View Full Version : VULTURES
earwhen
05-28-2007, 02:20 AM
sigh* the beautiful vultures gone...im surely gonna miss em..
evolvtyon
05-28-2007, 02:45 AM
I'm only worried about one thing if vultures leave the SC world.. WHAT WILL RAYNOR RIDE??
red_dragoon
05-28-2007, 03:09 AM
I'm only worried about one thing if vultures leave the SC world.. WHAT WILL RAYNOR RIDE??
ROFL
Anyway, I don't mind if vultures are taken out. I'm sure they'll be replaced by somethng just as useful. They were ever really only good against zerglings ;)
hillzagold
05-28-2007, 03:56 AM
I'm only worried about one thing if vultures leave the SC world.. WHAT WILL RAYNOR RIDE??
coughcoughkerrigancoughcough
Senator
05-28-2007, 04:05 AM
great, now I have coffee all over my monitor :-[
earwhen
05-28-2007, 04:20 AM
Sigh* vultures are great..the bad thing is that their replaced with dumb a*& Jet pack guys!shesh!
reject_666_6
05-28-2007, 04:22 AM
Do you have a source for that, or are you just speculating???
Jistyr
05-28-2007, 04:23 AM
I'm only worried about one thing if vultures leave the SC world.. WHAT WILL RAYNOR RIDE??
coughcoughkerrigancoughcough
LMAO! Kudos man.
earwhen
05-28-2007, 04:25 AM
that correct..they are replaced by those jet pack guys..it was said on the introduction of the game on korea..
reject_666_6
05-28-2007, 04:30 AM
Yes! Yes! Yes!!! I finally got rid of those pesky Vultures! Mwahahahahahaaaaaa!!! Now my next target is that damn Devourer (I never liked him!).
earwhen
05-28-2007, 04:33 AM
i really never imagined that sum1 hates vultures....T.T
Try watching sum of THE EMPEROR's games!!and see the real use of vultures..
reject_666_6
05-28-2007, 04:36 AM
All of those Korean dudes salivate over Vultures, Siege Tanks and other metallic units... I never saw a good ol' M&M skirmish in professional games... :'(
I'm only worried about one thing if vultures leave the SC world.. WHAT WILL RAYNOR RIDE??
coughcoughkerrigancoughcough
That won't happen because
1. Kerrgan is zerg and Raynor is terran
2. Raynor sworn to kill Kerrigan to avenge Fenix's death
earwhen
05-28-2007, 04:41 AM
All of those Korean dudes salivate over Vultures, Siege Tanks and other metallic units... I never saw a good ol' M&M skirmish in professional games... :'(
watch xeloss's games..(and sum of THE EMPEROR's)
PeterPetreli
05-28-2007, 05:15 AM
Where can I watch these games? Can I get a link? Thanks!
I rarely use vultures, well i rarely use Terran in the first place :P
Because the siege tank is just too powerful, everytime I build the Machine factory I'd go straight for tanks.
TheDarkTemplar
05-28-2007, 01:58 PM
Yes! Yes! Yes!!! I finally got rid of those pesky Vultures! Mwahahahahahaaaaaa!!! Now my next target is that damn Devourer (I never liked him!).
Lmao totally agreed.
The only plus with the Vulture, in my opinion, was the spider mines and as long as the Reaper gets those I'll be happy.
Spider mines wreacked havoc on the Zerg, I used to love playing that Mar Sara level where you had to survive for 30 minutes. Spider mines aaaall over the entrances, missile turrets everywhere, and approximately 10 bunkers.
Sit back and enjoy the show ::)
reject_666_6
05-28-2007, 03:42 PM
Exactly! When you think about it, the Vulture is useless, it's the MINES that are the real killer. Just like Carriers and Interceptors, so we should just get Interceptors... ;D
Imo, the Vulture could be completely replaced by a true Spider Mine, built directly at the Machine Shop, that moves like a spider and that you could command to go anywhere and deploy into a mine. And even undeploy and relocate if necessary...
TheDarkTemplar
05-28-2007, 05:40 PM
Excellent idea, there was nothing worse than accidentally placing a spider mine in a terrible place and it lying dormont for the rest of the game!
reject_666_6
05-28-2007, 10:50 PM
Mwahahahaaaaaa, my first creative achievement! Now i can die happy! Buried alive with Sc2, a high-end laptop and enough air to do everything possible to the game.
Whatsifsowhatsit
05-29-2007, 01:52 AM
The only plus with the Vulture, in my opinion, was the spider mines and as long as the Reaper gets those I'll be happy.
Spider mines wreacked havoc on the Zerg, I used to love playing that Mar Sara level where you had to survive for 30 minutes. Spider mines aaaall over the entrances, missile turrets everywhere, and approximately 10 bunkers.
Sit back and enjoy the show ::)
I wish I had done that... instead I always totally stressed out in an attempt to destroy them before that timer ran out (being disappointed after the first time by finding out you still had to wait for the timer to finish afterwards... what, did they think something MIGHT still happen to your base, like the entirety of it being blown to pieces by a mistakenly fired Vulture missile (what do they fire anyway?)... I think not...)...
Well, not really stressed out but still...
i really never imagined that sum1 hates vultures....T.T
Awww... I don't hate them... I love their personalities =P
"Hey, this thing's on fire! Best send an SCV out here to repair it, and fix my bike too while he's at it."
(Something like that)
Mwahahahaaaaaa, my first creative achievement! Now i can die happy! Buried alive with Sc2, a high-end laptop and enough air to do everything possible to the game.
Okay, that sounded a little over the top even for me xD
earwhen
05-29-2007, 03:51 AM
i guess each and every one of us has their own point of view..
reject_666_6
05-29-2007, 04:02 AM
Well it really depends on your playing style. Vultures are not a vital part of winning a game of Starcraft. Actually, no unit in the game is a "must-have" for winning. That's what makes it so great. You could win just as easily by focusing on M&Ms or Tanks or even Vultures as by focusing on Wraiths or Goliaths or even Nuke rushes. I guess that the most underplayed unit for the average casual Terran gamer is the Vulture, and that's not necessarily bad, it's very normal actually, but if the majority could live just as well with it gone then the company have a good spot to put in a new unit.
starcraft2iscoming
05-29-2007, 05:33 PM
Who rides motercycles into a battle field? Thats what they are really.
Rynor will probubly stick to his Battlecrusier or Marine suit, or something new.
Whatsifsowhatsit
05-29-2007, 09:22 PM
or something new.
what about a skateboard? ;D..
Hehe I do still like that idea XD
But other examples might be the obvious pick of the jetpack suit... or something =) or a Siege Tank, though that doesn't seem his style so much... although, I guess... if he can pilot a Battlecruiser.... hmm
starcraft2iscoming
05-29-2007, 09:32 PM
or something new.
what about a skateboard? ;D..
Hehe I do still like that idea XD
But other examples might be the obvious pick of the jetpack suit... or something =) or a Siege Tank, though that doesn't seem his style so much... although, I guess... if he can pilot a Battlecruiser.... hmm
Look who's talking, whos using Rynor as his face?
Whatsifsowhatsit
05-29-2007, 09:55 PM
Hehe I do still like that idea XD
But other examples might be the obvious pick of the jetpack suit... or something =) or a Siege Tank, though that doesn't seem his style so much... although, I guess... if he can pilot a Battlecruiser.... hmm
Look who's talking, whos using Rynor as his face?
What do you mean? I am Raynor... err of course I can drive a Tank! Ahem...
What do you mean though, "look who's talking"?
raynor is more effective in battlecruiser form...he should keep that.
I like him like that too =P
starcraft2iscoming
05-29-2007, 09:57 PM
I was making a joke that you were Rynor and you should know what you were going to drive and wear. :D
Whatsifsowhatsit
05-29-2007, 09:58 PM
I was making a joke that you were Rynor and you should know what you were going to drive and wear. :D
Lol so I did interpret it rightly at first and third impression =D just got a bit confused in-between...
starcraft2iscoming
05-29-2007, 10:01 PM
What the... we were suppost to be talking about Vultures, but instead we talking about your face!
LOL
Whatsifsowhatsit
05-29-2007, 10:08 PM
I bet Jim Raynor loves his pizza's too...
starcraft2iscoming
05-29-2007, 10:09 PM
ENOUGH!!!!!!!!!
ahh what the hell... i bet he does too.
Whatsifsowhatsit
05-29-2007, 10:18 PM
Oh ya err anyway so... Vultures huh? If they're gone, I'll definitely miss them...
starcraft2iscoming
05-29-2007, 10:21 PM
I've never used Vultures much, so no losses for me!
Whatsifsowhatsit
05-29-2007, 10:24 PM
I've never used Vultures much, so no losses for me!
Looking at it like that, same for me, but I just liked having them around just in case... lol...
I guess most didn't use them much, they were just fun...
starcraft2iscoming
05-29-2007, 10:25 PM
Arcturus is the master of pizza's...
Dude, buy yourself a box of pizza, scream pizza as loud as you can to get your pizza urge out. You'll feel better and make us all happy you GREAT PIECE OF SH..pizza..
reject_666_6
05-30-2007, 02:30 AM
So... You chaps fancy any Vultures for tea?
earwhen
05-30-2007, 04:09 AM
some losses for me..^.^
starcraft2iscoming
05-30-2007, 04:33 AM
So... You chaps fancy any Vultures for tea?
Who needs tea when you got beer? No thanks.
reject_666_6
05-30-2007, 04:35 AM
Who needs tea when you got beer? No thanks.
You, sir, are a crude and simple redneck human being... Welcome to the Marine core! ;D
TheDarkTemplar
05-30-2007, 03:00 PM
I've always wondered what Protoss do for fun.
reject_666_6
05-30-2007, 03:58 PM
I don't think we humans are smart enough to comprehend what makes Protosses happy, and neither do Blizzard, however godly they are... ;D
Whatsifsowhatsit
05-30-2007, 05:55 PM
Hmmm.... I don't think so xD
10-Neon
05-30-2007, 06:48 PM
I think they play marbles and jacks. With their minds.
starcraft2iscoming
05-30-2007, 09:22 PM
How can protoss eat or drink, let alone breath?
reject_666_6
05-30-2007, 10:35 PM
No, like Protoss feeding on Psi...
starcraft2iscoming
05-31-2007, 12:58 AM
Yes, i know. Just to make things clear for me, do talk to eachother with their minds? Since they hsve no mouths...
reject_666_6
05-31-2007, 01:34 AM
"Protoss do not have any visible mouths, noses, or ears. Two of the Protoss portraits (namely those of Aldaris and the Arbiter unit) appear to have mouths, but these "mouths" do not ever open. Though it is unknown how their senses of hearing or chemoreception operate, they are widely believed to possess such sensitivities. They can communicate telepathically with each other, especially over long distances."
Yup, you're right. :P
NotDeadYet
05-31-2007, 01:48 AM
Or maybe... Starcraft is a video game and the Protoss are not real!
Nah, couldn't be.
starcraft2iscoming
05-31-2007, 03:01 AM
Or maybe... Starcraft is a video game and the Protoss are not real!
Nah, couldn't be.
Duh! Who would make up an idea as stupied as that?
WHAT!
05-31-2007, 01:54 PM
I'm only worried about one thing if vultures leave the SC world.. WHAT WILL RAYNOR RIDE??
coughcoughkerrigancoughcough
.................ROFLMAO nisceeeeeeeeeeeeeeeeeeeeeeeeeee
LimaBeanMage
06-28-2007, 08:48 PM
Well, I normally don't like jumping the gun on content, but I doubt there is much harm in playful speculation. In the wake of the reaper's appearance I feel that the vulture's place is being overtaken. The reaper appears to be an effective harassment and raiding unit, even more so than a vulture. They are swift, devastating against small units (flame-thrower upgrade), and are extremely mobile with the cliff jumping ability. Putting the units side by side I would say that reapers are better at what the vulture was meant to do, without considering upgrades. Now, if both units were in the game what would be left for the vulture, mines? An entire unit defined by a single upgrade doesn't seem to fit the style of Blizzard. But, I could be wrong and there might indeed be a place in the Terran tech-tree for two harassment units.
What is your take on the vulture's fate?
paragon
06-28-2007, 08:53 PM
I would not be suprised if the vulture is indeed gone. Nor would I especially care since I didn't use it a lot.
Exterranminator
06-28-2007, 09:09 PM
But i did against Protoss (pidermines and zealots hunting).
I would be very disapointed.
ImaGiNe.
06-29-2007, 02:15 PM
Vultures are what made TvP possible at a quicker scale, if they remove vultures, I would be very disappointed. Hmm... Perhaps vultures will play a bigger role in StarCraft 2?
Ghost
06-29-2007, 02:49 PM
i didnt really use vultures so I dont really mind, I love the idea of the reapers though.
[LightMare]
06-29-2007, 03:08 PM
i didn't really like vultures much. they were an ass when i was scouting with some zealots.
paragon
06-29-2007, 04:26 PM
Vultures are what made TvP possible at a quicker scale, if they remove vultures, I would be very disappointed. Hmm... Perhaps vultures will play a bigger role in StarCraft 2?
No, I'm pretty sure reapers take part of their role which means another unit will take the other part.
PrivateJoker
06-29-2007, 04:36 PM
Yea, but those vultures were so fun to use in drops. Drop by their miners lay mines all over the place then kill miners. Then sit back and laugh as he loses half of his army trying to scramble through his mine ridden base to stop your "4" vultures. Its one of those moves that most players would quit after...
paragon
06-29-2007, 04:58 PM
Don't most people stick a detector near their minerals? I always do... In which case that strategy is not really that effective. Plus I would move my workers away so your vultures would have to follow in order to kill them and then you run into my army and I detonate your mines from a safe distance with tanks or something. So, that strategy would really only work on bad players.
TEDurden
06-30-2007, 02:53 AM
Yeah, i never found vultures that useful, so i don't care if they're gone in SC II. If they stay though, they need to change their abilities a lot, like how you could only build 3 spider mines? that ability was pretty worthless, in my opinion.
deminemi
06-30-2007, 03:59 AM
at the very least you should be able to lay more than 3 spider mines before you have to suicide your vultures and make some new ones, maybe they can give the vultures a carrier-like ability so that you can just build more, that would be pretty cool
GuiMontag
06-30-2007, 04:12 AM
if they get rid of vultures then jimmy will no longer have his uber ride :P
Itsmyship
06-30-2007, 04:14 AM
Jimmy has Hyperion...he doesn't need a more uber ride :P And I'm sure after 10 years, he'd get an even more badass ride
TEDurden
06-30-2007, 04:15 AM
Make jimmy a reaper. Problem solved :good:
paragon
06-30-2007, 01:24 PM
Jimmy has Hyperion...he doesn't need a more uber ride :P And I'm sure after 10 years, he'd get an even more badass ride
Hyperion with a protoss shield. Now thats what I'm talkin about.
ImaGiNe.
06-30-2007, 03:05 PM
Don't most people stick a detector near their minerals? I always do... In which case that strategy is not really that effective. Plus I would move my workers away so your vultures would have to follow in order to kill them and then you run into my army and I detonate your mines from a safe distance with tanks or something. So, that strategy would really only work on bad players.
No one really begins placing detectors in an early game unless they know for sure that the enemy is going to rush air. It's possible (and quite common) to get in vultures to harass the resource patch. Normally a group of four vultures would rape all gatherers with force fire, you won't get away with many and if you do pull your workers off, you just reduce economy.
No, I'm pretty sure reapers take part of their role which means another unit will take the other part.
Reapers would make excellent "early-bird" skirmishers, but seeing as the game progresses and the fact that they use dual pistols... I am sure they would not be used so frequently.
Yeah, i never found vultures that useful, so i don't care if they're gone in SC II. If they stay though, they need to change their abilities a lot, like how you could only build 3 spider mines? that ability was pretty worthless, in my opinion.
Resource management anyone? :P
paragon
06-30-2007, 04:08 PM
No one really begins placing detectors in an early game unless they know for sure that the enemy is going to rush air. It's possible (and quite common) to get in vultures to harass the resource patch. Normally a group of four vultures would rape all gatherers with force fire, you won't get away with many and if you do pull your workers off, you just reduce economy.
Having living workers is a lot better than having dead workers. And reduces your economy considerably less.
And I generally put a turret near my command center towards the beginning just in case.
ImaGiNe.
07-01-2007, 12:42 AM
Having living workers is a lot better than having dead workers. And reduces your economy considerably less.
And I generally put a turret near my command center towards the beginning just in case.
But that's the whole point of the resource patch harassment, it's really unexpected. Have you ever been rushed on a drop? Sometimes I would not be even thinking about the enemy getting there, but to my surprise... SURPRISE! Besides, not a lot of people follow what you do. So it really varies from player to player, but most of the time, the Vultures work.
DontHate
07-01-2007, 12:51 AM
ah, i'll miss those annoying fag glasses dudes :upset:
thiefingdude
07-01-2007, 12:52 AM
vulture is a must have!!!
i lvoe those fast moving guys...
paragon
07-01-2007, 01:38 AM
Having living workers is a lot better than having dead workers. And reduces your economy considerably less.
And I generally put a turret near my command center towards the beginning just in case.
But that's the whole point of the resource patch harassment, it's really unexpected. Have you ever been rushed on a drop? Sometimes I would not be even thinking about the enemy getting there, but to my surprise... SURPRISE! Besides, not a lot of people follow what you do. So it really varies from player to player, but most of the time, the Vultures work.
I figure the resources are the first thing someone would go for. Thats what I would do. Why engage someone's primary defenses or army if you can cripple them?
Major Willy
07-01-2007, 02:11 AM
I wouldn't be surprised if Jim Raynor's hero unit had Protoss shields.
I think he didn't love Kerrigan anymore for Fenix's hot Dragoon body... which is why he's so pissed after Kerrigan killed Fenix.
I agree with the TC.
I think the Reapers will be alot better at harrassing then the Vultures.
As seen from the video, Reapers are probably going to be easily massed, is very small, and most likely have the same tech-tree as the Firebats. Not to mention, they can jump cliffs. Vultures are mostly used for harrassment against workers, or against Protoss users. Reapers looks like they can replace all that but more. They are a lot more Versatile than the Vultures because they can also take on the big units + buildings, which the Vulture simply couldn't. (As seen it takes out Immortals and Protoss Pylon at reasonable speed). They are also alot smaller than Vultures, which is easier for them to stack together when attacking. Not to mention, they will probably be dirt cheap and probably be buildable during very early stage of the game.
They only think that the Vultures have over the Reapers is the spider-mines. But other than that, I really think the Reapers is going to be a lot more useful than the Vultures because they just seem to be a lot more versatile than the Vultures in every way.
paragon
07-01-2007, 02:27 AM
I wouldn't be surprised if Jim Raynor's hero unit had Protoss shields.
I think he didn't love Kerrigan anymore for Fenix's hot Dragoon body... which is why he's so pissed after Kerrigan killed Fenix.
Are you saying Raynor wanted to buttsex Fenix?
1) Thats gross
2) no
3) no
4) definitely no
5) you're sick, no
6) He's got the hots for Kerrigan and her psionic powers. You know what they say about psionics... they're good in the sack.
lilchibikun
07-05-2007, 02:05 AM
maybe theyll upgrade the vulture? maybe they can attack a unit above on a cliff while stationary on the ground below? reapers have developed the perspective of a vulture, but the vultures are as much devastating as the reapers
SirBaron
07-05-2007, 02:37 AM
I wouldn't be surprised if Jim Raynor's hero unit had Protoss shields.
I think he didn't love Kerrigan anymore for Fenix's hot Dragoon body... which is why he's so pissed after Kerrigan killed Fenix.
Fenix's Dragoon shell was not particularly "hot", seeing as he says: "I now reside within the cold shell of a Dragoon." When explaining to Tassadar why he hasn't kicked the bucket like everyone told him before returning to Aiur.
And also, Jimbo got pissed because his best 'Toss buddy got killed and because he desired Kerrigan's booty as long as it was human, which it isn't right now, so now he's stuck with a dead friend AND a germ-ridden, slime-covered, mucus+booty of a Zerg/Human psionic hybrid thing he'd actually like to stay away from unless intimacy translates to "poppin' a cap in yo' a$$, b1tch fo' icin' mah homeboy".
paragon
07-05-2007, 04:04 AM
maybe theyll upgrade the vulture? maybe they can attack a unit above on a cliff while stationary on the ground below? reapers have developed the perspective of a vulture, but the vultures are as much devastating as the reapers
Thing is they wouldn't have two things that have the exact same purpose. The reaper fills the purpose of the vulture except for the spider mine ability.
lilchibikun
07-05-2007, 06:22 PM
i guess so then.
paragon
07-05-2007, 11:39 PM
yeah so will there be a terran mine laying unit.....
Ghost
07-05-2007, 11:43 PM
Any ideas on what unit? I wouldnt be crazy to give reapers the ability to lay down claymores or bouncing betty's.
capthavic
07-05-2007, 11:48 PM
Raynor has been a hero in other units before (ie hyperion) so its possible he'll just use whatever replaces the vulture or some other unit.
drewcbarnard
07-06-2007, 12:05 AM
Any ideas on what unit? I wouldnt be crazy to give reapers the ability to lay down claymores or bouncing betty's.
lol...bouncing bettys...that sounds funny
DontHate
07-06-2007, 12:08 AM
well maybe taking out the mines is a good thing. i mean no more of those annoying vulture tactics we see so much.
LimaBeanMage
07-06-2007, 12:45 AM
I dunno, mines really fit Terran strategy. They are wonderful defensive devices but are also amazing at containment. Actually, I can't see Terran without some sort of mine laying capability. It just fits their style so well.
UchihaItachi0129
07-06-2007, 01:23 AM
O.O i loved mines T_T i mean you could literally charge their base and leave i few mines here and there and then when they least expect it, unally them when they have a group or units over your mines and BAM lol
DontHate
07-06-2007, 04:48 AM
maybe reapers could have mines, like only 1 mine each reaper though, becuase u can get so many more.
paragon
07-06-2007, 06:01 AM
Maybe there will be a minelayer unit... or maybe there won't be any mines... :O
Lemonparty
07-06-2007, 06:22 AM
Too many Terrans Pros use vultures, I doubt Blizzard feel like pissing off Korea, but that's my opinion.
paragon
07-06-2007, 06:25 AM
that matters so much less than the fact that the reaper does take the same role the vulture had.
Lemonparty
07-06-2007, 06:41 AM
What role are they replacing? Mines were so great early game, they could 2 shot zealots/dragoons
paragon
07-06-2007, 06:43 AM
raiding. Reapers raid. Vultures were raiding units. Get in, attack, get out, limit casualties so that the benefit outweighs the cost.
Lemonparty
07-06-2007, 06:49 AM
okay, but I still think mines are a must :P
If Vultures are really going to get axed, I don't expect Blizzard to axe the mines.
Probably one of the new unit is going to get to lay mines.
Lord David
07-06-2007, 07:21 AM
Maybe there will be a minelayer unit... or maybe there won't be any mines... :O
Something like the mine layer unit in Red Alert?
http://tbn0.google.com/images?q=tbn:kQUOj9ZORIgOTM:http://www.cncworld.org/games/redalert/units/minelayer.jpg
paragon
07-06-2007, 01:45 PM
I honestly wouldn't put it past them to do that due to the fact that that command and conquer guy is there
Ghost
07-06-2007, 02:58 PM
Any ideas on what unit? I wouldnt be crazy to give reapers the ability to lay down claymores or bouncing betty's.
lol...bouncing bettys...that sounds funny
Until you step on one, it bounces up and explodes in you face and sends you flying in 6 diferent directions and the same time... ;D
Major Willy
07-06-2007, 03:26 PM
Hey Ghost where's my nose?
I found my ear but not my nose.
paragon
07-06-2007, 03:55 PM
How about lazy dogs
Similar weapons were 'Lazy Dogs' (or 'Devil Dogs'), used by the US in the Korean and Vietnam Wars. These 1 3/4" diameter (4.5 cm) bomblets were air-dropped at height in canisters by aircraft or scattered from buckets by helicopter crews, reaching high sub-sonic speeds as they fell. Targeted at enemy personnel and unarmored vehicles, the flechette hit the targets with the force of a bullet.
Except they would drop them from higher up so they would reach higher speeds
LJYLJ
07-19-2007, 04:37 PM
ROFL
Anyway, I don't mind if vultures are taken out. I'm sure they'll be replaced by somethng just as useful. They were ever really only good against zerglings ;)
that is prolly the most noob comment i have seen on this forum so far, vultures are one of the best units if used properly.
it owns zealots, dt, ht, archon and vult / tank is one of the best unit mixes there is vs toss, it also owns all peons, he owns lings, lurk with mines, marines, firebath, medic, ghost "takes a big breath" AND with mines u can cripple any player to give a containment advantage.. only reason to remove it would be because noobs cant handle nor use em correct "omgzor my 10zealots lost to ur 4vultures haaax"
(all above are if used correctly and with proper micro)
kehmdaddy
07-19-2007, 09:28 PM
Well, I never got really serious about Starcraft so I despised the Vulture. Its sole use for me was to plant spidermines. They could quite possibly have been my least favorite unit in the game. *Thinks about it...* Yeah, they were.
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