[ Register ] FAQ Members List Arcade Search Today's Posts Mark Forums Read
Go Back   StarCraft 2 forum > Starcraft 2 > Zerg Units and Structures
Connect with Facebook

Notices

Zerg Units and Structures Discuss Zerg Units and Structures for StarCraft 2


Reply
 
Thread Tools

CannonFodder's Avatar
CannonFodder
CannonFodder is offline Hero
EXP: 1,272, Level: 19 EXP: 1,272, Level: 19 EXP: 1,272, Level: 19
Activity: 0% Activity: 0% Activity: 0%
Reputation: 0
Join Date: Feb 2008
Posts: 400
  #271  
Old 06-05-2008, 03:42 PM
: 7,552
 
I personally don't believe that the roach will make a very good tank. When the unit first came our I found out about its high regeneration rate, I thought otherwise. Now however I do not believe so because or its low health of ninety. While this decent for zerg units, I don't think this will allow the roach to survive for very long under focused fire, even with its high regeneration.
__________________
U may kill me but there will always be more CannonFodder
Reply With Quote

lurkers_lurk's Avatar
lurkers_lurk
lurkers_lurk is offline Legend
EXP: 4,021, Level: 40 EXP: 4,021, Level: 40 EXP: 4,021, Level: 40
Activity: 2% Activity: 2% Activity: 2%
Reputation: 3
Join Date: Sep 2007
Posts: 1,183
  #272  
Old 06-05-2008, 10:49 PM
: 7,878
Drone (1st edition)Zergling (1st edition)Overlord (1st edition)Larva (1st edition)Hydralisk (1st edition)Roach (1st edition)Baneling (1st edition)Lurker (1st edition)
 
i consider the roaches as a tank during the early part of the game do to the fact that even at tier 2 it still have the most health and fastest regain of health of all the ground units except for the queen, nydus worm, and the infestor( and i doubt that people will use the infestor as a tank ) for the zergs, from the latest(still very old) new that we have heard, and im excluding the queen do to that there can only be one at the moment and most likely not going to be used offensively that often( and when used offensively i dont think people want to let the queen to be the tank for long ), and excluding the nydus worm do to it being a transportation unit and not meant to do anything else, and do to the fact that its health was supposed to be small. and the roach can be part cannon fodder as well(tho zerglings are most likely better at that most of the time) :P because of its cheap cost, every 3 hydras allows you to make 4 roaches, thats 120 more health health points to be taken down.
__________________

Created and maintains to the best of my ability the Unit Database, if anything is wrong with it, or if you have any suggestions, please PM me and give me source.

Last edited by lurkers_lurk; 06-06-2008 at 04:42 AM..
Reply With Quote

kuvasz's Avatar
kuvasz
kuvasz is offline Admiral
EXP: 10,442, Level: 67 EXP: 10,442, Level: 67 EXP: 10,442, Level: 67
Activity: 43% Activity: 43% Activity: 43%
Reputation: 8
Join Date: Jul 2007
Posts: 3,793
  #273  
Old 04-23-2009, 08:33 AM
: 65,685
 
It's a fashion to necropost so here I am.

The model has to go. The range has to go.
  • The model needs to reflect the unit's resilience. Currently it looks like a small immotal. What it should look like to reflect it being able to take punishment is somewhere between a cockroach and a millipede, or either of the extremes. That is, laying close to the ground, low CoG, hard and clearly segmented scales/carapace, small legs and thus relatively slow movement speed.
  • The range has to go because currently Zerg have the zergling and the ultralisk as melee units (disregarding the baneling and drone), and they're supposed to have the most number of melee units because of simplicity and effectiveness. The hydralisk is being taken to tier 1.5 with increased versatality even in GtG combat, moving somewhat back to the SC1 role, so there's no need for a ranged roach.
Reply With Quote

VANCOPOWER
VANCOPOWER is offline Recruit
EXP: 1,196, Level: 18 EXP: 1,196, Level: 18 EXP: 1,196, Level: 18
Activity: 2% Activity: 2% Activity: 2%
Reputation: 0
Join Date: May 2008
Posts: 64
  #274  
Old 04-27-2009, 08:15 PM
: 1,012
Zergling (1st edition)Roach (1st edition)
 
Leave the poor Roach alone. it`s fine as it is. perhaps it should evolve the fast healing ability later at the game or it will cost more but it is a fine unit and don`t be so scared from a few bugs hehehe
Reply With Quote

necromas's Avatar
necromas
necromas is offline Commander
EXP: 994, Level: 16 EXP: 994, Level: 16 EXP: 994, Level: 16
Activity: 1% Activity: 1% Activity: 1%
Reputation: 0
Join Date: Apr 2009
Posts: 247
  #275  
Old 04-27-2009, 08:57 PM
: 221
Marine (1st edition)Marauder (1st edition)
 
I wonder how well the AI will focus fire roaches in the zerg campaign or in skirmish games.
Reply With Quote

i2new@aol.com's Avatar
i2new@aol.com
i2new@aol.com is offline Hero
EXP: 2,503, Level: 30 EXP: 2,503, Level: 30 EXP: 2,503, Level: 30
Activity: 9% Activity: 9% Activity: 9%
Reputation: 0
Join Date: Jul 2007
Posts: 795
  #276  
Old 04-28-2009, 04:35 PM
: 829
Marine (1st edition)Marine (1st edition)Marine (1st edition)Marine (1st edition)Reaper (1st edition)Reaper (1st edition)Reaper (1st edition)Marauder (1st edition)Marauder (1st edition)
 
if you played WC3 enough imagine how the insane computer auto targets and 3 shots a lvl 10 hero.

thats what its going to be like in SC2.
Reply With Quote
Reply

Bookmarks

Tags
roach

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Forum Jump

Login Panel
Username:
Password:
Remember Me

Not registered?
Register now!

Forgot your password?
Connect with Facebook
 
Latest Threads
 
 
 
 

All times are GMT. The time now is 10:31 AM.


Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2010, Jelsoft Enterprises Ltd.
vBCredits v1.4 Copyright ©2007 - 2008, PixelFX Studios
Ad Management plugin by RedTyger