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View Full Version : The Collectors


ImaGiNe.
08-04-2007, 01:14 PM
http://img272.imageshack.us/img272/6987/screen11zs1.jpg

Map Size: 64x96
Map Tileset: Jungle
Number of Players: Four

STATUS: 54% Done

MAP OVERVIEW IMAGE:
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http://www.imagenerd.com/thumbnails/th__4_the_collectors-0MoI9.jpg (http://www.imagenerd.com/show.php?_img=_4_the_collectors-0MoI9.jpg)

MAP DESCRIPTION:
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A revamp of the StarCraft original Zergling Round-Up featuring six power-ups, three play modes, three target scores, and more surprises that will make the game fun for everyone!

GAMEPLAY DETAILS:
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Collector Mode (Round up 25, 30, or 35 Zerglings to win!)
It's the basic round-em-up mode with a few twists here and there. Not only do you want to round up sheep (Zerglings), you'll also want to herd some black sheep (Devouring Ones) into your opponent's holding bins!

Sheep [ + 1 Point ]
Black Sheep [ - 1 Point ]

The sheep and black sheep can be spotted almost immediately as they differ in color and speed.

Bomber Mode (Score 25, 30, or 35 Points to win!)
In bomber mode, you will be given a hero herdsman (Gui Montag) and a Herdsman (Ghost) to use to bring bombs to your tower for unit conversion (Gives control to you) or to defend your tower against enemy bombs!

Team Collector Mode (Round up 25, 30, or 35 Zerglings to win!)
It's Collector Mode with Teams!

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Power-Up Details:
STOP - [ - ] | Zone | %%%
Stop effectively shuts down opponents for 6 seconds, holding them down in place to allow you to steal their sheep.

SCATTER - [ - ] | All | %%%
Scatter displaces opponents by scattering their herdsman across the fields.

SLOW - [ - ] | Zone | %
Slow massively decreases all opponenents movements within the same zone as you for 6 seconds.

LURE - [ + ] | Zone | %%
Lure allows you to set a bait that attracts nearby sheep to where ever the lure was placed.

The lure can be moved and destroyed.

RANGE - [ + ] | Single | %%
Range allows your hero herdsman to herd sheep accurately from afar for 20 seconds, however you are incapable of hitting multiple units at once.

When in Range mode, you cannot pick up power ups.

STEAL - [ + ] | All | %%%%
Steal allows you to take 1 sheep away from your collective foe's holding bins and places them in yours.

% is the probability of getting the item.
[ - ] is a negative effect.
[ + ] is a positive effect.

VERSION HISTORY:
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Version 1.0 - Major revision required
Version 1.1 - Power ups added
Version 1.2 - Fixed spawn

UPDATE LOG:
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07.29.07 Added 2 more power-ups
07.29.07 Removed SUBTRACT and SPEED power-ups and replaced with STEAL and RANGE.
10.25.08 Remade LURE to be a dynamic element.

BETA TESTERS (PENDING PLAYTIME):
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1. EatMeReturns
2.
3.
4.

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DOWNLOAD:
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- NOT AVAILABLE

JBL
08-04-2007, 05:28 PM
Count me in as a beta tester.. dude I'm seriously uber 1337.
You can't get a better beta tester, trust me.
I was paid for beta testing in the past.
If you decline this offer, you are absolutely crazy.

JBL
08-04-2007, 06:00 PM
Oh btw, I suggest you try Reflector 2, I'm so proud of it.. it's the last map I've ever completed btw..

lol the more I hang out here the more I want to make a map.. I got so many ideas for a puzzle map.

http://www.starcraft2forum.org/forums/index.php?topic=1507.0

ImaGiNe.
08-05-2007, 12:29 AM
Count me in as a beta tester.. dude I'm seriously uber 1337.
You can't get a better beta tester, trust me.
I was paid for beta testing in the past.
If you decline this offer, you are absolutely crazy.

Haha! I decline... the fact that this is absolutely crazy! You're in! On another note, I will download Reflector 2 now.

JBL
08-05-2007, 12:32 AM
Haha! I decline... the fact that this is absolutely crazy! You're in! On another note, I will download Reflector 2 now.


Wanna play me? I'm very good at my own game hehe..

it's been so long ago, I don't remember if you can play it single player..

I know reflector 1 can't be played alone.. but since Reflector 2 is much more based on strategy I think I let it possible to play alone to train and get better.

Moogle
08-23-2007, 01:45 AM
Still making this Fizzle? Thought ya would of finished it by now. Hows the map going so far?

-LT-
08-23-2007, 07:39 AM
Looks like fun...

AcE_01
08-23-2007, 12:40 PM
yeah go ums games!! lol

i like def games....like tarpit D and sunken D

lol...

ImaGiNe.
08-23-2007, 12:41 PM
Still making this Fizzle? Thought ya would of finished it by now. Hows the map going so far?

You should know me by know Moogle! Once our site went down, I discontinued all projects but with the advent of StarCraft 2, I thought I may as well start again!

To markus:
Of course!

Moogle
08-23-2007, 01:17 PM
You should know me by know Moogle! Once our site went down, I discontinued all projects but with the advent of StarCraft 2, I thought I may as well start again!

Can't say I really remember talking to you about ya quitting map making on starcraft. Well kinda odd ya vanished out of sight one day without a trace and kinda like damn where hell did fizzle go. Well I've found ya again and good to see ya map making again, I guess we can restart up our production group once were both on starcraft 2 =)

EatMeReturns
08-24-2007, 02:39 AM
woah, i totally get who you are referring to when you say fizzle now.

i would also enjoy being a beta tester.