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StormCrow
07-20-2007, 11:37 AM
I can't describe how exited I am about the new Terran units in these scans! Also the nuke on that screenshot looks fantastic.

Thx for update! :good:

Fredd-E
07-20-2007, 11:51 AM
new nice pictures @ http://www.gamechosun.co.kr/site/data/html_dir/2007/07/20/20070720000011.html

http://www.gamechosun.co.kr/site/data/img_dir/2007/07/20/2007072000001121.gif
http://www.gamechosun.co.kr/site/data/img_dir/2007/07/20/2007072000001132.gif
http://www.gamechosun.co.kr/site/data/img_dir/2007/07/20/2007072000001143.gif
http://www.gamechosun.co.kr/site/data/img_dir/2007/07/20/2007072000001154.gif

Thor looks amazing in the third picture! WHAT A BIG MOFO! :)

500 minerals bonus rewarded to Fredd E for providing this excellent info

Major Willy
07-20-2007, 12:09 PM
I was disappointed in SC1 when Terran didn't have any chaingun weapons. Woo for Vikings.
Thor is going to be a big intimidating bastard. I'd be more afraid of those than the Mothership.

Anybody else notice the tanks don't have lips anymore? It's just a colored tip now.

FlyingTiger
07-20-2007, 12:14 PM
whoaaaaa! NICE woooooooooooo! I'm soooooooo amaaaazed! ^_^ ^_^

StormCrow
07-20-2007, 12:25 PM
Have they done something to Reapers? Cause I think it looks much more sinister than before. You must have noticed the skulls located above their shoulders. I like them ;D

I also find the new ''Mine ability'' interesting. I wonder how it works.

Major Willy
07-20-2007, 12:26 PM
I just love how the Terrans have to get silly but golden details painted onto their armor.

ShoGun
07-20-2007, 12:55 PM
I wasn't disappointed at all learning about the new terran units. I can't wait for information on the new zerg units, as I am sure they will be amazing.

FlyingTiger
07-20-2007, 12:59 PM
nice screenies fred! :powerup:

PowerkickasS
07-20-2007, 01:26 PM
<3 <3 <3 <3 <3
planetary fortress omg.....planetary fortress > mothership? =D
yay terrans are finally mechanizing themselves a bit better. i am loving the mechs OMG
THOR <3. A STARCRAFT ZARGANETH WOOHOOOO
http://id.tauniverse.com/Unit-Images/Zarg%20and%20Karg.gif
how can the other two races fend off against the monsters the terran have now created...
these units are seriously making protoss look horribly crap.....

FlyingTiger
07-20-2007, 01:32 PM
haha ya know at this rate, the zerg might be revealed prolly mid August after Blizcon or maybe during Blizzcon. hey ya never know! ^_^

paragon
07-20-2007, 01:43 PM
all the new units are awesome.

if you notice in the screenshot there is a building with a pink/red neon sign and a hologram of the guy in the city with the huge hologram and the terran dominion flag. So, I'm betting the main faction you will be playing as for terran will be the dominion.

the ghost having a call down reinforcements ability is cool. and the snipe ability.

capthavic
07-20-2007, 01:48 PM
Here are my exact reactions for each unit.

Viking: Gattling gun *****es!

Banshee: Death from above!

Ghost: I need reinforcements!

Marine: You want a piece of me boy?

Reaper: does this suit make me look fat?

Cobra: COBRA! (GIJoe)

Thor: *drool*

Outcaster
07-20-2007, 01:55 PM
OMG those units look SO BAD-ASS!!!!

burkid
07-20-2007, 02:13 PM
blizz is trying to get me to betray my protoss... and its working lol.

Major Willy
07-20-2007, 02:32 PM
Con. Vert. Con. Vert. Con. Vert.

I always liked the strategies with Terran and Blizzards going to get me tinkering again.

millions
07-20-2007, 03:30 PM
man if this is what blizzard has for protoss and terran i wonder what they have in store for zerg....

generalrievous
07-20-2007, 03:37 PM
aye they look good still like the ghost the best though ;D

ArchLimit
07-20-2007, 04:08 PM
I really just love how Blizzard really took in the "defensive" nature of the Terrans and went with it. In my opinion, the three races sort of each had their own style in this system: Zerg = offensive, Terran=defensive, and Protoss=balanced. So I noticed that they had a bunch of things that sort of "up" the defenses like the sensory towers, the planetary fortress upgrade, and even the lowering of supply depots to have the units walk on them. To my understanding, I doubt you can still BUILD anything on top of those supply depots while lowered, so the only practical use for them to lower would be so that any units in your base could roam over to them and attack invading units, thus having a much better chance of saving your base. That makes sense to me.

Oh, that and being able to save the couple of SCV's that dance around the top left corner of the map trapped behind two Supply depots. I guess Blizzard realized that drives neurotic ppl like me crazy, haha.

paragon
07-20-2007, 04:15 PM
the planetary fortress shoots lasers

malkasoft
07-20-2007, 04:17 PM
i loved those pictures!!

thor is really big!

some people sayed and i will say too... can't wait for what blizzard maked for zerg!

i'm loving all new units!

TerranGod
07-20-2007, 04:44 PM
you dont know how happy i am with terran since im a terran user

Alasdair
07-20-2007, 05:18 PM
wow, if protoss were that super, then they were out done by terrans..... zerg must gonnna be CRAZY AMAZING!

Nikzad
07-20-2007, 05:34 PM
!!! EDIT !!! I just realized for the ghosts, they didn't mention lockdown..... don't tell me that is gone!!!!!! :(


well it said 2 new abilities...it didn't say anything about old ones...*crosses fingers*

TerranGod
07-20-2007, 05:37 PM
Wow TerranGod, you're a Terran user? I woulda never guessed ;D

Everyone was complaining how overpowered protoss looked, but Terran units seem to hold their match quite well. I can't wait for zerg units too!!

!!! EDIT !!! I just realized for the ghosts, they didn't mention lockdown..... don't tell me that is gone!!!!!! :(


rofl
i love sarcasm :)

cereal
07-20-2007, 05:45 PM
Wow, the Thor is a sexy beast

Nikzad
07-20-2007, 05:56 PM
they said that the Thor will have a slow rate of fire...but it seems like it has multiple small arms attached to it (arms as in guns, not appendages)

I can see the siege attack having slow rate of fire, but do you think it will shoot smaller guns in bursts or constantly, or whether or not they will all shoot at once??

L0ck and L04d
07-20-2007, 06:08 PM
I WANA SEE RECOIL ON THOSE BIG ASS ARMS THAT THOR HAS WHEN IT FIRES

Oh and I REALY whant to see if there gona nail the hydralisk's attack right...OF COURSE THERE BLIZZARD...gaaaaaaaaaaaaa(drooling)

for-glory
07-20-2007, 06:10 PM
i wonder what the rock paper sissors attack style will be ...apparently theres a seige type of dmg that does heavy dmg to buildings and heavy units

IO
07-20-2007, 06:16 PM
Look very closely at That thing near the supply depots in the first screenshot of the 3rd post it looks like some form of an over sized spider mine with a canon stuck in its brain......

(its between the supply depots and the barracks)

Also the thing with the words "BAR" on it also has one of those dancing holograms.

L0ck and L04d
07-20-2007, 06:24 PM
is that "bar" just a dodad or like some place that you can build to make youre marines happier?

FlyingTiger
07-20-2007, 06:33 PM
I think its the new academy from what I heard, but who knows, you could be right haha

Hito
07-20-2007, 06:34 PM
I've always been a Protoss/Zerg player, but after seeing Terran's new arsenal... MAN!
It dosnt just look PHAT to spell it our right, it feels good too. Way to go Blizz!

(Hope Zerg have some NaStY Shiieeeaaiitt!!!) :P

L0ck and L04d
07-20-2007, 06:35 PM
if it is the new academy then"DAMNIT" why can't the freeking DOMION TRAIN THERE FREEKIN MAIRNES RIGHT AND NOT PUT HILL BILLIES IN ARMOR WITH A GUN.

if it isint than i'm sorry for what ive said.

IO
07-20-2007, 06:37 PM
I think the academy is being replaced (along with a batch of other terran buildings) by the two new add ons.

AntiTossWeapon
07-20-2007, 06:44 PM
FINALY SOME PICS WHIT THE PROTOSS GHETING OWNED
I WAS BORED OF SO MANY DEAD MARINES BECAUSE OF THE TOSS
BLIZZ 1up

Nikzad
07-20-2007, 06:49 PM
hmmm valid opinion but can you try not to express yourself in all caps?

ZiiDriX
07-20-2007, 06:51 PM
AntiTossWeapon, I agree whit you :D Less caps next time please :p

AntiTossWeapon
07-20-2007, 06:53 PM
k my bad, less caps next time :)
but the toss is still geting owned :P

ArchLimit
07-20-2007, 06:58 PM
Yes, I will reinforce the notion of having recoil on the Thor shot. PLEASE hear that one, Blizzard, it would make it seem sooo much more intimidating/powerful.

Nikzad
07-20-2007, 07:00 PM
k my bad, less caps next time :)
but the toss is still geting owned :P

NEVER! The mighty Protoss are but biding their time so as to conserve the bulk of their militaristic might for a more worthy adversary than the squishy little Terrans! Jetakazoll!

Dreadnought
07-20-2007, 09:28 PM
Thor could squick immortals under his boots! Terran turtle is coming alive! BUT WATCH OUT!! its got nukes siege cannons gatling guns and pricklies all over. Poor zerg... unless they have lurkers their soo dead. Also I think the terrans need more anti air. All they have is the Viking (air form). BCs dont count unless they made their damage uber good.

burkid
07-20-2007, 09:50 PM
I can see the siege attack having slow rate of fire, but do you think it will shoot smaller guns in bursts or constantly, or whether or not they will all shoot at once??

it might be able to target multiple units simotaneously.

proswimma
07-20-2007, 10:07 PM
omg i cant see the third pic!! i wanna see thor!

paragon
07-20-2007, 10:09 PM
i'm just going to get an ****load of ghosts and call in marine reinforcements. and get tanks and vikings.

oh and I think they call it viking because vikings are associated with 2 things, their boats and their pillaging of villages. That being said they had two modes of transportation land and sea which they are most known for. So, blizzard used this for their air and land unit.
Or they just thought of that stupid name out of the blue and thought it was cool for some reason.

RAPTOR!

Itsmyship
07-20-2007, 10:13 PM
Ghosts, Vikings, Banshees, Siege Tanks > Everything...nuff said :P

brc9210
07-20-2007, 10:25 PM
Ghosts,Vikings,Bansheesh,Siege Tanks= expensive as hell. While you build that you'll get to watch your base overun by the dreaded ling rush.

Itsmyship
07-20-2007, 10:31 PM
I didn't say that I would trying my hardest to use them like that in every strategy. I meant that those units are just awesome.

ChocoNite
07-21-2007, 01:15 AM
Giving it a little thought I think Blizzard should go back to the traditional building specific add-ons. Like Tech Center should only be for Barrack and Machine Shops for Factories and Control Towers for Starports because well imagine terran players building Tech Centers with Barracks only to lift of and replace with Factories so they can get siege tanks out faster. I think the Reactor idea would be swell for all the construction buildings, but the tech buildings should be differentiated.

zeratul11
07-21-2007, 01:24 AM
hey whats with the bar with female hologram on it? is this r rated starcraft? take it off. we got young gamers here. in fact too young, and will be curious whats the structure for in which we already know. hahah.

thor is BIG. right now its the best and exciting unit ever.

i think viking is somehow imba. you can mass them and you dont need other units maybe except siege tanks (they can switch and you got anti air and anti ground). i think marines etc will be less use because of the vikings. to balance it out, they should have few hp and low damage, cost a lot, or take some time to transform (3 sec!) etc.

banshee is sweet. for me its the second most exciting unit of the terran. nice looking model too.

speaking of models, cobra looks LAME. change it.

2 marines build at one time. nice. helps a lot and you don't need to make 3 or more barracks etc. i like the idea of add ons for the barrack and factory, either you create multiple units first or get the tier two units right away.

why is medic an advance unit than the viking. i think viking should also need an addon to be build except for the cobra.

protoss has a total of 16 units at the moment (they get rid of the soul hunters).
terran has a total 12 including bs, siege tank, scv, medic, and a vessel i think. so like 4 more thats if viking is counted as one unit. right?

nice 4 more unknown terran units.
im guessing 1 more strong air unit, a fast ground attack and transport vehicle, engineers (fast repairs), and another ground mech that can also transform / maybe a driller mech, that can go underground and fires ground torpedo or plant mines.. 8)

.............................

Inside Sin
07-21-2007, 02:00 AM
HOLY HEY! THAT OWNS!

FlyingTiger
07-21-2007, 02:09 AM
hmmm I'm guessing the Wraith is going to be gone.... maybe...

ChocoNite
07-21-2007, 02:20 AM
I'm thinking there still needs to be some sort of terran air superiority fighter with cloak

L0ck and L04d
07-21-2007, 02:58 AM
leaving what you guys were saying (not that it was boring) I wana know why the terran add ons need to have the stupid platform, I meen I liked the random green rectangle that apeared when you went to connect.

and

In that swedish artical, when I first saw thor I was like: is that real or just a bunch of SCV's stuck together using paint and given the color red insted of blue?

taz
07-21-2007, 04:10 AM
umm was checking out the battle.net website & found out Karune has commented on the terrans:

["Looks like your seeing more of the iceberg now :) Don't worry there is still plenty more of it, even for Terrans" ???

now my head's is hurtin just to KnoW what DoeS he exactly means! :-\

MyWifeforauir
07-21-2007, 04:20 AM
What, this is just the tip of the iceberg? NOOOOOOO Karune why must you torment me with the knowledge there are even better stuff you guys are hiding from us...T.T I mean terran is amazing... but i must see zerg!

zeratul11
07-21-2007, 04:24 AM
more units. terran has yet to reveal all of their units. i think there are still 4 more. i wish they let us see them now.

ChocoNite
07-21-2007, 05:23 AM
I posted this on the B.net forums, but I feel like I should post it here for good measure to see if anyone agrees:

Overall, I have been very pleased with all the effort going through to making Starcraft 2 the next great competitive RTS. Like with the removal of the Soul Hunter. It was an obvious choice, since well Protoss had enough anti infantry to begin with. Marine & Medics and Zerglings & Hydralisks were no match for well placed Reaver shots, Psi Storms and Archons. I know there are still many issues that need to be resolved and nothing is final yet, but there are a few points I would like to make:

1. I believe the Twilight Archon cannot replace both the Archon and Dark Archon. This is true for a couple of reasons. First of all, High Templars and Dark Templars will I assume have different mineral/gas costs and it would seem very odd if you could create the same Twilight Archon for variable costs. Secondly, from an aesthetic point of view it doesn't seem plausible that different merging of templar energies would not result in different archons (looks like the merging of high templar energies to me). If it was already your intention to create different archons, I apoligize, for it did not explicitly state that the Twilight Archon would be formed by the merging anything other than two high templars by the wording "an archon" from the sc2 website.

2. The Terran Viking should be primarily an anti-aircraft mech. Terran at the moment seems to be lacking mobile anti-air capabilities, since marines just won't cut it against capital ships (If you ask me I say the Viking looks more like an improved goliath to me). Let me for a moment illustrate how perfect the Viking would be for that role if both forms were given anti-air capabilities. It has always been a common strategy for an air force to seek cover of ledges when coming in for an attack because when they needed to flee flying over a ledge would prevent ground responders from reaching them, well now imagine if a group of Phoenixes were harassing some ground forces when these Vikings show up firing missiles from their shoulder missile launchers. Naturally, the Phoenixes seek cover somewhere where it is difficult for land forces to reach, say a ledge, but if these Vikings were upgraded with the ability to transform they could change into flyer mode and fly right onto the ledge with them transform back into walker mode and continue firing volleys of missiles at these phoenix. I am proposing that the Viking should be primarily a ground to air assault mech, while retaining its Gatling guns to give it some defense against ground assaulters, but that its transformed flyer mode should be primarily for mobility and to keep balance it would drop its armor rating or something of the sort.

3. I like the idea of the reactor allowing construction buildings to build two at a time, but I strongly suggest that the tech for each of them be different. So say the Barrack can have the Tech Center that we've seen, and have the Machine Shop and Control Tower return for the Factory and Starport. I say this to prevent the following scenario, which to me sounds completely ridiculous, but still very clever to pull off. Say a Terran player wants to get Siege Tanks faster, if the Tech Center for the Barrack and Factory are the same then, what prevents the player from constructing the add-on at the Barrack and then lifting the Barrack so the Factory can be built there so that the player can get Siege Tanks faster. I think if this were the case, sure it would seem clever the first few times, but to have to see the same process everytime a Terran player decides to go Metal would be a painful sight in my opinion.

This concludes most of my current worries, the following will be purely unbacked selfish requests (But I am fairly sure I am not the only one who feels this way).
i. I miss the old Dark Templar model of tattered clothing and Warp Blades.
ii. I really imagine an anti air missile attack coming out of the new Terran Banshees.
iii. Don't get rid of Spider Mines they're too much fun... not to mention USEFUL for TvP.

GuiMontag
07-21-2007, 05:43 AM
1) I to hope for different attacks and abilities depending on which templar are merged
2) atm terran has battlecruiser, viking and banshee. I think we will see about 2 more air units revealed, so i wouldnt be concerned
3. thats very interesting, they could easily prevent this by making the reactor available after you build an armory.
i) i wouldnt be concerned at all until you see the 'ingame' DT, it looks fine in the ign screenshots
iii)a revamped spider mine is coming back, but it is used by the reaper.

Major Willy
07-21-2007, 07:01 PM
ii: The Cobras (Banshees are our new AirVGround unit) are the replacement/upgrade for Vultures so they aren't going to have much health.

Wlck742
07-21-2007, 07:43 PM
Wow, the Thor is so badass. 12 guns!!! I just counted the holes it had so don't comment me on this. It reminds me of the Necron Monolith from DoW. It's like a building that could move and fight!

Star-Crap
07-22-2007, 07:09 AM
Is it just me or does that concept art of the reaper look like Jango Fett

zeratul11
07-22-2007, 02:02 PM
yah they actually look like the bounty hunter but better. reaper owns fett.

Nikzad
07-23-2007, 03:03 PM
How could you say such a thing? Boba/Jango Fett were teh ill

Reapers aren't armed to the teeth with weapons all over their bodies and have retarded looking jet-packs. I seriously dislike the concept art of the reaper, especially the jet pack...it just looks like a big metal cape and football pads

FlyingTiger
07-23-2007, 05:13 PM
Like with the removal of the Soul Hunter. It was an obvious choice, since well Protoss had enough anti infantry to begin with.


I agree and plus the concept of soul hunting wasn't protoss like and the idea of increasing the amount of beams after every kill up to 3 was not really a good idea to begin with due to imba.


1. I believe the Twilight Archon cannot replace both the Archon and Dark Archon. This is true for a couple of reasons. First of all, High Templars and Dark Templars will I assume have different mineral/gas costs and it would seem very odd if you could create the same Twilight Archon for variable costs. Secondly, from an aesthetic point of view it doesn't seem plausible that different merging of templar energies would not result in different archons (looks like the merging of high templar energies to me). If it was already your intention to create different archons, I apoligize, for it did not explicitly state that the Twilight Archon would be formed by the merging anything other than two high templars by the wording "an archon" from the sc2 website.


I have to disagree with you with this point. I posted this a bit earlier somewhere I don't remember, but remember the high templars have high gas cost and low mineral cost and the dark templar have high mineral cost and low gas cost. This way you can create archons whether you have either low of mineral or gas... it is to the advantage of that player. The archons would also have spells to like the dark archon but that yet has to be released. So really the twilight archon really does represent both high and dark templars. The theme of the protoss is unity and that the high or dark can acquire each other's abilities regardless of whether you are a high or dark templar. That's why it seems plausible to me that they do create the same twilight archon regardless of combination.

For me I just love it cause sometimes I'm a bit low on vespene gas, but have tons of minerals, and really want to make an archon. This way I can!


2. The Terran Viking should be primarily an anti-aircraft mech. Terran at the moment seems to be lacking mobile anti-air capabilities, since marines just won't cut it against capital ships (If you ask me I say the Viking looks more like an improved goliath to me).


We still haven't found out the other 5 or so units that has not been "released" or "leaked" yet so we might have yet to find out whether the terran has more ground to air units. Whether or not that's the case, every race should have a weakness like lack of ground to air, but I really used to goliaths a lot just for ground to air so I hope they have some units for SC2 that play that purpose. Your viking suggestion (which I didn't quote cause it was really long) is a good one but it would just make the Viking too powerful and would tend to make people mass that single unit. Remember that they are trying to have people use more than a single unit to attack a base. We already see that the Protoss units specialize in one thing and support each and every unit (For example the Warp Ray will take out mainly capital ships and the tempest takes out the ground defenses, etc, etc.) So I think the viking serves its purpose as a flexible goliath that needs to be anti-air as an air unit when it needs to and an anti-ground as a ground unit. I think this way, it keeps it balanced.
[/quote]


3. I like the idea of the reactor allowing construction buildings to build two at a time, but I strongly suggest that the tech for each of them be different. So say the Barrack can have the Tech Center that we've seen, and have the Machine Shop and Control Tower return for the Factory and Starport. I say this to prevent the following scenario, which to me sounds completely ridiculous, but still very clever to pull off. Say a Terran player wants to get Siege Tanks faster, if the Tech Center for the Barrack and Factory are the same then, what prevents the player from constructing the add-on at the Barrack and then lifting the Barrack so the Factory can be built there so that the player can get Siege Tanks faster.


I think the tech centers are different for each building. I don't think a siege tank upgrade will be on the barracks add on. It's just that they have the same name. So the tactic you mention wouldn't work anyways.

So probably if you want to tech up early, you would want to build a tech center for each buidling and then for additional buildings, you build reactors. I mean you do have to build mulitple barracks, factories, and starports anyways. The reactor is just a supplemental add on to get you to mass up. If you wanna rush and go ahead with basic units, then the reactor add on is your first priority then.

Nice post though :powerup:

marshal109
07-23-2007, 06:42 PM
i cant wait terran is gonna kick but in sc2 yee hoo

motto
07-23-2007, 10:15 PM
Nooo!!! I want wraiths back. All the air ships are too fat. terran needs a stealthy, FAST, and strong fighter jets. LIKE WRAITHS.

wukwinn
07-24-2007, 02:21 PM
I was disappointed in SC1 when Terran didn't have any chaingun weapons. Woo for Vikings.
Thor is going to be a big intimidating bastard. I'd be more afraid of those than the Mothership.

Anybody else notice the tanks don't have lips anymore? It's just a colored tip now.


What do you mean, lips?

Major Willy
07-24-2007, 02:22 PM
The Siege Tanks in the first revealed video of Starcraft 2, the Terran were red and in Siege mode, their giant cannon looked like it had a massive pair of lips on the end.

wukwinn
07-24-2007, 02:52 PM
The Siege Tanks in the first revealed video of Starcraft 2, the Terran were red and in Siege mode, their giant cannon looked like it had a massive pair of lips on the end.


They look the same to me in the video and the pics. Which picture are you looking at?

Major Willy
07-24-2007, 03:16 PM
In one of the scans that revealed new Terran stuff there's a picture of some dark green Terran and their siege tank(s? Can't remember if there was more than one) had just colour around the gun barrel and nothing else. No large wet kissy lips. I'll go dig for it now.

Greenlord
07-27-2007, 08:52 PM
If you click on the image with Thor, you would read a discription saying that he was built from SCVs!

burkid
07-27-2007, 09:53 PM
yes, we know.

welcome to the forums :)

MarineCorp
07-27-2007, 10:38 PM
The nuke looks amazing with the texture of the smoke etc.

The cobra is for some reason kinda reminds of the vulture
The thor is so HUGE with the big gun and stuff
And i wonder what's that building with the night elf hologram..

PS: anyone notice a different type of cannon in image 3 and 4??

Major Willy
07-28-2007, 01:11 AM
We're all thinking Cobra is the Vulture's brother.

DIsadvantage for the Thor is that it's going to be it's birthday every time it turns around.

zeratul11
07-28-2007, 02:12 AM
We're all thinking Cobra is the Vulture's brother.

DIsadvantage for the Thor is that it's going to be it's birthday every time it turns around.


lol.

the thor two main guns looks stuck because of the thor's stiff body. anyway i hope the two guns are movable and not firing only at one straight angle. imagine it can move(the two guns) sidewards(left n right), it will look cool and can take out enemy before they reach the back of the thor. 8)

i2new@aol.com
07-28-2007, 02:32 AM
my god, Thor is ganna own with mass marines and meds

Wlck742
07-28-2007, 02:38 AM
Yes, but we don't know if meds will come back. There has been no info at all about medics yet, aside from what seems to be casual slip-ups. I hope they bring the medic back. Although the War Hooker would be an even better idea.