pheonix better than the scout and corsair because of its overload, and it looks cooler. What do you guys think?
Itsmyship
07-08-2007, 09:36 PM
I'm not crying over the scout...although I kinda miss the Corsair. Corsair is probably one of my top 3 favorite units for the Toss. Pheonix still kicks ass though :)
DontHate
07-08-2007, 09:36 PM
pheonix ftw. it has the usefullness of the corsair and the cool lookingness of the scout.
LimaBeanMage
07-08-2007, 09:38 PM
Well yeah it's better than the scout, but the corsair was a very fast harassment unit. The phoenix appears to rape lightly armored massed units but it doesn't seem like it will be winning any marathons in the near future.
I sure won't be missing the Scout 1 bit. As for the Corsairs, I think they were too good at what they are suppose to do.
The problem with Corsairs IMO was that they cost too cheap for what they could do. They were fast, cheap, has a nice ability called disruption web. Cost for Cost, they even beat the Captial ships and yet, the Captial ships are suppose to counter them. Scouts were basically rendered useless because of the Corsairs. The only thing that the Corsair lacks is a ground attack.
Phoenix on the other hand, are basically a Scout + Corsair combined. Except, they don't have the disruption web. They are fast, can hit ground, and probably won't cost that much. But what seperates them is that their normal attack won't be doing much damage at all whether it's against air or ground units. They would need to use the Overload ability against air units and those requires skill because if you don't use it properly, you are a sitting duck for a few seconds. IMO, I like the Phoenix much more than the Scouts and Corsairs and would balance the Protoss Air forces in SC2.
didd293
07-08-2007, 10:39 PM
yeah, I have to admit the disruption web ability was one of my favorites in the entire game. It's possible that they have another unit (star relic, perhaps?) that has disruption web, or something similar to it.
Itsmyship
07-08-2007, 11:06 PM
I just love Corsairs altogether! They were cheap, easy to mass, fast, had disruption web, etc. I really am going to miss them....guess that just means Blizz gon have to make a Corsair-like unit for expansion then! ;D ^_^ :)
The pheonix appears to be a very good replacement for the cosair/scout as it seems to have a very powerful secondary ability BUT, it seems (from the gameplay video which may be changed) that it has a rather pathetic primary attack (but then again i only saw a low resolution version so i couldn't examine it much). It will most likely need heavy ground support (if its attack is indeed "pathetic") however there is a very low chance of this happening. Or maybe not......
Major Willy
07-09-2007, 12:50 AM
The Phoenix would do great with upgrades and may inherit the Scout thruster upgrade for faster speed.
shadow
07-10-2007, 09:42 AM
NOOOOOOooooooo......... first they take the dragoon away and now the scout too!!!
the scout is the best stacraft unit ever!
the scout is the fastest unit and most mobile in the entire starcraft exsept scurge. when fully upgraded the scout have the air to air firepower of a battlecrusier and a ok air to ground weapon, and it just looks realy AWESOME.
i will miss the scout and the dragoon realy. but not enought to deny starcraft 2.
the phoenix is not better in eny way that the scout, it is to slow. i like the phoenix realy much, not just as much as the scout.
of respect of blizzard and everyone else i give my vote to the phoenix since i am a starcraft fan and thinks starcraft 2 is awesome, even if it will miss some of my faborites.
paragon
07-10-2007, 02:29 PM
the phoenix combines the powerful air attack of the scout and the quick attack of the corsair into one midrange priced package. The Scout was way to expensive and the corsair too fragile.
PowerkickasS
07-10-2007, 02:40 PM
i despise the phoenix full stop :\
DontHate
07-10-2007, 02:48 PM
i think the attack of the pheonix vs ground and air will be the same as the wraith's burst lazers. However, it has the overload ability so that balences it out.
paragon
07-10-2007, 03:41 PM
i think it's ground attack will be a little more powerful than that of the wraith actually
[LightMare]
07-10-2007, 03:42 PM
NOOOOOOooooooo......... first they take the dragoon away and now the scout too!!!
the scout is the best stacraft unit ever!
the scout is the fastest unit and most mobile in the entire starcraft exsept scurge. when fully upgraded the scout have the air to air firepower of a battlecrusier and a ok air to ground weapon, and it just looks realy AWESOME.
i will miss the scout and the dragoon realy. but not enought to deny starcraft 2.
the phoenix is not better in eny way that the scout, it is to slow. i like the phoenix realy much, not just as much as the scout.
of respect of blizzard and everyone else i give my vote to the phoenix since i am a starcraft fan and thinks starcraft 2 is awesome, even if it will miss some of my faborites.
who are you! dragoon sucked, it was a walking retard, which always got itself stuck. scout was USELESS because of the worst ground attack imaginable, and it was like the ferrari of things in starcraft. phoenix, has a much better attack which includes the overload. it kicks ass!
DontHate
07-10-2007, 03:44 PM
i accually liked the dragoon. The best AA i got becuase I never feel like getting air.
paragon
07-10-2007, 03:53 PM
NOOOOOOooooooo......... first they take the dragoon away and now the scout too!!!
the scout is the best stacraft unit ever!
the scout is the fastest unit and most mobile in the entire starcraft exsept scurge. when fully upgraded the scout have the air to air firepower of a battlecrusier and a ok air to ground weapon, and it just looks realy AWESOME.
Except that it costs so much no good player would bother getting them
i will miss the scout and the dragoon realy. but not enought to deny starcraft 2.
the phoenix is not better in eny way that the scout, it is to slow. i like the phoenix realy much, not just as much as the scout.
the scout is a waste of minerals. it is not worth it's weight in minerals or vespene gas. 10 out of 10 experts agree, the scout sucks.
even if it will miss some of my faborites.
Your favorites are two of the worst units the protoss had.
Ghost
07-10-2007, 03:56 PM
I really hope the phoenix has similar attack to the scout, I rely heavily on scout victory fleets to maintain air dominance during a game.
DontHate
07-10-2007, 04:11 PM
I don't understand how the goon is so bad. It has decent range when upgraded and good vs air. Also it wasn't that expensive. Sure it's a bit clumbsy at times, it's not like it's a major problem.
paragon
07-10-2007, 05:05 PM
it was large but certainly not in charge. it was easily killed and while the range upgrade did help a lot, it was very clumsy most of the time. Especially when it was in large groups
Nikzad
07-10-2007, 05:09 PM
dragoons trying to get around each other is one of the most painful things you can watch as an attacking Protoss player. There is always one that starts walking back and forth in place and blocking all the other ones because it has nowhere to go because there are more semi-retarded dragoons up front
why do all hate the scout its one of my favourite unit
Nikzad
07-10-2007, 06:21 PM
because it was good against air but against ground you might as well open the cockpit and call them names
compared to price i mean
DontHate
07-10-2007, 06:40 PM
price, crap ground attack, not the best air attack, and build time.
FlyingTiger
07-10-2007, 06:55 PM
yea i used to goons a lot, but it gets really annoying when once it touches an object that is blocking its path, then its legs go berserk!
I wasn't acclimated to the hold function, but once corsairs came in, I had to cause all they would do is f-in attack and chase an overlord. Sometimes i don't even see it until the corsair gets in trouble and its almost dead from chasing an overlord by a f-in spore colony.
Ghost
07-10-2007, 07:14 PM
price, crap ground attack, not the best air attack, and build time.
Yeah but it had insane movement speed and its air attack was the best of the non anti-aircraft.
paragon
07-10-2007, 11:44 PM
you're better off building carriers instead of scouts because their cost isn't that different
DontHate
07-11-2007, 12:32 AM
price, crap ground attack, not the best air attack, and build time.
Yeah but it had insane movement speed and its air attack was the best of the non anti-aircraft.
to get that "insane movement speed" , you would need to upgrade it. also corsairs are faster than a scout and are better for AA.
tweakismyname
07-11-2007, 12:43 AM
Quote from: shadow on Today at 01:42:10 AM
even if it will miss some of my faborites.
Your favorites are two of the worst units the protoss had.
i agree that scout was probably the worst protoss unit it was too expensive and its only redeeming quality was its speed
but as for dragoon being another horrible protoss unit i compleatly disagree the dragoon was one of the best units it was flexable and was a moving photon cannon you shouldent diss it
Major Willy
07-11-2007, 12:55 AM
Dragoon: HARHAR I MUV DOWN RAMP 2 KILL.
...
Dragoon: ONOZ WTF I STUCK *Dies*
Scouts simply were no good. They were simply too expensive. Not only that, they need 2 upgrades seperately to make them fully effective. I am just glad that the Phoenix has replaced both the Scouts (Heavily underused/neverused) and Corsairs (Heavily overused). Corsairs are too strong for their price. Captial ships are suppose to counter these guys and yet cost for cost, Corsairs still rape them. Doesn't really make sense right? With the introduction of Phoenix, now we won't have to worry about some heavily overused/underused units for the Protoss. (Unless Blizzard doesn't do a good balancing job and somehow make the Phoenix/Warp Ray/Tempest too strong/weak, that one of them is going to be heavily underused/overused).
Spointz2020
07-11-2007, 06:09 AM
the PHoenix should go to hell PERIOD. IT is damn ugly retarded, useles, double retarded, andtripolatte crappy - it is definitely crappier than scout or corsair (and no one even used scouts).. ne wayz corsairs were like the pwnage stuff, if they replace them with those crap-er-loads, i'll be so pissed >:( they shoulda just maintained original starcraft units, cept jsut take away scout and replace them with something more important while updating other units to moderate extent... also add 2 new units or smthing w/o removing too many and destroying the core.. more over, i guess i coudl take some change obviously cuz its necessary, but WTF CARRIER GETS REPLACED BY THAT CRAPPY WARP RAY!!!!??!?!
Major Willy
07-11-2007, 06:22 AM
That paragraph hurt my eyes.
Scouts had a pathetic ground attack and decent air attack.
Corsairs had one ability and could only attack air.
Phoenix has Overload and the time it takes to come back online is short, and we saw it in action on Normal speed as the Blizzard player told us. In the fastest speed like 99% of the Starcraft players go on, the offline part will be almost a blink of an eye.
I'm predicting their attack will be around 10 - 14 damage per shot.
Phoenixes would most likely be the most versatile Protoss Air and most used. This is just my guess though.
Alukard
07-11-2007, 06:35 AM
because it was good against air but against ground you might as well open the cockpit and call them names
compared to price i mean
that made me smile for 10 minuts...thanks...
and about this topic
<---------my avy!
But the Pheonex looks promising, its has advantages over Scout and Corsair. but i think the web ability will show itself as ability of some other unit.
shanodin
07-11-2007, 08:38 AM
The Phoenix beats Scout and Corsair no doubt.
But...
The lasers are too thin...
shadow
07-11-2007, 12:15 PM
NOOOOOOooooooo......... first they take the dragoon away and now the scout too!!!
the scout is the best stacraft unit ever!
the scout is the fastest unit and most mobile in the entire starcraft exsept scurge. when fully upgraded the scout have the air to air firepower of a battlecrusier and a ok air to ground weapon, and it just looks realy AWESOME.
i will miss the scout and the dragoon realy. but not enought to deny starcraft 2.
the phoenix is not better in eny way that the scout, it is to slow. i like the phoenix realy much, not just as much as the scout.
of respect of blizzard and everyone else i give my vote to the phoenix since i am a starcraft fan and thinks starcraft 2 is awesome, even if it will miss some of my faborites.
who are you! dragoon sucked, it was a walking retard, which always got itself stuck. scout was USELESS because of the worst ground attack imaginable, and it was like the ferrari of things in starcraft. phoenix, has a much better attack which includes the overload. it kicks ass!
you are nuts!!!! the dragoon owns! if you are having a problem with ther movement the put them in a shuttle stupid!!!!
the dragoons are huge, not strange they can,t get up stairs. there phase destruptors have 20 base damage, 29 vhen upgraded full!!!
as for the scout. it DO have the air to air damage of a battlecrusier when upgraded and it IS the fastest unit in the game when upgraded.
FlyingTiger
07-11-2007, 01:54 PM
the PHoenix should go to hell PERIOD. IT is damn ugly retarded, useles, double retarded, andtripolatte crappy - it is definitely crappier than scout or corsair (and no one even used scouts).. ne wayz corsairs were like the pwnage stuff, if they replace them with those crap-er-loads, i'll be so pissed >:( they shoulda just maintained original starcraft units, cept jsut take away scout and replace them with something more important while updating other units to moderate extent... also add 2 new units or smthing w/o removing too many and destroying the core.. more over, i guess i coudl take some change obviously cuz its necessary, but WTF CARRIER GETS REPLACED BY THAT CRAPPY WARP RAY!!!!??!?!
1. Tempest = Carriers (to a moderate extent)
2. There's really no core really being destroyed. You see so far either the basic units being maintained and upgraded or the old units are being improved like scout --> phoenix or dragoon --> immortal/stalker.
3. Corsairs weren't even that good anyways. They had a weak attack, weak range, and really all they had was the disruption web. From what we saw in the gameplay video, were speculating that a certain unit (probably the twlight archon) will have a disruption like spell.
4. Phoenix is really just replacing the scout. So since you want the scout replaced... then there you have it... the phoenix which f-in kicks ass. Overload is just a special ability now. You don't have to use it. It's air attack seems decent anyways.
5. If you don't like it, then stick to SC1
Ghost
07-11-2007, 02:19 PM
Well, if the phoenix replaces both the scout and the corsair, their gonna cost and arm and a leg.
Nikzad
07-11-2007, 02:24 PM
the PHoenix should go to hell PERIOD. IT is damn ugly retarded, useles, double retarded, andtripolatte crappy - it is definitely crappier than scout or corsair (and no one even used scouts).. ne wayz corsairs were like the pwnage stuff, if they replace them with those crap-er-loads, i'll be so pissed >:( they shoulda just maintained original starcraft units, cept jsut take away scout and replace them with something more important while updating other units to moderate extent... also add 2 new units or smthing w/o removing too many and destroying the core.. more over, i guess i coudl take some change obviously cuz its necessary, but WTF CARRIER GETS REPLACED BY THAT CRAPPY WARP RAY!!!!??!?!
good idea...and we'll call it....
STARCRAFT 2: CEREBRATE WAR
DontHate
07-11-2007, 02:52 PM
Well, if the phoenix replaces both the scout and the corsair, their gonna cost and arm and a leg.
I'm sure it won't cost as much as a scout. maybe just a little more expensive than a corsair. if they make it as expensive as a scout it'd turn into the scout again.
Ghost
07-11-2007, 03:41 PM
Yeah, good point. What about 200 minerals and 150 gas?
FlyingTiger
07-11-2007, 04:34 PM
Yea maybe more like 250 minerals and 100 gas but almost same thing ^_^
I'm thinking the overload is an upgrade that'll cost prolly 200 minerals 200 gas.
Ghost
07-11-2007, 04:40 PM
Im tired of air units having a slow ground attack, I rather they had low dmg but fast firing spd.
Major Willy
07-11-2007, 04:43 PM
if you are having a problem with ther movement the put them in a shuttle stupid!!!!
You can only fit 2 into a Shuttle. Yes they'll move smarter and swifter in a Shuttle, but only 2 at a time. The moving phase of any kind on a Dragoon sucks. Ferociously.
there phase destruptors have 20 base damage, 29 vhen upgraded full!!!
So you just upgrade damage and not range? And even upgrading the attack is a waste of time because of their slow recharge.
as for the scout. it DO have the air to air damage of a battlecrusier when upgraded and it IS the fastest unit in the game when upgraded.
And your going to spend almost 2000 of each resource to get that? Along WITH the damn cost of a Scout?
Anyways. What's the cooldown on Overload going to be like? Or do you think this is a use it at your own risk ability?
Ghost
07-11-2007, 04:51 PM
Its like 10 seconds, but like someone mentioned in "Fastest" speed it'll be like 4 seconds hehe.
so basically the scout is pointless and not one of you ever used it for good
Wlck742
07-17-2007, 07:24 AM
the only thing scout was good for was AA, and there were other units that could do it better, like the carrier or corsair. Not to mention the scout cost almost as much as the carrier did. I'll miss corsairs though.
Major Willy
07-18-2007, 05:27 AM
When I play as Protoss, I start laughing maniacally when one of my Scouts die.
They were just that bad.
UchihaItachi0129
07-18-2007, 01:22 PM
i want them both ^^ i will rule the skys that way XD
PhantomFF
07-22-2007, 08:57 AM
Pheonix got my vote, That overload sound is awsome.
Armadeo
07-25-2007, 03:13 AM
The phoenix will probably be far more useful than either the scout or the corsair. While I loved the versatile scout, the introduction of the cheaper, more niched corsair made it virtually obsolete. The only advantages the scout had over the corsair was its ability to harass ground units (and it was far to expensive for this role), and its ability to take down large air units (which were simply too rare in non-money maps).
The Phoenix is just as versatile as the scout, and, with the overload ability, is probably a better air superiority unit than the corsair. Provided it is not overpriced, I'd expect that the Phoenix will see more game play than either the scout or corsair.
burkid
07-25-2007, 03:35 AM
Its like 10 seconds, but like someone mentioned in "Fastest" speed it'll be like 4 seconds hehe.
i think he ment cooldown on the ability, not the offline time afterwards. the offline will be about 10 seconds, but the cooldown will probably be 30 seconds.
Pheonix FTW!
AdmiralAckbar
07-25-2007, 04:21 AM
corsairs with their ***** tazers were my least favorite protoss unit scouts looked cool but way too expensive and i never really liked their missles they seemed like primitive terran weapons. Pheonix is better than both in looks and seems it will be more useful
burkid
07-25-2007, 04:24 AM
admiral, for your post you get a :good:,
and for your avatar you get a :powerup:.
welcome to the forums
shadow
08-11-2007, 02:47 AM
if you are having a problem with ther movement the put them in a shuttle stupid!!!!
You can only fit 2 into a Shuttle. Yes they'll move smarter and swifter in a Shuttle, but only 2 at a time. The moving phase of any kind on a Dragoon sucks. Ferociously.
there phase destruptors have 20 base damage, 29 vhen upgraded full!!!
So you just upgrade damage and not range? And even upgrading the attack is a waste of time because of their slow recharge.
as for the scout. it DO have the air to air damage of a battlecrusier when upgraded and it IS the fastest unit in the game when upgraded.
And your going to spend almost 2000 of each resource to get that? Along WITH the damn cost of a Scout?
Anyways. What's the cooldown on Overload going to be like? Or do you think this is a use it at your own risk ability?
DONTHATE!!
jezz gimme a break guys.
the scout owns!! and that is FINAL.
good: fast, good vision, good AA firepower, looks good, lotsa hitpoints and shields.
bad: bit exspensive, bad ground attack. "against ground you might as well open the cockpit and call them names"
good definition nikzad, made eaven me laught :good:
P.S dont think there is a cool down on the overload........ thats what i think.
nortonanti
08-11-2007, 05:15 AM
scout wasn't good enough for the cost
I believe the pheonix costs 150 minerals and 100 gas way less then the scout
I will miss the corsair but the pheonix rocks
Spointz2020
08-11-2007, 07:26 AM
Corsairs were the best!!! I mean okay fine i hsould admit how Scouts really didn't see much playtime, but Corsairs were by far one of the most well-designed, well-thought, and well-used units in the entire game!! Cheap but useful en-masse gave a lot mroe too the toss... I will surely miss them so greatly... I mean i personally don't like the Pheonix Models either... sooo that gets me even more pissed :(
Frost
08-11-2007, 07:43 AM
Koreans are going to have a good time abusing the fact that the Phoenix doesn't move when it's using overlord, those are gonna be some CRAZY air battles.
TheFearless
08-11-2007, 09:30 AM
Scout is ONE of the 2 worst units in StarCraft because of high cost. Well, the Wraith is the other one because it really ain't that effective. It's a good thing both are gonna be removed but I think that Corsair should stay because it is already a good unit. But since the job is passed to the Phoenix, why not give the Phoenix the ability of Distruption Web?
I was reading some guys review at BlizzCon and they were saying that the Phoenix were harshly imbalanced at the moment. They fly as fast as the mutalisk, trains just as fast, has further range, and are as cheap as hell. All they need to do is do hit and run at your mineral line and there is not much to stop them. 4 hits from the Phoenix = dead worker so basically, just tell 4 of these can pick apart the worker line. Only decent counter according to the review is the Twilight Archons but not when the Phoenix is dancing everywhere around your base.
Blizzard is also very well aware of the Phoenix incident and they stated to expect a nerf to the upcoming Phoenix in the near future.
BnechbReaker
08-11-2007, 02:15 PM
to counter that pheonix should cost more and have some more hp
StarCraft144000
08-12-2007, 04:14 AM
Pheonix is petty cool and it has overload which is useful but I still wish the Corsair can come back because it can do that Ability to make ground targets not be able to hit it unless it moves but the Missle Turret and other base defenses cant do a thing.
Wlck742
08-12-2007, 04:17 AM
Pheonixes overloading reminds me of those musketeers back in the 1700s. Shoot, reload for 5 mins, shoot, reload for 5 mins, continue until dead or victorious.
Mikosz
08-15-2007, 02:28 AM
Corsairs were crap... i remember moments when 6 Valkiries took down 12 of them in one-two shots :D
And wraiths just rape them... Comsat sweep, slash Observer and by by Tossy airforce ^^
Scouts on the other hand were TOUGH... 12 of them upgraded on max were able to take down zerg GA turret with one salvo... and thats means a lot :D they still got assf&@# by wraiths but any flying unit in SC1 got that :D (with the exception of valkirie+comsat combo ^^)
Offtopic on
I will miss Wraiths.. :( i loved fast stealth runs after tanks plucked some detectors.... Wraiths FTW....
Offtopic off
Armadeo
08-15-2007, 07:21 AM
You're right. On paper scouts were really tough, and corsairs weren't so tough; that is, if the paper had a little smudge where the cost of the unit should be.
Scouts were simply too weak for the amount of resources you had to put into them. For the amount of resources and time you had to spend creating a fleet of scouts, you could have twice as much corsairs. A fleet of 24 corsairs will decimate a fleet of 12 scouts.
Corsairs also had an aoe attack, allowing them to efficiently take down masses of enemy air units in a relatively short about of time.
Corsairs complimented the carrier better than the scout could too. The corsairs aoe attack decimated scourge, while its disruption web rendered ground defenses useless, allowing a carrier to wreck havoc on enemy forces.
The scouts has only had two advantages over the corsair. It excels against heavily armored air units, and it could attack ground units. Unfortunately for the scout, lightly armored air units were far more common in a normal game of Starcraft than their heavy brethren, and generally, they were far more effective. Even If your opponent happened to get tons of carriers/battlecruisers/devourers, a few dragoons backed up by an arbitar and a few high templar could take down a large force of heavy air more effectively and with fewer losses.
In short, the corsair takes down the more common air units and cover the carrier's weaknesses better than a scout. If your opponent happens to go heavy air, other Protoss units can counter it far more effectively, and these units will still be useful once your opponent switches to ground.
Anything the scout can do, other Protoss units can do better for a cheaper price. The only thing the scout contributes to the Protoss forces is its ability to hit and run, and it can't even do that right until you upgrade its speed!
Do you really want to put all that time and resources into a hit and run unit? One that is inferior to the hit and run units of the other races?
Even I underestimated the power of the corsair at first. However, once you learn how to use the little guy properly, you'll understand why he made the Protoss airforce the best in the game.
Now, as for the topic. From what Blizzcon goers have said, the Phoenix is far superior to both the scout and the corsair. In fact, it is currently incredibly overpowered. It is fast and cheap, the Protoss version of the Zerg mutalisk. Everyone remembers how overpowered those things were before Broodwar. Apparently, the Phoenix is easily capable of raiding a base, then quickly outrunning any of its counters, only to hit the enemy at another spot.
Personally, I found this kind of funny. Corsairs were originally put into Broodwar specifically to counter fast, hit and run air units like the Phoenix is turning out to be.
Wlck742
08-15-2007, 07:31 AM
Nice speech, have a :powerup: for that. Me too underestimated the power of the Corsair at first, until I got my entire fleet of mutas and guardians wiped out by 2 control groups of them. Welcome to the forums btw. ;D
shadow
08-15-2007, 02:05 PM
i have done some exsperiments on your post Armadeo.
first up: yes the corsair DO kill 12 scouts when they are 24 so you are right there, not strange realy.
i also found the NO air unit is capable to kill of that amount of corsairs.
here is some exaples:
12 scouts vs 24 corsairs: the scouts where owned
16 varkyres vs 24 corsairs:the battle where longer, but still the corsair won bigtime
1 scout vs 2 corsairs: this is an interesting result, just when the scout fired its last shot to kill the last corsair it was killed itself :o , a draw!!
here is a thought, listen to the name of the scout.
mabye it was never intendet as a combat unit. it is fast and has a good vision range.
it is literaly a scout?
and Mikosz, 6 valkyers gets OWNED by 12 corsairs. this is all tested in game.
Wlck742
08-15-2007, 06:09 PM
Corsairs are meant to be used against lightly armored targets, as their base damage is too low against heavily armored units like fully upgraded BCs. 1 damage per shot, hahaha!
Mikosz
08-15-2007, 11:18 PM
6 valkyers gets OWNED by 12 corsairs. this is all tested in game.
Lol... and how would U do that :D first Valkyrie salvo and corsairs are down to half of their health... :>
12 Valkiries destroy all... well if u Micro like hell and divide corsairs and valks sit in one place of course u will win :P
I didnt said it was Fair combat :P i accidently foud an Corsair fleet with a ghost... and sent them into oblivion with a fast valk raid :D
But 90% of time units bunch up and simpy die to awsome valk aoe....
Still i say Wraiths > All :P especially when u learn how to search for Observers :P
PancakeChef
08-16-2007, 12:12 AM
I really like the Phoenix both in its design and how it will be used. So I think they should stick with it. People keep comparing balance details and how units were used to Starcraft 1 when even though they are preserving the same feel its a whole new game with new startegys, tactics and units.
shadow
08-16-2007, 01:09 AM
i tested the fact in the map editor by putting 6 valkyres vs 12 corsairs, and the corsairs won.
test for your self if you dont belive me.
P.S do any one know if you need to upgrade overload, or do the phoenix have it from the begining. ???
Armadeo
08-17-2007, 10:49 PM
Thanks for the powerup Wick. ^_^
At any rate, I assume that overload will have to be researched. Every ability in SC1, with the exception of the Queen's "infest a command center" (I think), required research of some sort. Overload will probably be researched at the fleet beacon.
StarCraft144000
08-17-2007, 10:50 PM
Yeah I bet it is a upgrade the infest comes automatically with Queen.
burkid
08-18-2007, 06:39 AM
mabye it was never intendet as a combat unit. it is fast and has a good vision range.
it is literaly a scout?
it costs way too much to be used as a simple scout. and observers fill that role.
Wlck742
08-18-2007, 06:40 AM
Lol, the scout actually being a scout. That's the funniest thing I've heard of.
grrrr...
08-20-2007, 06:35 PM
corsair shouldnt be taken out.........i use them a lot in sc1 vs zerg
225popcap
09-20-2007, 08:47 AM
I guess the protoss still needs an air superiority fighter. So bring back the corsair!!!
I dont mind the scout because the phoenix is basically a scout with a overload ability.
Vindicatormsc
09-21-2007, 03:32 AM
they should have the Phoenix replacing the Scout,and bring the Corsair back.the Corsair was VERY useful,mainly against the Zerg,but also against the other races,to diable their static defenses.the phoenix only looks weak,it's actually really strong,from what people at blizzcon said.if the Protoss had Phoenixes,Corsairs,Warp Rays and Carriers,they could easily raid any base with low defenses with air units only.
but yes,Phoenixes and Corsairs in this game would be the best choice,imo...
ijffdrie
09-21-2007, 06:55 AM
disruption web=time bomb
MarineCorp
09-21-2007, 11:54 AM
They should bring back the Corsairs, they well useful and i thought they were cool but the thing is....they kill my overlords :'(
Vindicatormsc
09-21-2007, 02:46 PM
disruption web=time bomb
except it's not on a unit that may very well cost more than 950 minerals and 450 gas...
ijffdrie
09-21-2007, 03:20 PM
actually its as expensive as thor and has really a lot of energy
BirdofPrey
09-21-2007, 06:59 PM
Lets see hmm one time bomb for 800 or 6 disruption webs for 800 HMM choices choices
ijffdrie
09-21-2007, 07:02 PM
acually two time bombs
STARCRAFT2 IS A SEQUEL NOT A REMAKE OF STARCRAFT
BirdofPrey
09-21-2007, 07:18 PM
I understand that but remember they took out some units and abilities for not being usefull and added some others to be useful. Disruption web can in some situations be better than time bomb plus the two are DIFFERENT Time bomb slows down units and projectiles while disruption web just stops firing. They are hardly the same thing
ijffdrie
09-21-2007, 07:40 PM
if you cast them somewhere, it deactivates the weapons, so hardly
Vindicatormsc
09-21-2007, 11:59 PM
Time Bomb isn't = disruption web.it's more like a mix between dark swarm and disruption web,for it can be used to both defend a unit from ranged attacks and stop an enemy unit/building from firing at you.it's NOT equal to DW,not to mention 6 Corsairs would be much more effective than one Mothership...
burkid
09-24-2007, 01:32 AM
yeah, also 6 corsairs can kill a MS without any losses at the moment, with this dumb lack of AA design of the MS. that alone shows that 6 corsairs are more effective than 1 MS.
BnechbReaker
09-24-2007, 01:40 AM
by corsairs do you mean the phoenix?
burkid
09-24-2007, 01:45 AM
no, i was adding to the conversation that was comparing disruption web to timebomb, just without mentioning the abilities.
JDMFanatic
09-24-2007, 05:49 AM
I need a Corsair for sure... In SC 1, without the Corsair I am useless with Protoss.
Wlck742
09-28-2007, 06:36 AM
Corsair was great, but I don't really remember it playing such an enormous role that I had to have it or lose, but I guess that's just my style.
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